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cyberpresidentvanellope/Bubberstation
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6392f74aa79883f29c3bb76abdec2397ef9f4e77
Bubberstation/code/game/objects
History
skoglol a9f82aae47 Merge pull request #52429 from lordpidey/add/fake_arrest_balloon
Adds a balloon meant to simulate the arrest hud
2020-07-25 19:25:40 +02:00
..
effects
Smoothing cleanup, variables moved, atom movable three Destroy() merged into one (#51878)
2020-07-21 19:28:06 +02:00
items
Merge pull request #52429 from lordpidey/add/fake_arrest_balloon
2020-07-25 19:25:40 +02:00
structures
Fixes display cases going invisible when you put shit into them (#52275)
2020-07-23 13:08:11 +02:00
buckling.dm
Makes all anchored changes use setAnchored(), COMSIG_MOVABLE_SETANCHORED now only sent if an AM's anchored var has changed for more reliable usage. (#52254)
2020-07-21 02:20:26 -03:00
empulse.dm
Force LF line endings with gitattributes and convert repo (#52266)
2020-07-16 03:02:40 +03:00
items.dm
[READY] Wounds part 2: Piercing wounds, dismemberment changes, housekeeping (#51786)
2020-07-23 23:19:30 -03:00
obj_defense.dm
Fixes all bits of code that check if something is under a tile that weren't being done
2020-07-10 22:14:37 -07:00
objs.dm
Makes all anchored changes use setAnchored(), COMSIG_MOVABLE_SETANCHORED now only sent if an AM's anchored var has changed for more reliable usage. (#52254)
2020-07-21 02:20:26 -03:00
structures.dm
defined
2020-07-16 11:14:46 -03:00
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