mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-22 23:15:13 +00:00
-Centcom announcement proc merged with generic priority announcement proc -Re-added the Captain Announces accompanied by a new pleasant sound, instead of the generic priority announcement -Captain Announcements will automatically generate a newscaster article -Priority announcements without any defined accompanying sound will play a generic "Attention" soundbyte as an audio cue -Communications consoles will display who is currently logged in
22 lines
676 B
Plaintext
22 lines
676 B
Plaintext
/datum/round_event_control/carp_migration
|
|
name = "Carp Migration"
|
|
typepath = /datum/round_event/carp_migration
|
|
weight = 15
|
|
earliest_start = 6000
|
|
max_occurrences = 6
|
|
|
|
/datum/round_event/carp_migration
|
|
announceWhen = 3
|
|
startWhen = 50
|
|
|
|
/datum/round_event/carp_migration/setup()
|
|
startWhen = rand(40, 60)
|
|
|
|
/datum/round_event/carp_migration/announce()
|
|
priority_announce("Unknown biological entities have been detected near [station_name()], please stand-by.", "Lifesign Alert")
|
|
|
|
|
|
/datum/round_event/carp_migration/start()
|
|
for(var/obj/effect/landmark/C in landmarks_list)
|
|
if(C.name == "carpspawn")
|
|
new /mob/living/simple_animal/hostile/carp(C.loc) |