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Bubberstation/code/modules/modular_computers/computers/item/computer_files.dm
SkyratBot 3079143be5 [MIRROR] Tablet apps are now deleted when necessary & removes console preset. [MDB IGNORE] (#21942)
* Tablet apps are now deleted when necessary & removes console preset. (#75863)

## About The Pull Request

Apps now properly delete themselves when removed, so they don't exist in
nullspace anymore.
Chat client now actually updates the uid, because its New() didn't call
parent.
Deletes the 'console' subtype of modular computer
Updates how downloading and transferring files are handled
Fixes being able to infinitely upload apps to a disk

## Why It's Good For The Game

Fixes some more bugs I found with apps and prevents spamming apps in a
disk.

## Changelog

🆑
fix: Maintenance data disks now properly transfer from PC to disk
fix: Disks can no longer be flooded with the same app repeatedly.
/🆑

* Tablet apps are now deleted when necessary & removes console preset.

* updatepaths

* feex

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Jolly-66 <70232195+Jolly-66@users.noreply.github.com>
2023-06-20 14:36:09 +00:00

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/**
* store_file
*
* Adds an already initialized file to the computer, checking if one already exists.
* Returns TRUE if successfully stored, FALSE otherwise.
*/
/obj/item/modular_computer/proc/store_file(datum/computer_file/file_storing)
if(!file_storing || !istype(file_storing))
return FALSE
if(!can_store_file(file_storing))
return FALSE
// This file is already stored. Don't store it again.
if(file_storing in stored_files)
return FALSE
file_storing.computer = src
used_capacity += file_storing.size
SEND_SIGNAL(file_storing, COMSIG_MODULAR_COMPUTER_FILE_STORE, src)
return TRUE
/**
* remove_file
*
* Removes a given file from the computer, if possible.
* Properly checking if the file even exists and is in the computer.
* Returns TRUE if successfully completed, FALSE otherwise
*/
/obj/item/modular_computer/proc/remove_file(datum/computer_file/file_removing)
if(!file_removing || !istype(file_removing))
return FALSE
if(!(file_removing in stored_files))
return FALSE
if(istype(file_removing, /datum/computer_file/program))
var/datum/computer_file/program/program_file = file_removing
program_file.kill_program()
stored_files.Remove(file_removing)
used_capacity -= file_removing.size
SEND_SIGNAL(file_removing, COMSIG_MODULAR_COMPUTER_FILE_DELETED)
qdel(file_removing)
return TRUE
/**
* can_store_file
*
* Checks if a computer can store a file, as computers can only store unique files.
* returns TRUE if possible, FALSE otherwise.
*/
/obj/item/modular_computer/proc/can_store_file(datum/computer_file/file)
if(!file || !istype(file))
return FALSE
if(file in stored_files)
return FALSE
if(find_file_by_name(file.filename))
return FALSE
// In the unlikely event someone manages to create that many files.
// BYOND is acting weird with numbers above 999 in loops (infinite loop prevention)
if(stored_files.len >= 999)
return FALSE
if((used_capacity + file.size) > max_capacity)
return FALSE
if(!file.can_store_file(src))
return FALSE
return TRUE
/**
* find_file_by_name
*
* Will check all applications in a tablet for files and, if they have \
* the same filename (disregarding extension), will return it.
* If a computer disk is passed instead, it will check the disk over the computer.
*/
/obj/item/modular_computer/proc/find_file_by_name(filename, obj/item/computer_disk/target_disk)
if(!filename)
return null
if(target_disk)
for(var/datum/computer_file/file as anything in target_disk.stored_files)
if(file.filename == filename)
return file
else
for(var/datum/computer_file/file as anything in stored_files)
if(file.filename == filename)
return file
return null