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## About The Pull Request Makes the large glass airlock operate properly on both tiles instead of being a single tile airlock with a larger icon. ## Why It's Good For The Game The right side of the current large glass airlock isn't really an airlock tile, so any procs that check for the airlock's turf don't work on the right side of the airlock. <details> <summary>Video</summary> After: https://github.com/tgstation/tgstation/assets/83487515/5bd571b5-fc9c-4135-942b-b712ae9ec960 Before: https://github.com/tgstation/tgstation/assets/83487515/e752c085-e663-468b-ac21-2ae5d230b4be </details> ## Changelog 🆑 LT3 fix: Large airlocks are now a subtype and function on both tiles /🆑 --------- Co-authored-by: san7890 <the@san7890.com> Co-authored-by: Jacquerel <hnevard@gmail.com>