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Bubberstation/code/ATMOSPHERICS/atmospherics.dm

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/*
Quick overview:
Pipes combine to form pipelines
Pipelines and other atmospheric objects combine to form pipe_networks
Note: A single pipe_network represents a completely open space
Pipes -> Pipelines
Pipelines + Other Objects -> Pipe network
*/
/obj/machinery/atmospherics
anchored = 1
idle_power_usage = 0
active_power_usage = 0
power_channel = ENVIRON
var/nodealert = 0
var/can_unwrench = 0
var/initialize_directions = 0
var/pipe_color
var/obj/item/pipe/stored
var/global/list/iconsetids = list()
var/global/list/pipeimages = list()
/obj/machinery/atmospherics/New()
..()
SetInitDirections()
if(can_unwrench)
stored = new(src, make_from=src)
/obj/machinery/atmospherics/proc/SetInitDirections()
return
/obj/machinery/atmospherics/proc/safe_input(var/title, var/text, var/default_set)
var/new_value = input(usr,"Enter new output pressure (0-4500kPa)","Pressure control",default_set) as num
if(usr.canUseTopic(src))
return new_value
return default_set
/obj/machinery/atmospherics/proc/returnPipenet()
return
/obj/machinery/atmospherics/proc/returnPipenetAir()
return
/obj/machinery/atmospherics/proc/setPipenet()
return
/obj/machinery/atmospherics/proc/replacePipenet()
return
/obj/machinery/atmospherics/proc/build_network()
// Called to build a network from this node
return
/obj/machinery/atmospherics/proc/disconnect(obj/machinery/atmospherics/reference)
return
/obj/machinery/atmospherics/proc/icon_addintact(var/obj/machinery/atmospherics/node, var/connected)
var/image/img = getpipeimage('icons/obj/atmospherics/binary_devices.dmi', "pipe_intact", get_dir(src,node), node.pipe_color)
underlays += img
return connected | img.dir
/obj/machinery/atmospherics/proc/icon_addbroken(var/connected)
var/unconnected = (~connected) & initialize_directions
for(var/direction in cardinal)
if(unconnected & direction)
underlays += getpipeimage('icons/obj/atmospherics/binary_devices.dmi', "pipe_exposed", direction)
/obj/machinery/atmospherics/update_icon()
return null
/obj/machinery/atmospherics/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob, params)
if(can_unwrench && istype(W, /obj/item/weapon/wrench))
var/turf/T = src.loc
if (level==1 && isturf(T) && T.intact)
user << "<span class='danger'>You must remove the plating first.</span>"
return 1
var/datum/gas_mixture/int_air = return_air()
var/datum/gas_mixture/env_air = loc.return_air()
add_fingerprint(user)
if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
user << "<span class='danger'>You cannot unwrench this [src], it is too exerted due to internal pressure.</span>"
return 1
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
if (do_after(user, 40) && !gc_destroyed)
user.visible_message( \
"[user] unfastens \the [src].", \
"<span class='notice'>You have unfastened \the [src].</span>", \
"You hear ratchet.")
investigate_log("was <span class='warning'>REMOVED</span> by [key_name(usr)]", "atmos")
Deconstruct()
else
return ..()
/obj/machinery/atmospherics/Deconstruct()
if(can_unwrench)
var/turf/T = loc
stored.loc = T
transfer_fingerprints_to(stored)
qdel(src)
/obj/machinery/atmospherics/proc/nullifyPipenet(datum/pipeline/P)
P.other_atmosmch -= src
/obj/machinery/atmospherics/proc/getpipeimage(var/iconset, var/iconstate, var/direction, var/col=rgb(255,255,255))
//Add identifiers for the iconset
if(iconsetids[iconset] == null)
iconsetids[iconset] = num2text(iconsetids.len + 1)
//Generate a unique identifier for this image combination
var/identifier = iconsetids[iconset] + "_[iconstate]_[direction]_[col]"
var/image/img
if(pipeimages[identifier] == null)
img = image(iconset, icon_state=iconstate, dir=direction)
img.color = col
pipeimages[identifier] = img
else
img = pipeimages[identifier]
return img
/obj/machinery/atmospherics/construction(D, P, var/pipe_type, var/obj_color)
dir = D
initialize_directions = P
if(can_unwrench)
color = obj_color
pipe_color = obj_color
stored.dir = D //need to define them here, because the obj directions...
stored.pipe_type = pipe_type //... were not set at the time the stored pipe was created
stored.color = obj_color
var/turf/T = loc
level = T.intact ? 2 : 1
initialize()
var/list/nodes = pipeline_expansion()
for(var/obj/machinery/atmospherics/A in nodes)
A.initialize()
A.addMember(src)
build_network()
/obj/machinery/atmospherics/singularity_pull(S, current_size)
if(current_size >= STAGE_FIVE)
Deconstruct()