Files
Bubberstation/code/modules/asset_cache/assets
itsmeow 0ab9b55a1f RTD Icon Improvements (#89491)
## About The Pull Request

RTDs try to use tile item icons instead of turf icons for code that was
clearly intended to work with turfs themselves (they support combination
dirs, but none of the items actually have these!)

They also recreate datums with static data *every single time* you
select a new tile in *each individual RTD*. They now make much smarter
use of this data and quit storing stuff inside temporary datums that get
deleted every time you select something else.

FYI this thing is still pretty busted but I don't have time to fix every
problem with it. I'm mainly doing this to get rid of the Turn() procs
and broken, nonexistent dirs being inserted into the spritesheet for
#89478.

## Why It's Good For The Game

Code improvements, better previews of the turfs you're going to get in
the RTD.


![image](https://github.com/user-attachments/assets/3732370b-36ba-4221-8571-e80a20ff21d8)

## Changelog

🆑
tweak: RTDs now show the icon of the actual turf being placed rather
than its tile item.
/🆑
2025-02-17 00:20:56 +01:00
..
2025-02-17 00:20:56 +01:00