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* Pinpointer refactor * Gives operatives the proper pinpointers * Improves operative and AI tracking a bit * Bashing people over minor mistakes is the new thing * Replaces some more strings with defines * Makes operative tracking actually functional * Improves operative tracking * Conflicts I * Conflicts III * Conflicts I * Conflicts III * Adds two new tracking modes * Fixes a grammar error
8 lines
733 B
Plaintext
8 lines
733 B
Plaintext
//I would rather have these in pinpointer.dm, but Malf_Modules.dm is loaded before that file so they need to be here.
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#define TRACK_NUKE_DISK 1 //We track the nuclear authentication disk, either to protect it or steal it
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#define TRACK_MALF_AI 2 //We track the malfunctioning AI, so we can prevent it from blowing us all up
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#define TRACK_INFILTRATOR 3 //We track the Syndicate infiltrator, so we can get back to ship when the nuke's armed
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#define TRACK_OPERATIVES 4 //We track the closest operative, so we can regroup when we need to
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#define TRACK_ATOM 5 //We track a specified atom, so admins can make us function for events
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#define TRACK_COORDINATES 6 //We point towards the specified coordinates on our z-level, so we can navigate
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