Logo
Explore Help
Sign In
cyberpresidentvanellope/Bubberstation
1
0
Fork 0
You've already forked Bubberstation
mirror of https://github.com/Bubberstation/Bubberstation.git synced 2026-01-31 19:42:00 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
660d896f79a0ff88bb6c94da5fdcf6148134ea29
Bubberstation/code/game/objects
History
Azarak 660d896f79 Merge pull request #61 from Skyrat-SS13/upstream-merge-52420
[MIRROR] Paper cash stacks visually with it's value.
2020-07-26 02:01:58 +02:00
..
effects
Smoothing cleanup, variables moved, atom movable three Destroy() merged into one (#51878)
2020-07-21 19:28:06 +02:00
items
Merge pull request #61 from Skyrat-SS13/upstream-merge-52420
2020-07-26 02:01:58 +02:00
structures
Fixes display cases going invisible when you put shit into them (#52275)
2020-07-23 07:08:32 -04:00
buckling.dm
Makes all anchored changes use setAnchored(), COMSIG_MOVABLE_SETANCHORED now only sent if an AM's anchored var has changed for more reliable usage. (#52254)
2020-07-21 02:20:26 -03:00
empulse.dm
Force LF line endings with gitattributes and convert repo (#52266)
2020-07-16 03:02:40 +03:00
items.dm
[READY] Wounds part 2: Piercing wounds, dismemberment changes, housekeeping (#51786)
2020-07-23 22:20:09 -04:00
obj_defense.dm
Fixes all bits of code that check if something is under a tile that weren't being done
2020-07-10 22:14:37 -07:00
objs.dm
Makes all anchored changes use setAnchored(), COMSIG_MOVABLE_SETANCHORED now only sent if an AM's anchored var has changed for more reliable usage. (#52254)
2020-07-21 02:20:26 -03:00
structures.dm
defined
2020-07-16 11:14:46 -03:00
Powered by Gitea Version: 1.25.3 Page: 743ms Template: 99ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API