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To test: add these debug lines somewhere: //START COPY PASTE mob/verb/give_allrights() src.client.holder.rights = 393087 mob/verb/hasright() var/hi = input(src,"Choose a file to access:","Download",null) as null|num var/r = check_rights(hi, 1); world << "[r]" mob/verb/checkrights() for(var/i = 0; i < 32; i++) var/n = 1 << i var/r = check_rights(n , 1); world << "has right 2^[i] = [n]? [r]" //END COPY PASTE Start the game, run 'give allrights', which doesn't give all rights, but some of the rights. 128 and 131072 are missing. Then you can either run 'hasright' to check whether you have the permissions that correspond to a user defined number, or you can run 'checkrights' to check for all 31 theoretical permissions.
161 lines
4.7 KiB
Plaintext
161 lines
4.7 KiB
Plaintext
var/list/admin_ranks = list() //list of all ranks with associated rights
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//load our rank - > rights associations
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/proc/load_admin_ranks()
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admin_ranks.Cut()
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var/previous_rights = 0
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//load text from file
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var/list/Lines = file2list("config/admin_ranks.txt")
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//process each line seperately
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for(var/line in Lines)
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if(!length(line)) continue
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if(copytext(line,1,2) == "#") continue
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var/list/List = text2list(line,"+")
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if(!List.len) continue
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var/rank = ckeyEx(List[1])
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switch(rank)
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if(null,"") continue
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if("Removed") continue //Reserved
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var/rights = 0
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for(var/i=2, i<=List.len, i++)
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switch(ckey(List[i]))
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if("@","prev") rights |= previous_rights
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if("buildmode","build") rights |= R_BUILDMODE
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if("admin") rights |= R_ADMIN
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if("ban") rights |= R_BAN
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if("fun") rights |= R_FUN
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if("server") rights |= R_SERVER
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if("debug") rights |= R_DEBUG
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if("permissions","rights") rights |= R_PERMISSIONS
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if("possess") rights |= R_POSSESS
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if("stealth") rights |= R_STEALTH
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if("rejuv","rejuvinate") rights |= R_REJUVINATE
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if("varedit") rights |= R_VAREDIT
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if("everything","host","all") rights |= ((2 * R_MAXPERMISSION) - 1)
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if("sound","sounds") rights |= R_SOUNDS
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if("spawn","create") rights |= R_SPAWN
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/* --ONCE FLAGS LARGER OR EQUAL THAN 2^16 = 65536 START BEING USED, USE THIS CODE!
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if("nukeeverything") rights += R_NUKEEVERYTHING
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*/
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admin_ranks[rank] = rights
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previous_rights = rights
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#ifdef TESTING
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var/msg = "Permission Sets Built:\n"
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for(var/rank in admin_ranks)
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msg += "\t[rank] - [admin_ranks[rank]]\n"
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testing(msg)
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#endif
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/proc/load_admins()
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//clear the datums references
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admin_datums.Cut()
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for(var/client/C in admins)
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C.remove_admin_verbs()
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C.holder = null
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admins.Cut()
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if(config.admin_legacy_system)
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load_admin_ranks()
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//load text from file
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var/list/Lines = file2list("config/admins.txt")
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//process each line seperately
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for(var/line in Lines)
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if(!length(line)) continue
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if(copytext(line,1,2) == "#") continue
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//Split the line at every "-"
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var/list/List = text2list(line, "-")
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if(!List.len) continue
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//ckey is before the first "-"
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var/ckey = ckey(List[1])
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if(!ckey) continue
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//rank follows the first "-"
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var/rank = ""
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if(List.len >= 2)
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rank = ckeyEx(List[2])
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//load permissions associated with this rank
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var/rights = admin_ranks[rank]
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//create the admin datum and store it for later use
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var/datum/admins/D = new /datum/admins(rank, rights, ckey)
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//find the client for a ckey if they are connected and associate them with the new admin datum
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D.associate(directory[ckey])
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else
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//The current admin system uses SQL
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establish_db_connection()
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if(!dbcon.IsConnected())
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world.log << "Failed to connect to database in load_admins(). Reverting to legacy system."
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diary << "Failed to connect to database in load_admins(). Reverting to legacy system."
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config.admin_legacy_system = 1
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load_admins()
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return
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var/DBQuery/query = dbcon.NewQuery("SELECT ckey, rank, level, flags FROM erro_admin")
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query.Execute()
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while(query.NextRow())
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var/ckey = query.item[1]
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var/rank = query.item[2]
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if(rank == "Removed") continue //This person was de-adminned. They are only in the admin list for archive purposes.
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var/rights = query.item[4]
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if(istext(rights)) rights = text2num(rights)
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var/datum/admins/D = new /datum/admins(rank, rights, ckey)
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//find the client for a ckey if they are connected and associate them with the new admin datum
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D.associate(directory[ckey])
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if(!admin_datums)
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world.log << "The database query in load_admins() resulted in no admins being added to the list. Reverting to legacy system."
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diary << "The database query in load_admins() resulted in no admins being added to the list. Reverting to legacy system."
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config.admin_legacy_system = 1
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load_admins()
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return
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#ifdef TESTING
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var/msg = "Admins Built:\n"
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for(var/ckey in admin_datums)
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var/rank
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var/datum/admins/D = admin_datums[ckey]
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if(D) rank = D.rank
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msg += "\t[ckey] - [rank]\n"
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testing(msg)
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#endif
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#ifdef TESTING
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/client/verb/changerank(newrank in admin_ranks)
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if(holder)
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holder.rank = newrank
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holder.rights = admin_ranks[newrank]
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else
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holder = new /datum/admins(newrank,admin_ranks[newrank],ckey)
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remove_admin_verbs()
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holder.associate(src)
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/client/verb/changerights(newrights as num)
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if(holder)
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holder.rights = newrights
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else
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holder = new /datum/admins("testing",newrights,ckey)
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remove_admin_verbs()
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holder.associate(src)
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#endif
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