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cyberpresidentvanellope
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Bubberstation
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Bubberstation
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Cheridan
a2948ba203
Merge pull request
#9956
from Jordie0608/whocodesthecodemen
...
Various admin improvements
2015-06-20 00:53:30 -05:00
..
decals
Updates more paths, for example obj/stuff to /obj/stuff
2015-05-31 17:48:33 +02:00
effect_system
JMP replaced with FLW, fixes and adds a bunch of key_name checks in adminlogging
2015-06-14 23:37:35 +10:00
spawners
Moved combat shotguns to shotgun/automatic/combat
2015-06-17 15:25:59 +01:00
aliens.dm
Hitby messages removed, may help with singularity lag from throwing
2015-06-19 15:32:56 +12:00
anomalies.dm
Effect pooling
2015-03-24 11:44:49 -07:00
bump_teleporter.dm
…
explosion_particles.dm
Removes old/unused code from the tree. Use version control if you need it for some reason.
2014-11-16 16:53:18 -03:00
forcefields.dm
Fixes object processing list by replacing "SSobj.processing.Add" by "SSobj.processing |= " to avoid having duplicated objects in the list, meaning the objects would be processed more than once per iteration.
2015-02-14 14:18:49 +01:00
gibs.dm
Fixes lack of dna in old blood.
2015-03-31 19:48:44 +02:00
glowshroom.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
landmarks.dm
Added department security spawn points and fixed dep sec spawning.
2015-05-16 22:20:31 +01:00
manifest.dm
…
mines.dm
More landmine variabl-HONK
2015-04-21 19:36:38 +01:00
misc.dm
reorganizing stray objs in /defines
2015-05-05 21:18:21 +10:00
overlays.dm
makes the singularity's pulling OOP with the magic of atom proc
2014-10-27 16:43:35 -07:00
portals.dm
Massive MC and subsystem rewrite
2015-04-29 02:00:25 -07:00
spiders.dm
Removed some more spans from visible messages.
2015-04-24 21:06:59 +03:00
step_triggers.dm
reorganizing stray objs in /defines
2015-05-05 21:18:21 +10:00