Logo
Explore Help
Sign In
cyberpresidentvanellope/Bubberstation
1
0
Fork 0
You've already forked Bubberstation
mirror of https://github.com/Bubberstation/Bubberstation.git synced 2026-01-25 08:34:23 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
66d22dfef00b9af9cb29ebed867a7f85d7cc982e
Bubberstation/code/game/objects
History
Ghom 66d22dfef0 [NO GBP] The museum piggy bank now spawns with at least 400 creds in it. (#81895)
## About The Pull Request
Used the wrong operator in a control statement.

## Why It's Good For The Game
Title.

## Changelog

🆑
fix: The museum piggy bank now spawns with at least 400 creds in it.
/🆑
2024-03-12 02:31:49 -04:00
..
effects
Overlay Lighting Color/Intensity Pass (#81425)
2024-03-09 23:57:19 +00:00
items
[NO GBP] The museum piggy bank now spawns with at least 400 creds in it. (#81895)
2024-03-12 02:31:49 -04:00
structures
New station trait job: Human AI (#81681)
2024-03-09 23:48:39 +01:00
buckling.dm
Attack chain refactoring: Broadening tool_act into item_interact, moving some item interactions to... atom/item_interact / item/interact_with_atom (#79968)
2023-12-08 23:50:19 -07:00
empulse.dm
…
items.dm
Let's you talk through action figures, plushies, and toy mechs with .l and .r. Also a big clean up of say because its support for non-mobs was lackluster. (#81848)
2024-03-07 09:21:12 -07:00
obj_defense.dm
Removes the attack_slime proc, and other slime refactors (#80487)
2024-01-02 18:37:20 +00:00
objs.dm
New station trait job: Human AI (#81681)
2024-03-09 23:48:39 +01:00
structures.dm
Adds tram throwing mobs through glass windows (#81284)
2024-02-18 02:52:36 +00:00
Powered by Gitea Version: 1.25.3 Page: 1783ms Template: 49ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API