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## About The Pull Request Fixes #89445 (well, technically. It fixes the bug associated but these `say`s should really be emotes.) Three things: 1. Reworks how language translation works. Rather than scrambling a sentence into a language entirely, sentences are now scrambled on a per-word basis. Additionally, the 1000 most common words of a language are *never* re-scrambled across the duration of a round. Once it's set it's set in stone. Example: (Sample / Old / New)  This allows for a number of things: - More consistent translations, making it (more) viable to actually "teach" someone words for something - Maintaining emphasis such as caps (but not `||`, `++`, or `__` - at least not yet) - The following: 2. Adds partial language understanding Some languages can understand portions of other languages.  This pr adds the following: - Those who understand Beachtongue can understand 50% of Common and 33% of Uncommon words. - Those who understand Common can understand 33% of Beachtongue and 20% of Uncommon words. - Those who understand Uncommon can understand 20% of Common and 20% of Beachtongue words. 3. Bilingual quirk has been expanded to accomodate these changes. There are now two more preferences: - Language Speakable - You can toggle this, so you only understand the language, rather than understand AND speak. - Language Skill - If you choose to be unable to speak the language, you can set how much of the language you can understand, down to 10%. ## Why It's Good For The Game Playing around languages is fun, but due to the way our translation works, ALL context is immediately lost for what the other person may be saying. If the other person is shouting in all caps? Output language is normal chatting. This is lame! Even if someone is unable to understand you, there's a LOT you can convey just by how you speak, and getting that across in game is quite difficult when all translations get mauled so badly. So this changes that. - Emphasis like caps lock is maintained, so you see someone shouting in caps in a foreign language you can probably intuit something is wrong (but not what is wrong!) - Some languages can gleam bits of other languages, so you MIGHT be able to pick out context if you pay close attention - "Brother" languages will now feel more like "brothers" and not completely divergent - You can even "teach" someone words in your language - at least the most common words! (Until next round) ## Changelog 🆑 Melbert add: Languages can now have partial understanding of other languages. More common English words are more likely to be mutually understood. add: Those who understand Beachtongue can understand 50% of Common and 33% of Uncommon words. add: Those who understand Common can understand 33% of Beachtongue and 20% of Uncommon words. add: Those who understand Uncommon can understand 20% of Common and 20% of Beachtongue words. add: Bilingual quirk: You can now choose between being able to speak or not speak the language add: Bilingual quirk: You can now choose to have partial understanding of your language, rather than full. qol: If you speak in ALL CAPS in a foreign language, the translated words will also be ALL CAPS. qol: Many more forms of punctuation are now conveyed across translations. qol: The 1000 most common English words will now never be scrambled when translating into other languages for the duration of the round. This means you can actually "learn" some words if you are especially attentive! (Until the next round at least) refactor: Refactored language translations. Report if you see any super odd looking translations. fix: Force-says forcing you to speak common (such as cult invocations) will now correctly force you to speak common (even if you don't know common) /🆑
1147 lines
36 KiB
Plaintext
1147 lines
36 KiB
Plaintext
#define RANDOM_GRAFFITI "Random Graffiti"
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#define RANDOM_LETTER "Random Letter"
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#define RANDOM_PUNCTUATION "Random Punctuation"
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#define RANDOM_NUMBER "Random Number"
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#define RANDOM_SYMBOL "Random Symbol"
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#define RANDOM_DRAWING "Random Drawing"
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#define RANDOM_ORIENTED "Random Oriented"
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#define RANDOM_RUNE "Random Rune"
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#define RANDOM_ANY "Random Anything"
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#define PAINT_NORMAL 1
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#define PAINT_LARGE_HORIZONTAL 2
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#define PAINT_LARGE_HORIZONTAL_ICON 'icons/effects/96x32.dmi'
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#define AVAILABLE_SPRAYCAN_SPACE 8 // enough to fill one radial menu page
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#define DRAW_TIME 5 SECONDS
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#define INFINITE_CHARGES -1
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/*
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* Crayons
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*/
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/obj/item/toy/crayon
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name = "crayon"
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desc = "A colourful crayon. Looks tasty. Mmmm..."
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icon = 'icons/obj/art/crayons.dmi'
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icon_state = "crayonred"
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worn_icon_state = "crayon"
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w_class = WEIGHT_CLASS_TINY
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attack_verb_continuous = list("attacks", "colours")
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attack_verb_simple = list("attack", "colour")
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grind_results = list()
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interaction_flags_atom = parent_type::interaction_flags_atom | INTERACT_ATOM_IGNORE_MOBILITY
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/// Icon state to use when capped
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var/icon_capped
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/// Icon state to use when uncapped
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var/icon_uncapped
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/// If true, a coloured overlay is applied to display the currently selected colour
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var/overlay_paint_colour = FALSE
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/// Crayon overlay to use if placed into a crayon box
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var/crayon_color = "red"
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/// Current paint colour
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var/paint_color = COLOR_RED
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/// Contains chosen symbol to draw
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var/drawtype
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/// Stores buffer of text to draw, one character at a time
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var/text_buffer = ""
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/// Dictates how large of an area we cover with our paint
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var/paint_mode = PAINT_NORMAL
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/// Number of times this item can be used, INFINITE_CHARGES for unlimited
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var/charges = 30
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/// Number of remaining charges
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var/charges_left
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/// Multiplies effect of reagent when applied to mobs or surfaces
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var/volume_multiplier = 1
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/// If true, sprayed turfs should also have the internal chemical applied to them
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var/expose_turfs = FALSE
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/// If set to false, this just applies a chemical and cannot paint symbols
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var/actually_paints = TRUE
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/// If false a do_after is required to draw something, otherwise it applies immediately
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var/instant = FALSE
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/// If true, this deletes itself when empty
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var/self_contained = TRUE
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/// Whether or not you can eat this. Doesn't mean it is a good idea to eat it.
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var/edible = TRUE
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/// Reagents which are applied to things you use this on, or yourself if you eat it
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var/list/reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5)
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/// If the user can toggle the colour, a la vanilla spraycan
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var/can_change_colour = FALSE
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/// Whether this item has a cap that can be toggled on and off
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var/has_cap = FALSE
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/// Whether the cap is currently on or off
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var/is_capped = FALSE
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/// Whether to play a sound before using
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var/pre_noise = FALSE
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/// Whether to play a sound after using
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var/post_noise = FALSE
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/**
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* List of selectable graffiti options
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* If an associated value is present, the graffiti has its own cost
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* otherwise it'll be the default value.
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* Ditto with the other other lists below.
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*/
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var/static/list/graffiti = list(
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"amyjon",
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"antilizard",
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"body",
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"cyka",
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"dwarf",
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"end",
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"engie",
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"face",
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"guy",
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"matt",
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"prolizard",
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"revolution",
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"star",
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"uboa",
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)
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/// List of selectable symbol options
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var/static/list/symbols = list(
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"biohazard",
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"credit",
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"danger",
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"electricdanger",
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"firedanger", // These symbols left intentionally un-alphabetised as they should be next to each other in the menu
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"evac",
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"food",
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"heart",
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"like",
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"med",
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"nay",
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"peace",
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"radiation",
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"safe",
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"shop",
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"skull",
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"space",
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"trade",
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)
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/// List of selectable drawing options
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var/static/list/drawings = list(
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"beepsky",
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"blueprint",
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"bottle",
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"brush",
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"carp",
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"cat",
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"clown",
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"corgi",
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"disk",
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"fireaxe",
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"ghost",
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"largebrush",
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"scroll",
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"shotgun",
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"smallbrush" = CRAYON_COST_SMALL,
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"snake",
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"splatter",
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"stickman",
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"taser",
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"toilet",
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"toolbox",
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)
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/// List of selectable orientable options
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var/static/list/oriented = list(
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"arrow" = CRAYON_COST_SMALL,
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"body",
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"chevron" = CRAYON_COST_SMALL,
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"clawprint" = CRAYON_COST_SMALL,
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"footprint" = CRAYON_COST_SMALL,
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"line",
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"pawprint" = CRAYON_COST_SMALL,
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"shortline" = CRAYON_COST_SMALL,
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"thinline",
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)
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/// List of selectable rune options
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var/static/list/runes = list(
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"rune1",
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"rune2",
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"rune3",
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"rune4",
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"rune5",
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"rune6",
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)
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/// List of selectable random options
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var/static/list/randoms = list(
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RANDOM_ANY,
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RANDOM_DRAWING,
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RANDOM_GRAFFITI,
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RANDOM_ORIENTED,
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RANDOM_LETTER,
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RANDOM_NUMBER,
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RANDOM_PUNCTUATION,
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RANDOM_RUNE,
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RANDOM_SYMBOL,
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)
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/// List of selectable large options
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var/static/list/graffiti_large_h = list(
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"furrypride" = CRAYON_COST_LARGE,
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"paint" = CRAYON_COST_LARGE,
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"secborg" = CRAYON_COST_LARGE,
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"yiffhell" = CRAYON_COST_LARGE,
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)
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/// Combined lists
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var/static/list/all_drawables = graffiti + symbols + drawings + oriented + runes + graffiti_large_h
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/obj/item/toy/crayon/proc/isValidSurface(surface)
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return isfloorturf(surface)
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/obj/item/toy/crayon/suicide_act(mob/living/user)
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user.visible_message(span_suicide("[user] is jamming [src] up [user.p_their()] nose and into [user.p_their()] brain. It looks like [user.p_theyre()] trying to commit suicide!"))
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user.add_atom_colour(color_transition_filter(paint_color, SATURATION_OVERRIDE), ADMIN_COLOUR_PRIORITY)
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return (BRUTELOSS|OXYLOSS)
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/obj/item/toy/crayon/Initialize(mapload)
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. = ..()
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dye_color = crayon_color
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drawtype = pick(all_drawables)
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AddElement(/datum/element/venue_price, FOOD_PRICE_EXOTIC)
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if(can_change_colour)
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AddComponent(/datum/component/palette, AVAILABLE_SPRAYCAN_SPACE, paint_color)
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refill()
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if(edible)
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AddComponentFrom(
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SOURCE_EDIBLE_INNATE, \
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/datum/component/edible, \
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bite_consumption = reagents.total_volume / (charges_left / 5), \
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after_eat = CALLBACK(src, PROC_REF(after_eat)), \
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)
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/// Used for edible component to reduce charges_left on bite.
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/obj/item/toy/crayon/proc/after_eat(mob/user)
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use_charges(user, amount = 5, requires_full = FALSE, override_infinity = TRUE)
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if(check_empty(user, override_infinity = TRUE)) //Prevents division by zero
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return
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/// Sets painting color and updates appearance.
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/obj/item/toy/crayon/set_painting_tool_color(chosen_color)
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. = ..()
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paint_color = chosen_color
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update_appearance()
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/**
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* Refills charges_left in infinite crayons on use.
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* Sets charges_left in infinite crayons to 100 for spawning reagents.
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* Spawns reagents in crayons based on the amount of charges_left if not spawned yet.
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*/
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/obj/item/toy/crayon/proc/refill()
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if(charges == INFINITE_CHARGES)
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charges_left = 100
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else
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charges_left = charges
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if(!reagents)
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create_reagents(charges_left * volume_multiplier)
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reagents.clear_reagents()
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var/total_weight = 0
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for(var/key in reagent_contents)
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total_weight += reagent_contents[key]
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var/units_per_weight = reagents.maximum_volume / total_weight
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for(var/reagent in reagent_contents)
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var/weight = reagent_contents[reagent]
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var/amount = weight * units_per_weight
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reagents.add_reagent(reagent, amount)
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/**
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* Returns number of charges actually used.
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*
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* Arguments:
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* * user - the user.
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* * amount - how much charges do we reduce.
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* * requires_full - Seems to transfer its data to the same argument on check_empty(). I'm not sure tho.
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* * override_infinity - if TRUE stops infinite crayons from refilling.
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*/
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/obj/item/toy/crayon/proc/use_charges(mob/user, amount = 1, requires_full = TRUE, override_infinity = FALSE)
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if(charges == INFINITE_CHARGES && !override_infinity)
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refill()
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return TRUE
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if(check_empty(user, amount, requires_full))
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return FALSE
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charges_left -= min(charges_left, amount)
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return TRUE
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/**
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* When eating a crayon, check_empty() can be called twice producing two messages unless we check for being deleted first.
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*
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* Arguments:
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* * user - the user.
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* * amount - used for use_on() and when requires_full is TRUE
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* * requires_full - if TRUE and charges_left < amount it will balloon_alert you. Used just for borgs spraycan it seems.
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* * override_infinity - if TRUE it will override checks for infinite crayons.
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*/
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/obj/item/toy/crayon/proc/check_empty(mob/user, amount = 1, requires_full = TRUE, override_infinity = FALSE)
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if(QDELETED(src))
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return TRUE
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// INFINITE_CHARGES is unlimited charges
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if(charges == INFINITE_CHARGES && !override_infinity)
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return FALSE
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if(!charges_left)
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if(self_contained)
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qdel(src)
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else
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balloon_alert(user, "empty!")
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return TRUE
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if(charges_left < amount && requires_full)
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balloon_alert(user, "not enough left!")
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return TRUE
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return FALSE
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/obj/item/toy/crayon/ui_state(mob/user)
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return GLOB.hands_state
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/obj/item/toy/crayon/ui_interact(mob/user, datum/tgui/ui)
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if (!actually_paints)
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return
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// tgui is a plague upon this codebase
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// no u
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "Crayon", name)
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ui.open()
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/obj/item/toy/crayon/proc/staticDrawables(is_literate_user)
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. = list()
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var/list/g_items = list()
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. += list(list("name" = "Graffiti", "items" = g_items))
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for(var/g in graffiti)
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g_items += list(list("item" = g))
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var/list/glh_items = list()
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. += list(list("name" = "Graffiti Large Horizontal", "items" = glh_items))
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for(var/glh in graffiti_large_h)
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glh_items += list(list("item" = glh))
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var/list/S_items = list()
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. += list(list("name" = "Symbols", "items" = S_items))
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for(var/S in symbols)
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S_items += list(list("item" = S))
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var/list/D_items = list()
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. += list(list("name" = "Drawings", "items" = D_items))
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for(var/D in drawings)
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D_items += list(list("item" = D))
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var/list/O_items = list()
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. += list(list(name = "Oriented", "items" = O_items))
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for(var/O in oriented)
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O_items += list(list("item" = O))
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var/list/R_items = list()
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. += list(list(name = "Runes", "items" = R_items))
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for(var/R in runes)
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R_items += list(list("item" = R))
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var/list/rand_items = list()
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. += list(list(name = "Random", "items" = rand_items))
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for(var/i in randoms)
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if(!is_literate_user) // no spelling allowed
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if(i == RANDOM_LETTER || i == RANDOM_NUMBER || i == RANDOM_PUNCTUATION)
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continue
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rand_items += list(list("item" = i))
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/obj/item/toy/crayon/ui_data(mob/user)
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var/list/crayon_drawables
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var/is_literate_user = user.is_literate()
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if(!crayon_drawables)
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crayon_drawables = staticDrawables(is_literate_user)
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. = list()
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.["drawables"] = crayon_drawables
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.["selected_stencil"] = drawtype
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.["text_buffer"] = text_buffer
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.["is_literate_user"] = is_literate_user
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.["has_cap"] = has_cap
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.["is_capped"] = is_capped
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.["can_change_colour"] = can_change_colour
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.["selected_color"] = GLOB.pipe_color_name[paint_color] || paint_color
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.["paint_colors"] = GLOB.pipe_paint_colors
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/obj/item/toy/crayon/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
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. = ..()
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if(.)
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return
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switch(action)
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if("toggle_cap")
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if(has_cap)
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is_capped = !is_capped
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. = TRUE
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if("select_stencil")
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var/stencil = params["item"]
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if(stencil in (all_drawables + randoms))
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drawtype = stencil
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. = TRUE
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text_buffer = ""
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if(stencil in graffiti_large_h)
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paint_mode = PAINT_LARGE_HORIZONTAL
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text_buffer = ""
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else
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paint_mode = PAINT_NORMAL
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if("custom_color")
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. = can_change_colour && pick_painting_tool_color(usr, paint_color)
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if("color")
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if(!can_change_colour)
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return
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paint_color = GLOB.pipe_paint_colors[params["paint_color"]]
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set_painting_tool_color(paint_color)
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. = TRUE
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if("enter_text")
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var/txt = tgui_input_text(usr, "Choose what to write", "Scribbles", text_buffer, max_length = MAX_MESSAGE_LEN)
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if(isnull(txt))
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return
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txt = crayon_text_strip(txt)
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if(text_buffer == txt)
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return // No valid changes.
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text_buffer = txt
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. = TRUE
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paint_mode = PAINT_NORMAL
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drawtype = "a"
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update_appearance()
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/obj/item/toy/crayon/proc/crayon_text_strip(text)
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text = copytext(text, 1, MAX_MESSAGE_LEN)
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var/static/regex/crayon_regex = new /regex(@"[^\w!?,.=&%#+/\-]", "ig")
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return LOWER_TEXT(crayon_regex.Replace(text, ""))
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/// Is this a valid object for use_on to run on?
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/obj/item/toy/crayon/proc/can_use_on(atom/target, mob/user, list/modifiers)
|
|
if(!isturf(target) && !istype(target, /obj/effect/decal/cleanable))
|
|
return FALSE
|
|
return TRUE
|
|
|
|
/// Attempts to color the target.
|
|
/obj/item/toy/crayon/proc/use_on(atom/target, mob/user, list/modifiers)
|
|
var/static/list/punctuation = list("!","?",".",",","/","+","-","=","%","#","&")
|
|
|
|
if(istype(target, /obj/effect/decal/cleanable))
|
|
target = target.loc
|
|
|
|
if(!isValidSurface(target))
|
|
target.balloon_alert(user, "can't use there!")
|
|
return ITEM_INTERACT_BLOCKING
|
|
|
|
var/drawing = drawtype
|
|
switch(drawtype)
|
|
if(RANDOM_LETTER)
|
|
drawing = ascii2text(rand(97, 122)) // a-z
|
|
if(RANDOM_PUNCTUATION)
|
|
drawing = pick(punctuation)
|
|
if(RANDOM_SYMBOL)
|
|
drawing = pick(symbols)
|
|
if(RANDOM_DRAWING)
|
|
drawing = pick(drawings)
|
|
if(RANDOM_GRAFFITI)
|
|
drawing = pick(graffiti)
|
|
if(RANDOM_RUNE)
|
|
drawing = pick(runes)
|
|
if(RANDOM_ORIENTED)
|
|
drawing = pick(oriented)
|
|
if(RANDOM_NUMBER)
|
|
drawing = ascii2text(rand(48, 57)) // 0-9
|
|
if(RANDOM_ANY)
|
|
drawing = pick(all_drawables)
|
|
|
|
if(drawing in graffiti_large_h)
|
|
paint_mode = PAINT_LARGE_HORIZONTAL
|
|
text_buffer = ""
|
|
else
|
|
paint_mode = PAINT_NORMAL
|
|
|
|
var/istagger = HAS_TRAIT(user, TRAIT_TAGGER)
|
|
var/cost = all_drawables[drawing] || CRAYON_COST_DEFAULT
|
|
if(istype(target, /obj/item/canvas))
|
|
cost = 0
|
|
if (istagger)
|
|
cost *= 0.5
|
|
if(check_empty(user, cost))
|
|
return ITEM_INTERACT_BLOCKING
|
|
|
|
var/temp = "rune"
|
|
var/ascii = (length(drawing) == 1)
|
|
if(ascii && is_lowercase_character(drawing))
|
|
temp = "letter"
|
|
else if(ascii && is_digit(drawing))
|
|
temp = "number"
|
|
else if(drawing in punctuation)
|
|
temp = "punctuation mark"
|
|
else if(drawing in symbols)
|
|
temp = "symbol"
|
|
else if(drawing in drawings)
|
|
temp = "drawing"
|
|
else if(drawing in (graffiti|oriented))
|
|
temp = "graffiti"
|
|
|
|
var/graf_rot
|
|
if(drawing in oriented)
|
|
switch(user.dir)
|
|
if(EAST)
|
|
graf_rot = 90
|
|
if(SOUTH)
|
|
graf_rot = 180
|
|
if(WEST)
|
|
graf_rot = 270
|
|
else
|
|
graf_rot = 0
|
|
|
|
var/clickx
|
|
var/clicky
|
|
|
|
if(LAZYACCESS(modifiers, ICON_X) && LAZYACCESS(modifiers, ICON_Y))
|
|
clickx = clamp(text2num(LAZYACCESS(modifiers, ICON_X)) - 16, -(ICON_SIZE_X/2), ICON_SIZE_X/2)
|
|
clicky = clamp(text2num(LAZYACCESS(modifiers, ICON_Y)) - 16, -(ICON_SIZE_Y/2), ICON_SIZE_Y/2)
|
|
|
|
if(!instant)
|
|
to_chat(user, span_notice("You start drawing a [temp] on \the [target]..."))
|
|
|
|
if(pre_noise)
|
|
audible_message(span_notice("You hear spraying."))
|
|
playsound(user.loc, 'sound/effects/spray.ogg', 5, TRUE, 5)
|
|
|
|
var/wait_time = DRAW_TIME
|
|
if(paint_mode == PAINT_LARGE_HORIZONTAL)
|
|
wait_time *= 3
|
|
if(istagger)
|
|
wait_time *= 0.5
|
|
|
|
if(!instant && !do_after(user, wait_time, target = target, max_interact_count = 4))
|
|
return ITEM_INTERACT_BLOCKING
|
|
|
|
if(!use_charges(user, cost))
|
|
return ITEM_INTERACT_BLOCKING
|
|
|
|
if(length(text_buffer))
|
|
drawing = text_buffer[1]
|
|
|
|
|
|
var/list/turf/affected_turfs = list(target)
|
|
|
|
if(actually_paints)
|
|
var/obj/effect/decal/cleanable/crayon/created_art
|
|
switch(paint_mode)
|
|
if(PAINT_NORMAL)
|
|
created_art = new(target, paint_color, drawing, temp, graf_rot)
|
|
created_art.pixel_x = clickx
|
|
created_art.pixel_y = clicky
|
|
if(PAINT_LARGE_HORIZONTAL)
|
|
var/turf/left = locate(target.x-1,target.y,target.z)
|
|
var/turf/right = locate(target.x+1,target.y,target.z)
|
|
if(isValidSurface(left) && isValidSurface(right))
|
|
created_art = new(left, paint_color, drawing, temp, graf_rot, PAINT_LARGE_HORIZONTAL_ICON)
|
|
affected_turfs += left
|
|
affected_turfs += right
|
|
else
|
|
balloon_alert(user, "no room!")
|
|
return ITEM_INTERACT_BLOCKING
|
|
created_art.add_hiddenprint(user)
|
|
if(istagger)
|
|
created_art.AddElement(/datum/element/art, GOOD_ART)
|
|
else
|
|
created_art.AddElement(/datum/element/art, BAD_ART)
|
|
|
|
if(!instant)
|
|
to_chat(user, span_notice("You finish drawing \the [temp]."))
|
|
else
|
|
to_chat(user, span_notice("You spray a [temp] on \the [target.name]"))
|
|
|
|
if(length(text_buffer) > 1)
|
|
text_buffer = copytext(text_buffer, length(text_buffer[1]) + 1)
|
|
SStgui.update_uis(src)
|
|
|
|
if(post_noise)
|
|
audible_message(span_hear("You hear spraying."))
|
|
playsound(user.loc, 'sound/effects/spray.ogg', 5, TRUE, 5)
|
|
|
|
var/fraction = min(1, . / reagents.maximum_volume)
|
|
if(affected_turfs.len)
|
|
fraction /= affected_turfs.len
|
|
if (expose_turfs)
|
|
for(var/turf/draw_turf as anything in affected_turfs)
|
|
reagents.expose(draw_turf, methods = TOUCH, volume_modifier = volume_multiplier)
|
|
check_empty(user)
|
|
return ITEM_INTERACT_SUCCESS
|
|
|
|
/obj/item/toy/crayon/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
|
|
if (!check_allowed_items(interacting_with))
|
|
return NONE
|
|
|
|
if(can_use_on(interacting_with, user, modifiers))
|
|
return use_on(interacting_with, user, modifiers)
|
|
return NONE
|
|
|
|
/obj/item/toy/crayon/get_writing_implement_details()
|
|
return list(
|
|
interaction_mode = MODE_WRITING,
|
|
font = CRAYON_FONT,
|
|
color = paint_color,
|
|
use_bold = TRUE,
|
|
)
|
|
|
|
/obj/item/toy/crayon/red
|
|
name = "red crayon"
|
|
icon_state = "crayonred"
|
|
paint_color = COLOR_CRAYON_RED
|
|
crayon_color = "red"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/red/crayon = 1.5)
|
|
dye_color = DYE_RED
|
|
|
|
/obj/item/toy/crayon/orange
|
|
name = "orange crayon"
|
|
icon_state = "crayonorange"
|
|
paint_color = COLOR_CRAYON_ORANGE
|
|
crayon_color = "orange"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/orange/crayon = 1.5)
|
|
dye_color = DYE_ORANGE
|
|
|
|
/obj/item/toy/crayon/yellow
|
|
name = "yellow crayon"
|
|
icon_state = "crayonyellow"
|
|
paint_color = COLOR_CRAYON_YELLOW
|
|
crayon_color = "yellow"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/yellow/crayon = 1.5)
|
|
dye_color = DYE_YELLOW
|
|
|
|
/obj/item/toy/crayon/green
|
|
name = "green crayon"
|
|
icon_state = "crayongreen"
|
|
paint_color = COLOR_CRAYON_GREEN
|
|
crayon_color = "green"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/green/crayon = 1.5)
|
|
dye_color = DYE_GREEN
|
|
|
|
/obj/item/toy/crayon/blue
|
|
name = "blue crayon"
|
|
icon_state = "crayonblue"
|
|
paint_color = COLOR_CRAYON_BLUE
|
|
crayon_color = "blue"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/blue/crayon = 1.5)
|
|
dye_color = DYE_BLUE
|
|
|
|
/obj/item/toy/crayon/purple
|
|
name = "purple crayon"
|
|
icon_state = "crayonpurple"
|
|
paint_color = COLOR_CRAYON_PURPLE
|
|
crayon_color = "purple"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/purple/crayon = 1.5)
|
|
dye_color = DYE_PURPLE
|
|
|
|
/obj/item/toy/crayon/black
|
|
name = "black crayon"
|
|
icon_state = "crayonblack"
|
|
paint_color = COLOR_CRAYON_BLACK
|
|
crayon_color = "black"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/black/crayon = 1.5)
|
|
dye_color = DYE_BLACK
|
|
|
|
/obj/item/toy/crayon/white
|
|
name = "stick of chalk"
|
|
desc = "A stark-white stick of chalk."
|
|
icon_state = "crayonwhite"
|
|
paint_color = COLOR_WHITE
|
|
crayon_color = "white"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/white/crayon = 1.5)
|
|
dye_color = DYE_WHITE
|
|
|
|
/obj/item/toy/crayon/white/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
|
|
/// Wherein, we draw a chalk body outline vaguely around the dead or "dead" mob
|
|
if(!ishuman(interacting_with) || user.combat_mode)
|
|
return ..()
|
|
|
|
var/mob/living/carbon/human/pwned_human = interacting_with
|
|
|
|
if(!(pwned_human.stat == DEAD || HAS_TRAIT(pwned_human, TRAIT_FAKEDEATH)))
|
|
balloon_alert_to_viewers("FEEDING TIME")
|
|
return ..()
|
|
|
|
balloon_alert_to_viewers("drawing outline...")
|
|
if(!do_after(user, DRAW_TIME, target = pwned_human, max_interact_count = 4))
|
|
return NONE
|
|
if(!use_charges(user, 1))
|
|
return NONE
|
|
|
|
var/decal_rotation = GET_LYING_ANGLE(pwned_human) - 90
|
|
var/obj/effect/decal/cleanable/crayon/chalk_line = new(get_turf(pwned_human), paint_color, "body", "chalk outline", decal_rotation, null, "A vaguely [pwned_human] shaped outline of a body.")
|
|
to_chat(user, span_notice("You draw a chalk outline around [pwned_human]."))
|
|
chalk_line.pixel_y = (pwned_human.pixel_y + pwned_human.pixel_z) + rand(-2, 2)
|
|
chalk_line.pixel_x = (pwned_human.pixel_x + pwned_human.pixel_w) + rand(-1, 1)
|
|
return ITEM_INTERACT_SUCCESS
|
|
|
|
/obj/item/toy/crayon/mime
|
|
name = "mime crayon"
|
|
icon_state = "crayonmime"
|
|
desc = "A very sad-looking crayon."
|
|
paint_color = COLOR_WHITE
|
|
crayon_color = "mime"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/invisible = 1.5)
|
|
charges = INFINITE_CHARGES
|
|
dye_color = DYE_MIME
|
|
|
|
/obj/item/toy/crayon/rainbow
|
|
name = "rainbow crayon"
|
|
icon_state = "crayonrainbow"
|
|
paint_color = COLOR_CRAYON_RAINBOW
|
|
crayon_color = "rainbow"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent = 1.5)
|
|
drawtype = RANDOM_ANY // just the default starter.
|
|
charges = INFINITE_CHARGES
|
|
dye_color = DYE_RAINBOW
|
|
|
|
/obj/item/toy/crayon/rainbow/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
|
|
set_painting_tool_color(rgb(rand(0,255), rand(0,255), rand(0,255)))
|
|
return ..()
|
|
|
|
/*
|
|
* Crayon Box
|
|
*/
|
|
|
|
/obj/item/storage/crayons
|
|
name = "box of crayons"
|
|
desc = "A box of crayons for all your rune drawing needs."
|
|
icon = 'icons/obj/art/crayons.dmi'
|
|
icon_state = "crayonbox"
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
custom_materials = list(/datum/material/cardboard = SHEET_MATERIAL_AMOUNT)
|
|
|
|
/obj/item/storage/crayons/Initialize(mapload)
|
|
. = ..()
|
|
atom_storage.set_holdable(
|
|
can_hold_list = /obj/item/toy/crayon,
|
|
cant_hold_list = list(
|
|
/obj/item/toy/crayon/spraycan,
|
|
/obj/item/toy/crayon/mime,
|
|
/obj/item/toy/crayon/rainbow,
|
|
),
|
|
)
|
|
|
|
/obj/item/storage/crayons/PopulateContents()
|
|
new /obj/item/toy/crayon/red(src)
|
|
new /obj/item/toy/crayon/orange(src)
|
|
new /obj/item/toy/crayon/yellow(src)
|
|
new /obj/item/toy/crayon/green(src)
|
|
new /obj/item/toy/crayon/blue(src)
|
|
new /obj/item/toy/crayon/purple(src)
|
|
new /obj/item/toy/crayon/black(src)
|
|
update_appearance()
|
|
|
|
/obj/item/storage/crayons/update_overlays()
|
|
. = ..()
|
|
for(var/obj/item/toy/crayon/crayon in contents)
|
|
. += mutable_appearance('icons/obj/art/crayons.dmi', crayon.crayon_color)
|
|
|
|
/obj/item/storage/crayons/attack_self(mob/user)
|
|
. = ..()
|
|
if(contents.len > 0)
|
|
balloon_alert(user, "too full to fold!")
|
|
return
|
|
if(flags_1 & HOLOGRAM_1)
|
|
return
|
|
|
|
var/obj/item/stack/sheet/cardboard/cardboard = new /obj/item/stack/sheet/cardboard(user.drop_location())
|
|
to_chat(user, span_notice("You fold the [src] into cardboard."))
|
|
user.put_in_active_hand(cardboard)
|
|
qdel(src)
|
|
|
|
//Spraycan stuff
|
|
|
|
/obj/item/toy/crayon/spraycan
|
|
name = "spray can"
|
|
icon_state = "spraycan"
|
|
worn_icon_state = "spraycan"
|
|
|
|
icon_capped = "spraycan_cap"
|
|
icon_uncapped = "spraycan"
|
|
overlay_paint_colour = TRUE
|
|
paint_color = null
|
|
|
|
inhand_icon_state = "spraycan"
|
|
lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi'
|
|
desc = "A metallic container containing tasty paint."
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
custom_price = PAYCHECK_CREW * 2.5
|
|
|
|
instant = TRUE
|
|
edible = FALSE
|
|
has_cap = TRUE
|
|
is_capped = TRUE
|
|
self_contained = FALSE // Don't disappear when they're empty
|
|
can_change_colour = TRUE
|
|
|
|
reagent_contents = list(/datum/reagent/fuel = 1, /datum/reagent/consumable/ethanol = 1)
|
|
|
|
pre_noise = TRUE
|
|
post_noise = FALSE
|
|
interaction_flags_click = NEED_DEXTERITY|NEED_HANDS|ALLOW_RESTING
|
|
|
|
/// Types which use their color var for additional logic, so we need to avoid using transition filters on them.
|
|
var/static/list/direct_color_types = typecacheof(list(
|
|
/obj/item/paper, // Uses color for TGUI backgrounds, doesn't look very good either
|
|
/obj/item/fish, // Used for aquarium sprites
|
|
/obj/structure/window, // Does not play nice with window tint
|
|
))
|
|
|
|
/obj/item/toy/crayon/spraycan/Initialize(mapload)
|
|
. = ..()
|
|
var/static/list/slapcraft_recipe_list = list(/datum/crafting_recipe/improvised_coolant)
|
|
|
|
AddElement(
|
|
/datum/element/slapcrafting,\
|
|
slapcraft_recipes = slapcraft_recipe_list,\
|
|
)
|
|
register_context()
|
|
register_item_context()
|
|
|
|
/obj/item/toy/crayon/spraycan/add_context(atom/source, list/context, obj/item/held_item, mob/living/user)
|
|
. = ..()
|
|
|
|
if(!user.can_perform_action(src, NEED_DEXTERITY|NEED_HANDS|SILENT_ADJACENCY))
|
|
return .
|
|
|
|
if(has_cap)
|
|
context[SCREENTIP_CONTEXT_ALT_LMB] = "Toggle cap"
|
|
|
|
return CONTEXTUAL_SCREENTIP_SET
|
|
|
|
/obj/item/toy/crayon/spraycan/add_item_context(datum/source, list/context, atom/target, mob/living/user)
|
|
. = ..()
|
|
|
|
if(!user.can_perform_action(src, NEED_DEXTERITY|NEED_HANDS|SILENT_ADJACENCY))
|
|
return .
|
|
|
|
context[SCREENTIP_CONTEXT_LMB] = "Paint"
|
|
context[SCREENTIP_CONTEXT_RMB] = "Coat with paint"
|
|
|
|
if(isbodypart(target))
|
|
var/obj/item/bodypart/limb = target
|
|
if(IS_ROBOTIC_LIMB(limb))
|
|
context[SCREENTIP_CONTEXT_LMB] = "Restyle robotic limb"
|
|
|
|
return CONTEXTUAL_SCREENTIP_SET
|
|
|
|
/obj/item/toy/crayon/spraycan/isValidSurface(surface)
|
|
return (isfloorturf(surface) || iswallturf(surface))
|
|
|
|
/obj/item/toy/crayon/spraycan/suicide_act(mob/living/user)
|
|
var/used = min(charges_left, 10)
|
|
if(is_capped || !actually_paints || !use_charges(user, 10, FALSE))
|
|
user.visible_message(span_suicide("[user] shakes up [src] with a rattle and lifts it to [user.p_their()] mouth, but nothing happens!"))
|
|
user.say("MEDIOCRE!!", forced = "spraycan suicide")
|
|
return SHAME
|
|
|
|
user.visible_message(span_suicide("[user] shakes up [src] with a rattle and lifts it to [user.p_their()] mouth, spraying paint across [user.p_their()] teeth!"))
|
|
user.say("WITNESS ME!!", forced = "spraycan suicide")
|
|
if(pre_noise || post_noise)
|
|
playsound(src, 'sound/effects/spray.ogg', 5, TRUE, 5)
|
|
if(can_change_colour)
|
|
set_painting_tool_color(COLOR_SILVER)
|
|
update_appearance()
|
|
if(actually_paints)
|
|
user.AddComponent(/datum/component/face_decal, "spray", EXTERNAL_ADJACENT, paint_color)
|
|
reagents.trans_to(user, used, volume_multiplier, transferred_by = user, methods = VAPOR)
|
|
return OXYLOSS
|
|
|
|
/obj/item/toy/crayon/spraycan/Initialize(mapload)
|
|
. = ..()
|
|
// If default crayon red colour, pick a more fun spraycan colour
|
|
if(!paint_color)
|
|
set_painting_tool_color(pick(COLOR_CRAYON_RED, COLOR_CRAYON_ORANGE, COLOR_CRAYON_YELLOW, COLOR_CRAYON_GREEN, COLOR_CRAYON_BLUE, COLOR_CRAYON_PURPLE))
|
|
refill()
|
|
|
|
/obj/item/toy/crayon/spraycan/examine(mob/user)
|
|
. = ..()
|
|
if(charges != INFINITE_CHARGES)
|
|
if(charges_left)
|
|
. += "It's roughly [PERCENT(charges_left/charges)]% full."
|
|
else
|
|
. += "It is empty."
|
|
. += span_notice("Alt-click [src] to [ is_capped ? "take the cap off" : "put the cap on"].")
|
|
|
|
|
|
/obj/item/toy/crayon/spraycan/can_use_on(atom/target, mob/user, list/modifiers)
|
|
if(iscarbon(target))
|
|
return TRUE
|
|
if(is_capped && HAS_TRAIT(target, TRAIT_COMBAT_MODE_SKIP_INTERACTION))
|
|
// specifically don't try to use a capped spraycan on stuff like bags and tables, just place it
|
|
return FALSE
|
|
if(ismob(target) && HAS_TRAIT(target, TRAIT_SPRAY_PAINTABLE))
|
|
return TRUE
|
|
if(isobj(target) && !(target.flags_1 & UNPAINTABLE_1))
|
|
return TRUE
|
|
return ..()
|
|
|
|
/obj/item/toy/crayon/spraycan/use_on(atom/target, mob/user, list/modifiers)
|
|
if(is_capped)
|
|
balloon_alert(user, "take the cap off first!")
|
|
return ITEM_INTERACT_BLOCKING
|
|
|
|
if(check_empty(user))
|
|
return ITEM_INTERACT_BLOCKING
|
|
|
|
if (isbodypart(target))
|
|
if (color_limb(target, user))
|
|
return ITEM_INTERACT_SUCCESS
|
|
|
|
if(iscarbon(target))
|
|
if(pre_noise || post_noise)
|
|
playsound(user.loc, 'sound/effects/spray.ogg', 25, TRUE, 5)
|
|
|
|
if(SEND_SIGNAL(target, COMSIG_CARBON_SPRAYPAINTED, user, src))
|
|
return ITEM_INTERACT_BLOCKING
|
|
|
|
var/mob/living/carbon/carbon_target = target
|
|
user.visible_message(span_danger("[user] sprays [src] into the face of [target]!"))
|
|
to_chat(target, span_userdanger("[user] sprays [src] into your face!"))
|
|
|
|
if(carbon_target.client)
|
|
carbon_target.set_eye_blur_if_lower(6 SECONDS)
|
|
carbon_target.adjust_temp_blindness(2 SECONDS)
|
|
if(carbon_target.get_eye_protection() <= 0 || carbon_target.is_eyes_covered()) // no eye protection? ARGH IT BURNS. Warning: don't add a stun here. It's a roundstart item with some quirks. added redundancy because gas masks don't give you eye protection
|
|
carbon_target.adjust_jitter(1 SECONDS)
|
|
carbon_target.adjust_eye_blur(0.5 SECONDS)
|
|
flash_color(carbon_target, flash_color=paint_color, flash_time=40)
|
|
if(ishuman(carbon_target) && actually_paints)
|
|
var/mob/living/carbon/human/human_target = carbon_target
|
|
human_target.AddComponent(/datum/component/face_decal, "spray", EXTERNAL_ADJACENT, paint_color)
|
|
use_charges(user, 10, FALSE)
|
|
var/fraction = min(1, . / reagents.maximum_volume)
|
|
reagents.expose(carbon_target, VAPOR, fraction * volume_multiplier)
|
|
|
|
else if(actually_paints && target.is_atom_colour(paint_color, min_priority_index = WASHABLE_COLOUR_PRIORITY))
|
|
balloon_alert(user, "[target.p_theyre()] already that color!")
|
|
return ITEM_INTERACT_BLOCKING
|
|
|
|
var/saturation_mode = SATURATION_MULTIPLY
|
|
if (LAZYACCESS(modifiers, RIGHT_CLICK))
|
|
saturation_mode = SATURATION_OVERRIDE
|
|
|
|
if(ismob(target) && (HAS_TRAIT(target, TRAIT_SPRAY_PAINTABLE)))
|
|
if(actually_paints)
|
|
target.add_atom_colour(color_transition_filter(paint_color, saturation_mode), WASHABLE_COLOUR_PRIORITY)
|
|
SEND_SIGNAL(target, COMSIG_LIVING_MOB_PAINTED)
|
|
use_charges(user, 2, requires_full = FALSE)
|
|
reagents.trans_to(target, ., volume_multiplier, transferred_by = user, methods = VAPOR)
|
|
|
|
if(pre_noise || post_noise)
|
|
playsound(user.loc, 'sound/effects/spray.ogg', 5, TRUE, 5)
|
|
user.visible_message(span_notice("[user] coats [target] with spray paint!"), span_notice("You coat [target] with spray paint."))
|
|
return ITEM_INTERACT_SUCCESS
|
|
|
|
if(!isobj(target) || (target.flags_1 & UNPAINTABLE_1))
|
|
return ..()
|
|
|
|
var/color_is_dark = is_color_dark(paint_color)
|
|
if(!actually_paints)
|
|
if(!(SEND_SIGNAL(target, COMSIG_OBJ_PAINTED, user, src, color_is_dark) & DONT_USE_SPRAYCAN_CHARGES))
|
|
use_charges(user, 2, requires_full = FALSE)
|
|
reagents.trans_to(target, ., volume_multiplier, transferred_by = user, methods = VAPOR)
|
|
|
|
if(pre_noise || post_noise)
|
|
playsound(user.loc, 'sound/effects/spray.ogg', 5, TRUE, 5)
|
|
user.visible_message(span_notice("[user] coats [target] with spray paint!"), span_notice("You coat [target] with spray paint."))
|
|
return ITEM_INTERACT_SUCCESS
|
|
|
|
if (color_is_dark && saturation_mode == SATURATION_OVERRIDE && !(target.flags_1 & ALLOW_DARK_PAINTS_1))
|
|
to_chat(user, span_warning("A color that dark on an object like this? Surely not..."))
|
|
return ITEM_INTERACT_BLOCKING
|
|
|
|
if(istype(target, /obj/item/pipe))
|
|
if(!GLOB.pipe_color_name.Find(paint_color))
|
|
balloon_alert(user, "invalid pipe color!")
|
|
return ITEM_INTERACT_BLOCKING
|
|
var/obj/item/pipe/target_pipe = target
|
|
target_pipe.pipe_color = paint_color
|
|
target.add_atom_colour(paint_color, FIXED_COLOUR_PRIORITY)
|
|
balloon_alert(user, "painted in [GLOB.pipe_color_name[paint_color]] color")
|
|
else if(istype(target, /obj/machinery/atmospherics))
|
|
if(!GLOB.pipe_color_name.Find(paint_color))
|
|
balloon_alert(user, "invalid pipe color!")
|
|
return ITEM_INTERACT_BLOCKING
|
|
var/obj/machinery/atmospherics/target_pipe = target
|
|
target_pipe.paint(paint_color)
|
|
balloon_alert(user, "painted in [GLOB.pipe_color_name[paint_color]] color")
|
|
else if (is_type_in_typecache(target, direct_color_types))
|
|
target.add_atom_colour(paint_color, WASHABLE_COLOUR_PRIORITY)
|
|
else
|
|
target.add_atom_colour(color_transition_filter(paint_color, saturation_mode), WASHABLE_COLOUR_PRIORITY)
|
|
|
|
if(isitem(target) && isliving(target.loc))
|
|
var/obj/item/target_item = target
|
|
var/mob/living/holder = target.loc
|
|
if(holder.is_holding(target_item))
|
|
holder.update_held_items()
|
|
else
|
|
holder.update_clothing(target_item.slot_flags)
|
|
|
|
if(!(SEND_SIGNAL(target, COMSIG_OBJ_PAINTED, user, src, color_is_dark) & DONT_USE_SPRAYCAN_CHARGES))
|
|
use_charges(user, 2, requires_full = FALSE)
|
|
reagents.trans_to(target, ., volume_multiplier, transferred_by = user, methods = VAPOR)
|
|
|
|
if(pre_noise || post_noise)
|
|
playsound(user.loc, 'sound/effects/spray.ogg', 5, TRUE, 5)
|
|
user.visible_message(span_notice("[user] coats [target] with spray paint!"), span_notice("You coat [target] with spray paint."))
|
|
return ITEM_INTERACT_SUCCESS
|
|
|
|
/obj/item/toy/crayon/spraycan/proc/color_limb(obj/item/bodypart/limb, mob/living/user)
|
|
if(!IS_ROBOTIC_LIMB(limb))
|
|
return FALSE
|
|
|
|
var/list/skins = list()
|
|
var/static/list/style_list_icons = list(
|
|
"standard" = 'icons/mob/augmentation/augments.dmi',
|
|
"engineer" = 'icons/mob/augmentation/augments_engineer.dmi',
|
|
"security" = 'icons/mob/augmentation/augments_security.dmi',
|
|
"mining" = 'icons/mob/augmentation/augments_mining.dmi',
|
|
)
|
|
|
|
for(var/skin_option in style_list_icons)
|
|
var/image/part_image = image(icon = style_list_icons[skin_option], icon_state = "[limb.limb_id]_[limb.body_zone]")
|
|
if(limb.aux_zone) //Hands
|
|
part_image.overlays += image(icon = style_list_icons[skin_option], icon_state = "[limb.limb_id]_[limb.aux_zone]")
|
|
skins += list("[skin_option]" = part_image)
|
|
var/choice = show_radial_menu(user, src, skins, require_near = TRUE)
|
|
if(choice && (use_charges(user, 5, requires_full = FALSE)))
|
|
playsound(user.loc, 'sound/effects/spray.ogg', 5, TRUE, 5)
|
|
limb.change_appearance(style_list_icons[choice], greyscale = FALSE)
|
|
return TRUE
|
|
|
|
/obj/item/toy/crayon/spraycan/click_alt(mob/user)
|
|
if(!has_cap)
|
|
return CLICK_ACTION_BLOCKING
|
|
is_capped = !is_capped
|
|
balloon_alert(user, is_capped ? "capped" : "cap removed")
|
|
update_appearance()
|
|
return CLICK_ACTION_SUCCESS
|
|
|
|
/obj/item/toy/crayon/spraycan/update_icon_state()
|
|
icon_state = is_capped ? icon_capped : icon_uncapped
|
|
return ..()
|
|
|
|
/obj/item/toy/crayon/spraycan/update_overlays()
|
|
. = ..()
|
|
if(overlay_paint_colour)
|
|
var/mutable_appearance/spray_overlay = mutable_appearance('icons/obj/art/crayons.dmi', "[is_capped ? "spraycan_cap_colors" : "spraycan_colors"]")
|
|
spray_overlay.color = paint_color
|
|
. += spray_overlay
|
|
|
|
/obj/item/toy/crayon/spraycan/borg
|
|
name = "cyborg spraycan"
|
|
desc = "A metallic container containing shiny synthesised paint."
|
|
charges = INFINITE_CHARGES
|
|
|
|
/obj/item/toy/crayon/spraycan/borg/use_charges(mob/user, amount = 1, requires_full = TRUE, override_infinity = FALSE)
|
|
if(!iscyborg(user))
|
|
to_chat(user, span_notice("How did you get this?"))
|
|
qdel(src)
|
|
return FALSE
|
|
|
|
var/mob/living/silicon/robot/borgy = user
|
|
// 25 is our cost per unit of paint, making it cost 25 energy per
|
|
// normal tag, 50 per window, and 250 per attack
|
|
if(!borgy.cell?.use(amount * 25))
|
|
return FALSE
|
|
return ..()
|
|
|
|
|
|
/obj/item/toy/crayon/spraycan/hellcan
|
|
name = "hellcan"
|
|
desc = "This spraycan doesn't seem to be filled with paint..."
|
|
icon_state = "deathcan2_cap"
|
|
icon_capped = "deathcan2_cap"
|
|
icon_uncapped = "deathcan2"
|
|
overlay_paint_colour = FALSE
|
|
|
|
volume_multiplier = 25
|
|
actually_paints = FALSE
|
|
expose_turfs = TRUE
|
|
charges = 100
|
|
reagent_contents = list(/datum/reagent/clf3 = 1)
|
|
paint_color = COLOR_BLACK
|
|
|
|
/obj/item/toy/crayon/spraycan/hellcan/isValidSurface(surface)
|
|
return isfloorturf(surface)
|
|
|
|
/obj/item/toy/crayon/spraycan/lubecan
|
|
name = "slippery spraycan"
|
|
desc = "You can barely keep hold of this thing."
|
|
icon_state = "clowncan2_cap"
|
|
icon_capped = "clowncan2_cap"
|
|
icon_uncapped = "clowncan2"
|
|
overlay_paint_colour = FALSE
|
|
|
|
reagent_contents = list(/datum/reagent/lube = 1, /datum/reagent/consumable/banana = 1)
|
|
volume_multiplier = 5
|
|
expose_turfs = TRUE
|
|
|
|
/obj/item/toy/crayon/spraycan/lubecan/isValidSurface(surface)
|
|
return isfloorturf(surface)
|
|
|
|
/obj/item/toy/crayon/spraycan/mimecan
|
|
name = "silent spraycan"
|
|
desc = "Art is best seen, not heard."
|
|
icon_state = "mimecan_cap"
|
|
icon_capped = "mimecan_cap"
|
|
icon_uncapped = "mimecan"
|
|
overlay_paint_colour = FALSE
|
|
|
|
can_change_colour = FALSE
|
|
paint_color = COLOR_WHITE //RGB
|
|
|
|
pre_noise = FALSE
|
|
post_noise = FALSE
|
|
reagent_contents = list(/datum/reagent/consumable/nothing = 1, /datum/reagent/toxin/mutetoxin = 1)
|
|
|
|
/obj/item/toy/crayon/spraycan/infinite
|
|
name = "infinite spraycan"
|
|
charges = INFINITE_CHARGES
|
|
desc = "Now with 30% more bluespace technology."
|
|
|
|
/obj/item/toy/crayon/spraycan/roboticist
|
|
name = "roboticist spraycan"
|
|
desc = "Paint for restyling unattached robotic limbs. Sadly doesn't shine like chrome."
|
|
icon_state = "robocan"
|
|
icon_capped = "robocan_cap"
|
|
icon_uncapped = "robocan"
|
|
|
|
#undef RANDOM_GRAFFITI
|
|
#undef RANDOM_LETTER
|
|
#undef RANDOM_PUNCTUATION
|
|
#undef RANDOM_SYMBOL
|
|
#undef RANDOM_DRAWING
|
|
#undef RANDOM_NUMBER
|
|
#undef RANDOM_ORIENTED
|
|
#undef RANDOM_RUNE
|
|
#undef RANDOM_ANY
|
|
|
|
#undef AVAILABLE_SPRAYCAN_SPACE
|
|
|
|
#undef PAINT_NORMAL
|
|
#undef PAINT_LARGE_HORIZONTAL
|
|
#undef PAINT_LARGE_HORIZONTAL_ICON
|
|
|
|
#undef INFINITE_CHARGES
|
|
#undef DRAW_TIME
|