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cyberpresidentvanellope/Bubberstation
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69c85fa4e9c2ed8d1bac4ab107cb277ddd5723b0
Bubberstation/code/game/objects/items/weapons/implants
History
Aranclanos 90b894fe66 Made all the machinery use ..() on the Topic(), instead of having a copy pasta everywhere to see if the human is dead or others. This will stop dead AIs interacting with machineries or others.
2013-07-03 13:16:53 -03:00
..
implant.dm
Prevents implant from dropping to the floor when drop_from_inventory is called. Resolves an issue where implants might have dropped to the floor during transformation when using adminverbs.
2013-05-24 16:00:29 +02:00
implantcase.dm
Standardised a lot of implant code.
2013-02-13 16:44:54 +00:00
implantchair.dm
Made all the machinery use ..() on the Topic(), instead of having a copy pasta everywhere to see if the human is dead or others. This will stop dead AIs interacting with machineries or others.
2013-07-03 13:16:53 -03:00
implanter.dm
Standardised a lot of implant code.
2013-02-13 16:44:54 +00:00
implantfreedom.dm
Changes for all the different update icons procs of humans and monkeys, they now update their own sprite and hud icon (if it's a proc of a slot item) without having to call for update_icons().
2013-03-04 05:01:07 +00:00
implantpad.dm
Standardised a lot of implant code.
2013-02-13 16:44:54 +00:00
implantuplink.dm
Another small chunk of reorganizing objects.
2012-08-22 21:55:46 +00:00
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