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* Refactored ex_act(), for mobs, a little. * Removed the code which gibbed dead bodies with any severity.
6 lines
128 B
Plaintext
6 lines
128 B
Plaintext
/mob/dead/dust() //ghosts can't be vaporised.
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return
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/mob/dead/gib(var/animation = 1) //ghosts can't be gibbed.
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return
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