mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-11 01:13:18 +00:00
* Standardizes attack chain signal returns and fixes a tk bug (#54475) The attack chain is a bit of a mess, and the introduction of signals hasn't helped in simplifying it. In order to take a step into untangling this, I re-ordered the attack signals to no longer be by source type and instead to be grouped more modularly, as they are all members of the attack chain and function similarly. They all share the trait of potentially ending the attack chain via a return, but had several different names for it. I joined it into one. Additionally, fixed a tk bug reported by @ Timberpoes by adding a signal return check at the base of /mob/proc/RangedAttack Lastly, removed the async call of /datum/mutation/human/telekinesis/proc/on_ranged_attack, which was added as a lazy patch to appease the linter complaining about a sleep on a signal handler (namely in /obj/singularity/attack_tk). Fixed the problem using timers. Also cleaned some code here and there. * Standardizes attack chain signal returns and fixes a tk bug Co-authored-by: Rohesie <rohesie@gmail.com>
129 lines
4.7 KiB
Plaintext
129 lines
4.7 KiB
Plaintext
/*!
|
|
|
|
This component is used in vat growing to swab for microbiological samples which can then be mixed with reagents in a petridish to create a culture plate.
|
|
|
|
*/
|
|
/datum/component/swabbing
|
|
///The current datums on the swab
|
|
var/list/swabbed_items
|
|
///Can we swab objs?
|
|
var/can_swab_objs
|
|
///Can we swab turfs?
|
|
var/can_swab_turfs
|
|
///Can we swab mobs?
|
|
var/can_swab_mobs
|
|
///Callback for update_icon()
|
|
var/datum/callback/update_icons
|
|
///Callback for update_overlays()
|
|
var/datum/callback/update_overlays
|
|
|
|
/datum/component/swabbing/Initialize(can_swab_objs = TRUE, can_swab_turfs = TRUE, can_swab_mobs = FALSE, datum/callback/update_icons, datum/callback/update_overlays, swab_time = 1 SECONDS, max_items = 3)
|
|
if(!isitem(parent))
|
|
return COMPONENT_INCOMPATIBLE
|
|
|
|
RegisterSignal(parent, COMSIG_ITEM_PRE_ATTACK, .proc/try_to_swab)
|
|
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/examine)
|
|
RegisterSignal(parent, COMSIG_ATOM_UPDATE_OVERLAYS, .proc/handle_overlays)
|
|
RegisterSignal(parent, COMSIG_ATOM_UPDATE_ICON, .proc/handle_icon)
|
|
|
|
src.can_swab_objs = can_swab_objs
|
|
src.can_swab_turfs = can_swab_turfs
|
|
src.can_swab_mobs = can_swab_mobs
|
|
src.update_icons = update_icons
|
|
src.update_overlays = update_overlays
|
|
|
|
/datum/component/swabbing/Destroy()
|
|
. = ..()
|
|
for(var/swabbed in swabbed_items)
|
|
qdel(swabbed)
|
|
QDEL_NULL(update_icons)
|
|
QDEL_NULL(update_overlays)
|
|
|
|
|
|
///Changes examine based on your sample
|
|
/datum/component/swabbing/proc/examine(datum/source, mob/user, list/examine_list)
|
|
if(LAZYLEN(swabbed_items))
|
|
examine_list += "<span class='nicegreen'>There is a microbiological sample on [parent]!</span>"
|
|
examine_list += "<span class='notice'>You can see the following micro-organisms:</span>\n"
|
|
for(var/i in swabbed_items)
|
|
var/datum/biological_sample/samp = i
|
|
for(var/organism in samp.micro_organisms)
|
|
var/datum/micro_organism/MO = organism
|
|
examine_list += MO.get_details()
|
|
|
|
///Ran when you attack an object, tries to get a swab of the object. if a swabbable surface is found it will run behavior and hopefully
|
|
/datum/component/swabbing/proc/try_to_swab(datum/source, atom/target, mob/user, params)
|
|
set waitfor = FALSE //This prevents do_after() from making this proc not return it's value.
|
|
|
|
if(istype(target, /obj/structure/table))//help how do i do this less shitty
|
|
return NONE //idk bro pls send help
|
|
|
|
if(istype(target, /obj/item/petri_dish))
|
|
if(!LAZYLEN(swabbed_items))
|
|
return NONE
|
|
var/obj/item/petri_dish/dish = target
|
|
if(dish.sample)
|
|
return
|
|
|
|
var/datum/biological_sample/deposited_sample
|
|
|
|
for(var/i in swabbed_items) //Typed in case there is a non sample on the swabbing tool because someone was fucking with swabbable element
|
|
if(!istype(i, /datum/biological_sample/))
|
|
stack_trace("Non biological sample being swabbed, no bueno.")
|
|
continue
|
|
var/datum/biological_sample/sample = i
|
|
//Collapse the samples into one sample; one gooey mess essentialy.
|
|
if(!deposited_sample)
|
|
deposited_sample = sample
|
|
else
|
|
deposited_sample.Merge(sample)
|
|
|
|
dish.deposit_sample(user, deposited_sample)
|
|
LAZYCLEARLIST(swabbed_items)
|
|
|
|
var/obj/item/I = parent
|
|
I.update_icon()
|
|
|
|
return COMPONENT_CANCEL_ATTACK_CHAIN
|
|
if(!can_swab(target))
|
|
return NONE //Just do the normal attack.
|
|
|
|
|
|
. = COMPONENT_CANCEL_ATTACK_CHAIN //Point of no return. No more attacking after this.
|
|
|
|
if(LAZYLEN(swabbed_items))
|
|
to_chat(user, "<span class='warning'>You cannot collect another sample on [parent]!</span>")
|
|
return
|
|
|
|
to_chat(user, "<span class='notice'>You start swabbing [target] for samples!</span>")
|
|
if(!do_after(user, 3 SECONDS, target)) // Start swabbing boi
|
|
return
|
|
|
|
LAZYINITLIST(swabbed_items) //If it isn't initialized, initialize it. As we need to pass it by reference
|
|
|
|
if(SEND_SIGNAL(target, COMSIG_SWAB_FOR_SAMPLES, swabbed_items) == NONE) //If we found something to swab now we let the swabbed thing handle what it would do, we just sit back and relax now.
|
|
to_chat(user, "<span class='warning'>You do not manage to find a anything on [target]!</span>")
|
|
return
|
|
|
|
to_chat(user, "<span class='nicegreen'>You manage to collect a microbiological sample from [target]!</span>")
|
|
|
|
var/obj/item/parent_item = parent
|
|
parent_item.update_icon()
|
|
|
|
///Checks if the swabbing component can swab the specific object or nots
|
|
/datum/component/swabbing/proc/can_swab(atom/target)
|
|
if(isobj(target))
|
|
return can_swab_objs
|
|
if(isturf(target))
|
|
return can_swab_turfs
|
|
if(ismob(target))
|
|
return can_swab_mobs
|
|
|
|
///Handle any special overlay cases on the item itself
|
|
/datum/component/swabbing/proc/handle_overlays(datum/source, list/overlays)
|
|
update_overlays?.Invoke(overlays, swabbed_items)
|
|
|
|
///Handle any special icon cases on the item itself
|
|
/datum/component/swabbing/proc/handle_icon(datum/source)
|
|
update_icons?.Invoke(swabbed_items)
|