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-Using a multitool on a completed cyborg body before inserting the MMI will allow you to set various settings to be transferred to the new cyborg mob -Removed naming via pens. Naming is now done via debugging. -Allows roboticists to force a module to load -Allows roboticists to block ai syncinc and law syncing -Allows roboticists to toggle the initial lockdown and panel lock state I also rewrote NEO's note on cyborg objectives since he's never going to fix it now. IT'S A FEATURE.