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Fixes #17932 No more ""infection holder" bursts out of" memes, as zombie infection is now done with a body egg in the head. - Added 'romerol' a silent bioweapon reagent that adds the zombie infection organ to a living person. This will lie dormant until they die. Then they will stand up again. - Zombie infection uses body_egg, meaning it shows up on healthHUDs. - Zombies are now a full subspecies of humans, instead of simple_animals. However, they should still be mostly the same, still unable to pick up items, still zombify on attack and still able to claw open doors. Side Effects - Zombies now take time to destroy tables - Zombies can have their limbs cut off and be reduced to wandering around being a bit pathetic. This is a feature. - Zombies can be stunned and are vulnerable to stamina damage and chemicals - Zombies are armoured, but instantly die in crit, meaning they have approximately 120 hp as before - Zombie hands are just bloody hands, a proper sprite maybe sometime gjkafldksfjkl