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## About The Pull Request In previous PR I didn't touch the backend much, but I've learned that while loop the biogen was using is not very good when we have the `process()`. I replaced that with a cleaner `process(delta_time)`, it should also be less resource intensive. No real player-facing changes. Also fixed a bug with non-stackable items not spawning more than 1 copy on purchase. This was working on dev branch but somehow broke recently. And increased the size of the most important buttons slightly, while I was at it:  ## Changelog 🆑 fix: biogenerator now properly gives non-stackable items refactor: biogenerator backend optimization /🆑 Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>