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* Fixes some issues with sign language & makes some things more clear (#53610) Changes the name of the recipe for the gloves to make them more clear Adds a note in the tongue file to make sure it's clear you SHOULDN'T SEE THAT TONGUE. Adds a unique chat message for mimes who use sign language, to make it clearer you can't cheese as a mime Adds a unique slurring verb for drunkards Removes the ability for sign languagers to use megaphones, which I forgot existed in the game. Punctuation removal now replaces all punctuation used with periods rather than with blank space, to reduce run-on sentences. * Fixes some issues with sign language & makes some things more clear Co-authored-by: Wallemations <66052067+Wallemations@users.noreply.github.com>
68 lines
2.3 KiB
Plaintext
68 lines
2.3 KiB
Plaintext
/obj/item/megaphone
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name = "megaphone"
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desc = "A device used to project your voice. Loudly."
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icon = 'icons/obj/device.dmi'
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icon_state = "megaphone"
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inhand_icon_state = "megaphone"
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lefthand_file = 'icons/mob/inhands/misc/megaphone_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/misc/megaphone_righthand.dmi'
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w_class = WEIGHT_CLASS_SMALL
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siemens_coefficient = 1
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var/spamcheck = 0
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var/list/voicespan = list(SPAN_COMMAND)
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/obj/item/megaphone/suicide_act(mob/living/carbon/user)
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user.visible_message("<span class='suicide'>[user] is uttering [user.p_their()] last words into \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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spamcheck = 0//so they dont have to worry about recharging
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user.say("AAAAAAAAAAAARGHHHHH", forced="megaphone suicide")//he must have died while coding this
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return OXYLOSS
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/obj/item/megaphone/equipped(mob/M, slot)
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. = ..()
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if (slot == ITEM_SLOT_HANDS && !HAS_TRAIT(M, TRAIT_SIGN_LANG))
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RegisterSignal(M, COMSIG_MOB_SAY, .proc/handle_speech)
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else
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UnregisterSignal(M, COMSIG_MOB_SAY)
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/obj/item/megaphone/dropped(mob/M)
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. = ..()
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UnregisterSignal(M, COMSIG_MOB_SAY)
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/obj/item/megaphone/proc/handle_speech(mob/living/carbon/user, list/speech_args)
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if (user.get_active_held_item() == src)
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if(spamcheck > world.time)
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to_chat(user, "<span class='warning'>\The [src] needs to recharge!</span>")
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else
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playsound(loc, 'sound/items/megaphone.ogg', 100, FALSE, TRUE)
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spamcheck = world.time + 50
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speech_args[SPEECH_SPANS] |= voicespan
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/obj/item/megaphone/emag_act(mob/user)
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if(obj_flags & EMAGGED)
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return
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to_chat(user, "<span class='warning'>You overload \the [src]'s voice synthesizer.</span>")
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obj_flags |= EMAGGED
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voicespan = list(SPAN_REALLYBIG, "userdanger")
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/obj/item/megaphone/sec
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name = "security megaphone"
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icon_state = "megaphone-sec"
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inhand_icon_state = "megaphone-sec"
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/obj/item/megaphone/command
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name = "command megaphone"
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icon_state = "megaphone-command"
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inhand_icon_state = "megaphone-command"
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/obj/item/megaphone/cargo
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name = "supply megaphone"
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icon_state = "megaphone-cargo"
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inhand_icon_state = "megaphone-cargo"
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/obj/item/megaphone/clown
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name = "clown's megaphone"
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desc = "Something that should not exist."
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icon_state = "megaphone-clown"
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inhand_icon_state = "megaphone-clown"
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voicespan = list(SPAN_CLOWN)
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