Files
Bubberstation/code/game/objects/effects/spiders.dm
SkyratBot 5adb2790a0 [MIRROR] Spider Rework (#1667)
* Spider Rework

* Update giant_spider.dm

Co-authored-by: IndieanaJones <47086570+IndieanaJones@users.noreply.github.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-11-11 18:32:13 +01:00

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//generic procs copied from obj/effect/alien
/obj/structure/spider
name = "web"
icon = 'icons/effects/effects.dmi'
desc = "It's stringy and sticky."
anchored = TRUE
density = FALSE
max_integrity = 15
/obj/structure/spider/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0)
if(damage_type == BURN)//the stickiness of the web mutes all attack sounds except fire damage type
playsound(loc, 'sound/items/welder.ogg', 100, TRUE)
/obj/structure/spider/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir)
if(damage_flag == MELEE)
switch(damage_type)
if(BURN)
damage_amount *= 2
if(BRUTE)
damage_amount *= 0.25
. = ..()
/obj/structure/spider/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > 300)
take_damage(5, BURN, 0, 0)
/obj/structure/spider/stickyweb
var/genetic = FALSE
icon_state = "stickyweb1"
/obj/structure/spider/stickyweb/Initialize()
if(prob(50))
icon_state = "stickyweb2"
. = ..()
/obj/structure/spider/stickyweb/CanAllowThrough(atom/movable/mover, turf/target)
. = ..()
if(genetic)
return
if(istype(mover, /mob/living/simple_animal/hostile/poison/giant_spider))
return TRUE
else if(isliving(mover))
if(istype(mover.pulledby, /mob/living/simple_animal/hostile/poison/giant_spider))
return TRUE
if(prob(50))
to_chat(mover, "<span class='danger'>You get stuck in \the [src] for a moment.</span>")
return FALSE
else if(istype(mover, /obj/projectile))
return prob(30)
/obj/structure/spider/stickyweb/genetic //for the spider genes in genetics
genetic = TRUE
var/mob/living/allowed_mob
/obj/structure/spider/stickyweb/genetic/Initialize(mapload, allowedmob)
allowed_mob = allowedmob
. = ..()
/obj/structure/spider/stickyweb/genetic/CanAllowThrough(atom/movable/mover, turf/target)
. = ..() //this is the normal spider web return aka a spider would make this TRUE
if(mover == allowed_mob)
return TRUE
else if(isliving(mover)) //we change the spider to not be able to go through here
if(mover.pulledby == allowed_mob)
return TRUE
if(prob(50))
to_chat(mover, "<span class='danger'>You get stuck in \the [src] for a moment.</span>")
return FALSE
else if(istype(mover, /obj/projectile))
return prob(30)
/obj/structure/spider/eggcluster
name = "egg cluster"
desc = "They seem to pulse slightly with an inner life."
icon_state = "eggs"
///The amount the egg cluster has grown. Is able to produce a spider when it hits 100.
var/amount_grown = 0
///The mother's directive at the time the egg was produced. Passed onto the child.
var/directive = "" //Message from the mother
///Which factions to give to the produced spider, inherited from the mother.
var/list/faction = list("spiders")
///Whether or not a ghost can use the cluster to become a spider.
var/ghost_ready = FALSE
///The types of spiders the egg sac could produce.
var/list/mob/living/potentialspawns = list(/mob/living/simple_animal/hostile/poison/giant_spider,
/mob/living/simple_animal/hostile/poison/giant_spider/hunter,
/mob/living/simple_animal/hostile/poison/giant_spider/nurse)
/obj/structure/spider/eggcluster/Initialize()
pixel_x = base_pixel_x + rand(3,-3)
pixel_y = base_pixel_y + rand(3,-3)
START_PROCESSING(SSobj, src)
. = ..()
/obj/structure/spider/eggcluster/process(delta_time)
amount_grown += rand(0,1) * delta_time
if(amount_grown >= 100 && !ghost_ready)
notify_ghosts("[src] is ready to hatch!", null, enter_link="<a href=?src=[REF(src)];activate=1>(Click to play)</a>", source=src, action=NOTIFY_ATTACK, ignore_key = POLL_IGNORE_SPIDER)
ghost_ready = TRUE
/obj/structure/spider/eggcluster/attack_ghost(mob/user)
. = ..()
if(ghost_ready)
make_spider(user)
/**
* Makes a ghost into a spider based on the type of egg cluster.
*
* Allows a ghost to get a prompt to use the egg cluster to become a spider.
* Arguments:
* * user - The ghost attempting to become a spider.
*/
/obj/structure/spider/eggcluster/proc/make_spider(mob/user)
var/list/spider_list = list()
var/list/display_spiders = list()
for(var/choice in potentialspawns)
var/mob/living/simple_animal/spider = choice
spider_list[initial(spider.name)] = choice
var/image/spider_image = image(icon = initial(spider.icon), icon_state = initial(spider.icon_state))
display_spiders += list(initial(spider.name) = spider_image)
sortList(display_spiders)
var/chosen_spider = show_radial_menu(user, src, display_spiders, radius = 38, require_near = TRUE)
chosen_spider = spider_list[chosen_spider]
if(QDELETED(src) || QDELETED(user) || !chosen_spider)
return FALSE
var/mob/living/simple_animal/hostile/poison/giant_spider/new_spider = new chosen_spider(src.loc)
new_spider.faction = faction.Copy()
new_spider.directive = directive
new_spider.key = user.key
QDEL_NULL(src)
return TRUE
/obj/structure/spider/eggcluster/enriched
name = "enriched egg cluster"
color = rgb(148,0,211)
potentialspawns = list(/mob/living/simple_animal/hostile/poison/giant_spider/tarantula,
/mob/living/simple_animal/hostile/poison/giant_spider/viper,
/mob/living/simple_animal/hostile/poison/giant_spider/midwife)
/obj/structure/spider/eggcluster/bloody
name = "bloody egg cluster"
color = rgb(255,0,0)
directive = "You are the spawn of a visicious changeling. You have no ambitions except to wreak havoc and ensure your own survival. You are aggressive to all living beings outside of your species, including changelings."
potentialspawns = list(/mob/living/simple_animal/hostile/poison/giant_spider/hunter/flesh)
/obj/structure/spider/eggcluster/midwife
name = "midwife egg cluster"
potentialspawns = list(/mob/living/simple_animal/hostile/poison/giant_spider/midwife)
directive = "Ensure the survival of the spider species and overtake whatever structure you find yourself in."
/obj/structure/spider/spiderling
name = "spiderling"
desc = "It never stays still for long."
icon_state = "spiderling"
anchored = FALSE
layer = PROJECTILE_HIT_THRESHHOLD_LAYER
max_integrity = 3
var/amount_grown = 0
var/grow_as = null
var/obj/machinery/atmospherics/components/unary/vent_pump/entry_vent
var/travelling_in_vent = 0
var/directive = "" //Message from the mother
var/list/faction = list("spiders")
/obj/structure/spider/spiderling/Destroy()
new/obj/item/reagent_containers/food/snacks/spiderling(get_turf(src))
. = ..()
/obj/structure/spider/spiderling/Initialize()
. = ..()
pixel_x = rand(6,-6)
pixel_y = rand(6,-6)
START_PROCESSING(SSobj, src)
AddComponent(/datum/component/swarming)
/obj/structure/spider/spiderling/hunter
grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/hunter
/obj/structure/spider/spiderling/nurse
grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/nurse
/obj/structure/spider/spiderling/midwife
grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/midwife
/obj/structure/spider/spiderling/viper
grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/viper
/obj/structure/spider/spiderling/tarantula
grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/tarantula
/obj/structure/spider/spiderling/Bump(atom/user)
if(istype(user, /obj/structure/table))
forceMove(user.loc)
else
..()
/obj/structure/spider/spiderling/proc/cancel_vent_move()
forceMove(entry_vent)
entry_vent = null
/obj/structure/spider/spiderling/proc/vent_move(obj/machinery/atmospherics/components/unary/vent_pump/exit_vent)
if(QDELETED(exit_vent) || exit_vent.welded)
cancel_vent_move()
return
forceMove(exit_vent)
var/travel_time = round(get_dist(loc, exit_vent.loc) / 2)
addtimer(CALLBACK(src, .proc/do_vent_move, exit_vent, travel_time), travel_time)
/obj/structure/spider/spiderling/proc/do_vent_move(obj/machinery/atmospherics/components/unary/vent_pump/exit_vent, travel_time)
if(QDELETED(exit_vent) || exit_vent.welded)
cancel_vent_move()
return
if(prob(50))
audible_message("<span class='hear'>You hear something scampering through the ventilation ducts.</span>")
addtimer(CALLBACK(src, .proc/finish_vent_move, exit_vent), travel_time)
/obj/structure/spider/spiderling/proc/finish_vent_move(obj/machinery/atmospherics/components/unary/vent_pump/exit_vent)
if(QDELETED(exit_vent) || exit_vent.welded)
cancel_vent_move()
return
forceMove(exit_vent.loc)
entry_vent = null
/obj/structure/spider/spiderling/process()
if(travelling_in_vent)
if(isturf(loc))
travelling_in_vent = 0
entry_vent = null
else if(entry_vent)
if(get_dist(src, entry_vent) <= 1)
var/list/vents = list()
var/datum/pipeline/entry_vent_parent = entry_vent.parents[1]
for(var/obj/machinery/atmospherics/components/unary/vent_pump/temp_vent in entry_vent_parent.other_atmosmch)
vents.Add(temp_vent)
if(!vents.len)
entry_vent = null
return
var/obj/machinery/atmospherics/components/unary/vent_pump/exit_vent = pick(vents)
if(prob(50))
visible_message("<B>[src] scrambles into the ventilation ducts!</B>", \
"<span class='hear'>You hear something scampering through the ventilation ducts.</span>")
addtimer(CALLBACK(src, .proc/vent_move, exit_vent), rand(20,60))
//=================
else if(prob(33))
var/list/nearby = oview(10, src)
if(nearby.len)
var/target_atom = pick(nearby)
walk_to(src, target_atom)
if(prob(40))
src.visible_message("<span class='notice'>\The [src] skitters[pick(" away"," around","")].</span>")
else if(prob(10))
//ventcrawl!
for(var/obj/machinery/atmospherics/components/unary/vent_pump/v in view(7,src))
if(!v.welded)
entry_vent = v
walk_to(src, entry_vent, 1)
break
if(isturf(loc))
amount_grown += rand(0,2)
if(amount_grown >= 100)
if(!grow_as)
if(prob(3))
grow_as = pick(/mob/living/simple_animal/hostile/poison/giant_spider/tarantula, /mob/living/simple_animal/hostile/poison/giant_spider/viper, /mob/living/simple_animal/hostile/poison/giant_spider/midwife)
else
grow_as = pick(/mob/living/simple_animal/hostile/poison/giant_spider, /mob/living/simple_animal/hostile/poison/giant_spider/hunter, /mob/living/simple_animal/hostile/poison/giant_spider/nurse)
var/mob/living/simple_animal/hostile/poison/giant_spider/S = new grow_as(src.loc)
S.faction = faction.Copy()
S.directive = directive
qdel(src)
/obj/structure/spider/cocoon
name = "cocoon"
desc = "Something wrapped in silky spider web."
icon_state = "cocoon1"
max_integrity = 60
/obj/structure/spider/cocoon/Initialize()
icon_state = pick("cocoon1","cocoon2","cocoon3")
. = ..()
/obj/structure/spider/cocoon/container_resist_act(mob/living/user)
var/breakout_time = 600
user.changeNext_move(CLICK_CD_BREAKOUT)
user.last_special = world.time + CLICK_CD_BREAKOUT
to_chat(user, "<span class='notice'>You struggle against the tight bonds... (This will take about [DisplayTimeText(breakout_time)].)</span>")
visible_message("<span class='notice'>You see something struggling and writhing in \the [src]!</span>")
if(do_after(user,(breakout_time), target = src))
if(!user || user.stat != CONSCIOUS || user.loc != src)
return
qdel(src)
/obj/structure/spider/cocoon/Destroy()
var/turf/T = get_turf(src)
src.visible_message("<span class='warning'>\The [src] splits open.</span>")
for(var/atom/movable/A in contents)
A.forceMove(T)
return ..()