mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-03 21:42:06 +00:00
* Standardizes attack chain signal returns and fixes a tk bug (#54475) The attack chain is a bit of a mess, and the introduction of signals hasn't helped in simplifying it. In order to take a step into untangling this, I re-ordered the attack signals to no longer be by source type and instead to be grouped more modularly, as they are all members of the attack chain and function similarly. They all share the trait of potentially ending the attack chain via a return, but had several different names for it. I joined it into one. Additionally, fixed a tk bug reported by @ Timberpoes by adding a signal return check at the base of /mob/proc/RangedAttack Lastly, removed the async call of /datum/mutation/human/telekinesis/proc/on_ranged_attack, which was added as a lazy patch to appease the linter complaining about a sleep on a signal handler (namely in /obj/singularity/attack_tk). Fixed the problem using timers. Also cleaned some code here and there. * Standardizes attack chain signal returns and fixes a tk bug Co-authored-by: Rohesie <rohesie@gmail.com>
349 lines
10 KiB
Plaintext
349 lines
10 KiB
Plaintext
#define PEN_ROTATIONS 2
|
|
|
|
/**
|
|
* Uplinks
|
|
*
|
|
* All /obj/item(s) have a hidden_uplink var. By default it's null. Give the item one with 'new(src') (it must be in it's contents). Then add 'uses.'
|
|
* Use whatever conditionals you want to check that the user has an uplink, and then call interact() on their uplink.
|
|
* You might also want the uplink menu to open if active. Check if the uplink is 'active' and then interact() with it.
|
|
**/
|
|
/datum/component/uplink
|
|
dupe_mode = COMPONENT_DUPE_UNIQUE
|
|
var/name = "syndicate uplink"
|
|
var/active = FALSE
|
|
var/lockable = TRUE
|
|
var/locked = TRUE
|
|
var/allow_restricted = TRUE
|
|
var/telecrystals
|
|
var/selected_cat
|
|
var/owner = null
|
|
var/datum/game_mode/gamemode
|
|
var/datum/uplink_purchase_log/purchase_log
|
|
var/list/uplink_items
|
|
var/hidden_crystals = 0
|
|
var/unlock_note
|
|
var/unlock_code
|
|
var/failsafe_code
|
|
var/compact_mode = FALSE
|
|
var/debug = FALSE
|
|
|
|
var/list/previous_attempts
|
|
|
|
/datum/component/uplink/Initialize(_owner, _lockable = TRUE, _enabled = FALSE, datum/game_mode/_gamemode, starting_tc = 20)
|
|
if(!isitem(parent))
|
|
return COMPONENT_INCOMPATIBLE
|
|
|
|
|
|
RegisterSignal(parent, COMSIG_PARENT_ATTACKBY, .proc/OnAttackBy)
|
|
RegisterSignal(parent, COMSIG_ITEM_ATTACK_SELF, .proc/interact)
|
|
if(istype(parent, /obj/item/implant))
|
|
RegisterSignal(parent, COMSIG_IMPLANT_ACTIVATED, .proc/implant_activation)
|
|
RegisterSignal(parent, COMSIG_IMPLANT_IMPLANTING, .proc/implanting)
|
|
RegisterSignal(parent, COMSIG_IMPLANT_OTHER, .proc/old_implant)
|
|
RegisterSignal(parent, COMSIG_IMPLANT_EXISTING_UPLINK, .proc/new_implant)
|
|
else if(istype(parent, /obj/item/pda))
|
|
RegisterSignal(parent, COMSIG_PDA_CHANGE_RINGTONE, .proc/new_ringtone)
|
|
RegisterSignal(parent, COMSIG_PDA_CHECK_DETONATE, .proc/check_detonate)
|
|
else if(istype(parent, /obj/item/radio))
|
|
RegisterSignal(parent, COMSIG_RADIO_NEW_FREQUENCY, .proc/new_frequency)
|
|
else if(istype(parent, /obj/item/pen))
|
|
RegisterSignal(parent, COMSIG_PEN_ROTATED, .proc/pen_rotation)
|
|
|
|
uplink_items = get_uplink_items(_gamemode, TRUE, allow_restricted)
|
|
|
|
if(_owner)
|
|
owner = _owner
|
|
LAZYINITLIST(GLOB.uplink_purchase_logs_by_key)
|
|
if(GLOB.uplink_purchase_logs_by_key[owner])
|
|
purchase_log = GLOB.uplink_purchase_logs_by_key[owner]
|
|
else
|
|
purchase_log = new(owner, src)
|
|
lockable = _lockable
|
|
active = _enabled
|
|
gamemode = _gamemode
|
|
telecrystals = starting_tc
|
|
if(!lockable)
|
|
active = TRUE
|
|
locked = FALSE
|
|
|
|
previous_attempts = list()
|
|
|
|
/datum/component/uplink/InheritComponent(datum/component/uplink/U)
|
|
lockable |= U.lockable
|
|
active |= U.active
|
|
if(!gamemode)
|
|
gamemode = U.gamemode
|
|
telecrystals += U.telecrystals
|
|
if(purchase_log && U.purchase_log)
|
|
purchase_log.MergeWithAndDel(U.purchase_log)
|
|
|
|
/datum/component/uplink/Destroy()
|
|
gamemode = null
|
|
purchase_log = null
|
|
return ..()
|
|
|
|
/datum/component/uplink/proc/LoadTC(mob/user, obj/item/stack/telecrystal/TC, silent = FALSE)
|
|
if(!silent)
|
|
to_chat(user, "<span class='notice'>You slot [TC] into [parent] and charge its internal uplink.</span>")
|
|
var/amt = TC.amount
|
|
telecrystals += amt
|
|
TC.use(amt)
|
|
|
|
/datum/component/uplink/proc/set_gamemode(_gamemode)
|
|
gamemode = _gamemode
|
|
uplink_items = get_uplink_items(gamemode, TRUE, allow_restricted)
|
|
|
|
/datum/component/uplink/proc/OnAttackBy(datum/source, obj/item/I, mob/user)
|
|
SIGNAL_HANDLER
|
|
|
|
if(!active)
|
|
return //no hitting everyone/everything just to try to slot tcs in!
|
|
if(istype(I, /obj/item/stack/telecrystal))
|
|
LoadTC(user, I)
|
|
for(var/category in uplink_items)
|
|
for(var/item in uplink_items[category])
|
|
var/datum/uplink_item/UI = uplink_items[category][item]
|
|
var/path = UI.refund_path || UI.item
|
|
var/cost = UI.refund_amount || UI.cost
|
|
if(I.type == path && UI.refundable && I.check_uplink_validity())
|
|
telecrystals += cost
|
|
if(purchase_log)
|
|
purchase_log.total_spent -= cost
|
|
to_chat(user, "<span class='notice'>[I] refunded.</span>")
|
|
qdel(I)
|
|
return
|
|
|
|
/datum/component/uplink/proc/interact(datum/source, mob/user)
|
|
SIGNAL_HANDLER_DOES_SLEEP
|
|
|
|
if(locked)
|
|
return
|
|
active = TRUE
|
|
if(user)
|
|
ui_interact(user)
|
|
// an unlocked uplink blocks also opening the PDA or headset menu
|
|
return COMPONENT_CANCEL_ATTACK_CHAIN
|
|
|
|
|
|
/datum/component/uplink/ui_state(mob/user)
|
|
return GLOB.inventory_state
|
|
|
|
/datum/component/uplink/ui_interact(mob/user, datum/tgui/ui)
|
|
active = TRUE
|
|
ui = SStgui.try_update_ui(user, src, ui)
|
|
if(!ui)
|
|
ui = new(user, src, "Uplink", name)
|
|
// This UI is only ever opened by one person,
|
|
// and never is updated outside of user input.
|
|
ui.set_autoupdate(FALSE)
|
|
ui.open()
|
|
|
|
/datum/component/uplink/ui_data(mob/user)
|
|
if(!user.mind)
|
|
return
|
|
var/list/data = list()
|
|
data["telecrystals"] = telecrystals
|
|
data["lockable"] = lockable
|
|
data["compactMode"] = compact_mode
|
|
return data
|
|
|
|
/datum/component/uplink/ui_static_data(mob/user)
|
|
var/list/data = list()
|
|
data["categories"] = list()
|
|
for(var/category in uplink_items)
|
|
var/list/cat = list(
|
|
"name" = category,
|
|
"items" = (category == selected_cat ? list() : null))
|
|
for(var/item in uplink_items[category])
|
|
var/datum/uplink_item/I = uplink_items[category][item]
|
|
if(I.limited_stock == 0)
|
|
continue
|
|
if(I.restricted_roles.len)
|
|
var/is_inaccessible = TRUE
|
|
for(var/R in I.restricted_roles)
|
|
if(R == user.mind.assigned_role || debug)
|
|
is_inaccessible = FALSE
|
|
if(is_inaccessible)
|
|
continue
|
|
if(I.restricted_species)
|
|
if(ishuman(user))
|
|
var/is_inaccessible = TRUE
|
|
var/mob/living/carbon/human/H = user
|
|
for(var/F in I.restricted_species)
|
|
if(F == H.dna.species.id || debug)
|
|
is_inaccessible = FALSE
|
|
break
|
|
if(is_inaccessible)
|
|
continue
|
|
cat["items"] += list(list(
|
|
"name" = I.name,
|
|
"cost" = I.cost,
|
|
"desc" = I.desc,
|
|
))
|
|
data["categories"] += list(cat)
|
|
return data
|
|
|
|
/datum/component/uplink/ui_act(action, params)
|
|
. = ..()
|
|
if(.)
|
|
return
|
|
if(!active)
|
|
return
|
|
switch(action)
|
|
if("buy")
|
|
var/item_name = params["name"]
|
|
var/list/buyable_items = list()
|
|
for(var/category in uplink_items)
|
|
buyable_items += uplink_items[category]
|
|
if(item_name in buyable_items)
|
|
var/datum/uplink_item/I = buyable_items[item_name]
|
|
MakePurchase(usr, I)
|
|
return TRUE
|
|
if("lock")
|
|
active = FALSE
|
|
locked = TRUE
|
|
telecrystals += hidden_crystals
|
|
hidden_crystals = 0
|
|
SStgui.close_uis(src)
|
|
if("select")
|
|
selected_cat = params["category"]
|
|
return TRUE
|
|
if("compact_toggle")
|
|
compact_mode = !compact_mode
|
|
return TRUE
|
|
|
|
/datum/component/uplink/proc/MakePurchase(mob/user, datum/uplink_item/U)
|
|
if(!istype(U))
|
|
return
|
|
if (!user || user.incapacitated())
|
|
return
|
|
|
|
if(telecrystals < U.cost || U.limited_stock == 0)
|
|
return
|
|
telecrystals -= U.cost
|
|
|
|
U.purchase(user, src)
|
|
|
|
if(U.limited_stock > 0)
|
|
U.limited_stock -= 1
|
|
|
|
SSblackbox.record_feedback("nested tally", "traitor_uplink_items_bought", 1, list("[initial(U.name)]", "[U.cost]"))
|
|
return TRUE
|
|
|
|
// Implant signal responses
|
|
|
|
/datum/component/uplink/proc/implant_activation()
|
|
SIGNAL_HANDLER_DOES_SLEEP
|
|
|
|
var/obj/item/implant/implant = parent
|
|
locked = FALSE
|
|
interact(null, implant.imp_in)
|
|
|
|
/datum/component/uplink/proc/implanting(datum/source, list/arguments)
|
|
SIGNAL_HANDLER
|
|
|
|
var/mob/user = arguments[2]
|
|
owner = "[user.key]"
|
|
|
|
/datum/component/uplink/proc/old_implant(datum/source, list/arguments, obj/item/implant/new_implant)
|
|
SIGNAL_HANDLER
|
|
|
|
// It kinda has to be weird like this until implants are components
|
|
return SEND_SIGNAL(new_implant, COMSIG_IMPLANT_EXISTING_UPLINK, src)
|
|
|
|
/datum/component/uplink/proc/new_implant(datum/source, datum/component/uplink/uplink)
|
|
SIGNAL_HANDLER
|
|
|
|
uplink.telecrystals += telecrystals
|
|
return COMPONENT_DELETE_NEW_IMPLANT
|
|
|
|
// PDA signal responses
|
|
|
|
/datum/component/uplink/proc/new_ringtone(datum/source, mob/living/user, new_ring_text)
|
|
SIGNAL_HANDLER_DOES_SLEEP
|
|
|
|
var/obj/item/pda/master = parent
|
|
if(trim(lowertext(new_ring_text)) != trim(lowertext(unlock_code)))
|
|
if(trim(lowertext(new_ring_text)) == trim(lowertext(failsafe_code)))
|
|
failsafe(user)
|
|
return COMPONENT_STOP_RINGTONE_CHANGE
|
|
return
|
|
locked = FALSE
|
|
interact(null, user)
|
|
to_chat(user, "<span class='hear'>The PDA softly beeps.</span>")
|
|
user << browse(null, "window=pda")
|
|
master.mode = 0
|
|
return COMPONENT_STOP_RINGTONE_CHANGE
|
|
|
|
/datum/component/uplink/proc/check_detonate()
|
|
SIGNAL_HANDLER
|
|
|
|
return COMPONENT_PDA_NO_DETONATE
|
|
|
|
// Radio signal responses
|
|
|
|
/datum/component/uplink/proc/new_frequency(datum/source, list/arguments)
|
|
SIGNAL_HANDLER_DOES_SLEEP
|
|
|
|
var/obj/item/radio/master = parent
|
|
var/frequency = arguments[1]
|
|
if(frequency != unlock_code)
|
|
if(frequency == failsafe_code)
|
|
failsafe(master.loc)
|
|
return
|
|
locked = FALSE
|
|
if(ismob(master.loc))
|
|
interact(null, master.loc)
|
|
|
|
// Pen signal responses
|
|
|
|
/datum/component/uplink/proc/pen_rotation(datum/source, degrees, mob/living/carbon/user)
|
|
SIGNAL_HANDLER_DOES_SLEEP
|
|
|
|
var/obj/item/pen/master = parent
|
|
previous_attempts += degrees
|
|
if(length(previous_attempts) > PEN_ROTATIONS)
|
|
popleft(previous_attempts)
|
|
|
|
if(compare_list(previous_attempts, unlock_code))
|
|
locked = FALSE
|
|
previous_attempts.Cut()
|
|
master.degrees = 0
|
|
interact(null, user)
|
|
to_chat(user, "<span class='warning'>Your pen makes a clicking noise, before quickly rotating back to 0 degrees!</span>")
|
|
|
|
else if(compare_list(previous_attempts, failsafe_code))
|
|
failsafe(user)
|
|
|
|
/datum/component/uplink/proc/setup_unlock_code()
|
|
unlock_code = generate_code()
|
|
var/obj/item/P = parent
|
|
if(istype(parent,/obj/item/pda))
|
|
unlock_note = "<B>Uplink Passcode:</B> [unlock_code] ([P.name])."
|
|
else if(istype(parent,/obj/item/radio))
|
|
unlock_note = "<B>Radio Frequency:</B> [format_frequency(unlock_code)] ([P.name])."
|
|
else if(istype(parent,/obj/item/pen))
|
|
unlock_note = "<B>Uplink Degrees:</B> [english_list(unlock_code)] ([P.name])."
|
|
|
|
/datum/component/uplink/proc/generate_code()
|
|
if(istype(parent,/obj/item/pda))
|
|
return "[rand(100,999)] [pick(GLOB.phonetic_alphabet)]"
|
|
else if(istype(parent,/obj/item/radio))
|
|
return sanitize_frequency(rand(MIN_FREQ, MAX_FREQ))
|
|
else if(istype(parent,/obj/item/pen))
|
|
var/list/L = list()
|
|
for(var/i in 1 to PEN_ROTATIONS)
|
|
L += rand(1, 360)
|
|
return L
|
|
|
|
/datum/component/uplink/proc/failsafe(mob/living/carbon/user)
|
|
if(!parent)
|
|
return
|
|
var/turf/T = get_turf(parent)
|
|
if(!T)
|
|
return
|
|
message_admins("[ADMIN_LOOKUPFLW(user)] has triggered an uplink failsafe explosion at [AREACOORD(T)] The owner of the uplink was [ADMIN_LOOKUPFLW(owner)].")
|
|
log_game("[key_name(user)] triggered an uplink failsafe explosion. The owner of the uplink was [key_name(owner)].")
|
|
explosion(T,1,2,3)
|
|
qdel(parent) //Alternatively could brick the uplink.
|