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cyberpresidentvanellope/Bubberstation
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6c478acf50d31bf2587887d7413bc87b6016eeec
Bubberstation/code/game/objects
History
AlexanderUlanH 6c478acf50 Updates radios to use the fixed camera EMP logic
Allows multiple EMP's on the same radio to extend the duration normally.
2013-06-12 10:21:18 -03:00
..
effects
Fixes #609 - decal/point is now unclickable.
2013-05-21 08:41:50 +01:00
items
Updates radios to use the fixed camera EMP logic
2013-06-12 10:21:18 -03:00
structures
Merge pull request #747 from KazeEspada/grilles
2013-06-10 00:44:00 -07:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-03-13 00:08:20 -03:00
explosion_recursive.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
explosion.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
items.dm
Fixes #649 equip e causes items to stack
2013-05-28 23:17:11 +01:00
objs.dm
Moved the defines of damtype from /obj/items and /obj/mecha to only /obj.
2013-01-03 10:24:36 +00:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
Another whack at the defines folder:
2013-01-01 01:25:02 +00:00
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