Files
Bubberstation/code/datums/diseases/brainrot.dm
panurgomatic d2c6d75773 - Added broken icon state for virology console.
- Raised the chance to cure brainrot and GBS, lowered the chance to teleport for wizarditis.
- Made Pandemic console buildable (and unbuildable) and placed the circuitboard in technical storage.
- Replacement lights crate can be ordered in QM.
- Added space cleaner and hand labeler to Virology.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@346 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-22 18:40:01 +00:00

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/datum/disease/brainrot
name = "Brainrot"
max_stages = 4
spread = "On contact"
spread_type = CONTACT_GENERAL
cure = "Spaceacillin & Alkysine"
cure_id = list("alkysine","spaceacillin")
agent = "Cryptococcus Cosmosis"
affected_species = list("Human")
curable = 0
cure_chance = 15//higher chance to cure, since two reagents are required
desc = "This disease destroys the braincells, causing brain fever, brain necrosis and general intoxication."
severity = "Major"
/datum/disease/brainrot/stage_act() //Removed toxloss because damaging diseases are pretty horrible. Last round it killed the entire station because the cure didn't work -- Urist
..()
switch(stage)
if(2)
if(prob(2))
affected_mob.emote("blink")
if(prob(2))
affected_mob.emote("yawn")
if(prob(2))
affected_mob << "\red Your don't feel like yourself."
if(prob(5))
affected_mob.brainloss +=1
affected_mob.updatehealth()
if(3)
if(prob(2))
affected_mob.emote("stare")
if(prob(2))
affected_mob.emote("drool")
if(prob(10) && affected_mob.brainloss<=98)//shouldn't retard you to death now
affected_mob.brainloss += 2
affected_mob.updatehealth()
if(prob(2))
affected_mob << "\red Your try to remember something important...but can't."
/* if(prob(10))
affected_mob.toxloss +=3
affected_mob.updatehealth()
if(prob(2))
affected_mob << "\red Your head hurts." */
if(4)
if(prob(2))
affected_mob.emote("stare")
if(prob(2))
affected_mob.emote("drool")
/* if(prob(15))
affected_mob.toxloss +=4
affected_mob.updatehealth()
if(prob(2))
affected_mob << "\red Your head hurts." */
if(prob(15) && affected_mob.brainloss<=98) //shouldn't retard you to death now
affected_mob.brainloss +=3
affected_mob.updatehealth()
if(prob(2))
affected_mob << "\red Strange buzzing fills your head, removing all thoughts."
if(prob(3))
affected_mob << "\red You lose consciousness..."
for(var/mob/O in viewers(affected_mob, null))
O.show_message("[affected_mob] suddenly collapses", 1)
affected_mob.paralysis = rand(5,10)
if(prob(1))
affected_mob.emote("snore")
if(prob(15))
affected_mob.stuttering += 3
return