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About The Pull Request fixes #47020 #47022 I didn't have a max set for the adjust_blindness proc which allowed it to go below zero which meant if you took eye healing chems it would actually make you blind forever, the issue with the wizard spell blinding you permanently was due to a check to see if duration was less than charge_max for genetic spells which was used for making mutate permanent, but also made the blindness spell permament Why It's Good For The Game Being blind forever can suck Changelog cl fix: blindness spell now only blinds you temporarily fix: drinking carrot juice no longer permanently blinds you /cl