mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-07 15:32:47 +00:00
Converts most spans into span procs. Mostly used regex for this and sorted out any compile time errors afterwards so there could be some bugs. Was initially going to do defines, but ninja said to make it into a proc, and if there's any overhead, they can easily be changed to defines. Makes it easier to control the formatting and prevents typos when creating spans as it'll runtime if you misspell instead of silently failing. Reduces the code you need to write when writing spans, as you don't need to close the span as that's automatically handled by the proc. (Note from Lemon: This should be converted to defines once we update the minimum version to 514. Didn't do it now because byond pain and such)
317 lines
8.4 KiB
Plaintext
317 lines
8.4 KiB
Plaintext
/obj/structure/sign/barsign // All Signs are 64 by 32 pixels, they take two tiles
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name = "bar sign"
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desc = "A bar sign which has not been initialized, somehow. Complain at a coder!"
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icon = 'icons/obj/barsigns.dmi'
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icon_state = "empty"
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req_access = list(ACCESS_BAR)
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max_integrity = 500
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integrity_failure = 0.5
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armor = list(MELEE = 20, BULLET = 20, LASER = 20, ENERGY = 100, BOMB = 0, BIO = 0, RAD = 0, FIRE = 50, ACID = 50)
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buildable_sign = FALSE
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var/panel_open = FALSE
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var/datum/barsign/chosen_sign
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/obj/structure/sign/barsign/Initialize()
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. = ..()
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set_sign(new /datum/barsign/hiddensigns/signoff)
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/obj/structure/sign/barsign/proc/set_sign(datum/barsign/sign)
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if(!istype(sign))
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return
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icon_state = sign.icon
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if(sign.name)
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name = "[initial(name)] ([sign.name])"
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else
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name = "[initial(name)]"
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if(sign.desc)
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desc = sign.desc
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if(sign.rename_area && sign.name)
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rename_area(src, sign.name)
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return sign
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/obj/structure/sign/barsign/proc/set_sign_by_name(sign_name)
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for(var/d in subtypesof(/datum/barsign))
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var/datum/barsign/D = d
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if(initial(D.name) == sign_name)
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var/new_sign = new D
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return set_sign(new_sign)
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/obj/structure/sign/barsign/obj_break(damage_flag)
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. = ..()
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if(!broken && !(flags_1 & NODECONSTRUCT_1))
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broken = TRUE
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/obj/structure/sign/barsign/deconstruct(disassembled = TRUE)
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new /obj/item/stack/sheet/iron(drop_location(), 2)
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new /obj/item/stack/cable_coil(drop_location(), 2)
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qdel(src)
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/obj/structure/sign/barsign/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0)
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switch(damage_type)
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if(BRUTE)
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playsound(src.loc, 'sound/effects/glasshit.ogg', 75, TRUE)
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if(BURN)
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playsound(src.loc, 'sound/items/welder.ogg', 100, TRUE)
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/obj/structure/sign/barsign/attack_ai(mob/user)
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return attack_hand(user)
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/obj/structure/sign/barsign/attack_hand(mob/user, list/modifiers)
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. = ..()
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if(.)
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return
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if(!allowed(user))
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to_chat(user, span_info("Access denied."))
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return
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if(broken)
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to_chat(user, span_danger("The controls seem unresponsive."))
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return
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pick_sign(user)
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/obj/structure/sign/barsign/attackby(obj/item/I, mob/user)
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if(I.tool_behaviour == TOOL_SCREWDRIVER)
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if(!panel_open)
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to_chat(user, span_notice("You open the maintenance panel."))
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set_sign(new /datum/barsign/hiddensigns/signoff)
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panel_open = TRUE
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else
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to_chat(user, span_notice("You close the maintenance panel."))
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if(!broken)
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if(!chosen_sign)
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set_sign(new /datum/barsign/hiddensigns/signoff)
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else
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set_sign(chosen_sign)
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else
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set_sign(new /datum/barsign/hiddensigns/empbarsign)
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panel_open = FALSE
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else if(istype(I, /obj/item/stack/cable_coil) && panel_open)
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var/obj/item/stack/cable_coil/C = I
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if(!broken)
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to_chat(user, span_warning("This sign is functioning properly!"))
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return
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if(C.use(2))
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to_chat(user, span_notice("You replace the burnt wiring."))
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broken = FALSE
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else
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to_chat(user, span_warning("You need at least two lengths of cable!"))
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else
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return ..()
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/obj/structure/sign/barsign/emp_act(severity)
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. = ..()
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if(. & EMP_PROTECT_SELF)
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return
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set_sign(new /datum/barsign/hiddensigns/empbarsign)
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broken = TRUE
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/obj/structure/sign/barsign/emag_act(mob/user)
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if(broken)
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to_chat(user, span_warning("Nothing interesting happens!"))
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return
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to_chat(user, span_notice("You load an illegal barsign into the memory buffer..."))
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sleep(10 SECONDS)
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chosen_sign = set_sign(new /datum/barsign/hiddensigns/syndibarsign)
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/obj/structure/sign/barsign/proc/pick_sign(mob/user)
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var/picked_name = input(user, "Available Signage", "Bar Sign", name) as null|anything in sortList(get_bar_names())
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if(!picked_name)
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return
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chosen_sign = set_sign_by_name(picked_name)
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SSblackbox.record_feedback("tally", "barsign_picked", 1, chosen_sign.type)
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/proc/get_bar_names()
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var/list/names = list()
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for(var/d in subtypesof(/datum/barsign))
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var/datum/barsign/D = d
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if(initial(D.name) && !initial(D.hidden))
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names += initial(D.name)
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. = names
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/datum/barsign
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var/name = "Name"
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var/icon = "Icon"
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var/desc = "desc"
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var/hidden = FALSE
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var/rename_area = TRUE
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/datum/barsign/New()
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if(!desc)
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desc = "It displays \"[name]\"."
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// Specific bar signs.
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/datum/barsign/maltesefalcon
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name = "Maltese Falcon"
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icon = "maltesefalcon"
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desc = "The Maltese Falcon, Space Bar and Grill."
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/datum/barsign/thebark
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name = "The Bark"
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icon = "thebark"
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desc = "Ian's bar of choice."
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/datum/barsign/harmbaton
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name = "The Harmbaton"
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icon = "theharmbaton"
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desc = "A great dining experience for both security members and assistants."
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/datum/barsign/thesingulo
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name = "The Singulo"
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icon = "thesingulo"
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desc = "Where people go that'd rather not be called by their name."
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/datum/barsign/thedrunkcarp
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name = "The Drunk Carp"
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icon = "thedrunkcarp"
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desc = "Don't drink and swim."
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/datum/barsign/scotchservinwill
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name = "Scotch Servin Willy's"
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icon = "scotchservinwill"
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desc = "Willy sure moved up in the world from clown to bartender."
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/datum/barsign/officerbeersky
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name = "Officer Beersky's"
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icon = "officerbeersky"
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desc = "Man eat a dong, these drinks are great."
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/datum/barsign/thecavern
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name = "The Cavern"
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icon = "thecavern"
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desc = "Fine drinks while listening to some fine tunes."
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/datum/barsign/theouterspess
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name = "The Outer Spess"
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icon = "theouterspess"
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desc = "This bar isn't actually located in outer space."
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/datum/barsign/slipperyshots
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name = "Slippery Shots"
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icon = "slipperyshots"
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desc = "Slippery slope to drunkeness with our shots!"
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/datum/barsign/thegreytide
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name = "The Grey Tide"
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icon = "thegreytide"
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desc = "Abandon your toolboxing ways and enjoy a lazy beer!"
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/datum/barsign/honkednloaded
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name = "Honked 'n' Loaded"
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icon = "honkednloaded"
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desc = "Honk."
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/datum/barsign/thenest
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name = "The Nest"
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icon = "thenest"
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desc = "A good place to retire for a drink after a long night of crime fighting."
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/datum/barsign/thecoderbus
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name = "The Coderbus"
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icon = "thecoderbus"
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desc = "A very controversial bar known for its wide variety of constantly-changing drinks."
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/datum/barsign/theadminbus
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name = "The Adminbus"
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icon = "theadminbus"
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desc = "An establishment visited mainly by space-judges. It isn't bombed nearly as much as court hearings."
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/datum/barsign/oldcockinn
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name = "The Old Cock Inn"
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icon = "oldcockinn"
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desc = "Something about this sign fills you with despair."
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/datum/barsign/thewretchedhive
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name = "The Wretched Hive"
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icon = "thewretchedhive"
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desc = "Legally obligated to instruct you to check your drinks for acid before consumption."
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/datum/barsign/robustacafe
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name = "The Robusta Cafe"
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icon = "robustacafe"
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desc = "Holder of the 'Most Lethal Barfights' record 5 years uncontested."
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/datum/barsign/emergencyrumparty
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name = "The Emergency Rum Party"
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icon = "emergencyrumparty"
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desc = "Recently relicensed after a long closure."
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/datum/barsign/combocafe
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name = "The Combo Cafe"
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icon = "combocafe"
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desc = "Renowned system-wide for their utterly uncreative drink combinations."
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/datum/barsign/vladssaladbar
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name = "Vlad's Salad Bar"
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icon = "vladssaladbar"
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desc = "Under new management. Vlad was always a bit too trigger happy with that shotgun."
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/datum/barsign/theshaken
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name = "The Shaken"
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icon = "theshaken"
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desc = "This establishment does not serve stirred drinks."
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/datum/barsign/thealenath
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name = "The Ale' Nath"
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icon = "thealenath"
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desc = "All right, buddy. I think you've had EI NATH. Time to get a cab."
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/datum/barsign/thealohasnackbar
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name = "The Aloha Snackbar"
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icon = "alohasnackbar"
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desc = "A tasteful, inoffensive tiki bar sign."
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/datum/barsign/thenet
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name = "The Net"
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icon = "thenet"
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desc = "You just seem to get caught up in it for hours."
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/datum/barsign/maidcafe
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name = "Maid Cafe"
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icon = "maidcafe"
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desc = "Welcome back, master!"
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/datum/barsign/the_lightbulb
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name = "The Lightbulb"
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icon = "the_lightbulb"
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desc = "A cafe popular among moths and moffs. Once shut down for a week after the bartender used mothballs to protect her spare uniforms."
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/datum/barsign/goose
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name = "The Loose Goose"
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icon = "goose"
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desc = "Drink till you puke and/or break the laws of reality!"
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/datum/barsign/hiddensigns
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hidden = TRUE
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//Hidden signs list below this point
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/datum/barsign/hiddensigns/empbarsign
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name = null
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icon = "empbarsign"
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desc = "Something has gone very wrong."
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rename_area = FALSE
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/datum/barsign/hiddensigns/syndibarsign
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name = "Syndi Cat"
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icon = "syndibarsign"
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desc = "Syndicate or die."
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/datum/barsign/hiddensigns/signoff
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name = null
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icon = "empty"
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desc = "This sign doesn't seem to be on."
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rename_area = FALSE
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