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* RedPills Processing Now you have to use START_PROCESSING(SSname, thing) (and STOP_PROCESSING) * Fixes a minor bug.
72 lines
1.7 KiB
Plaintext
72 lines
1.7 KiB
Plaintext
/obj/item/device/radio/intercom
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name = "station intercom"
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desc = "Talk through this."
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icon_state = "intercom"
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anchored = 1
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w_class = 4
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canhear_range = 2
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var/number = 0
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var/anyai = 1
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var/mob/living/silicon/ai/ai = list()
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var/last_tick //used to delay the powercheck
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dog_fashion = null
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/obj/item/device/radio/intercom/New()
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..()
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START_PROCESSING(SSobj, src)
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/obj/item/device/radio/intercom/Destroy()
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STOP_PROCESSING(SSobj, src)
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return ..()
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/obj/item/device/radio/intercom/attack_ai(mob/user)
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interact(user)
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/obj/item/device/radio/intercom/attack_hand(mob/user)
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interact(user)
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/obj/item/device/radio/intercom/interact(mob/user)
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..()
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ui_interact(user, state = default_state)
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/obj/item/device/radio/intercom/receive_range(freq, level)
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if(!on)
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return -1
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if(wires.is_cut(WIRE_RX))
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return -1
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if(!(0 in level))
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var/turf/position = get_turf(src)
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if(isnull(position) || !(position.z in level))
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return -1
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if(!src.listening)
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return -1
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if(freq == SYND_FREQ)
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if(!(src.syndie))
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return -1//Prevents broadcast of messages over devices lacking the encryption
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return canhear_range
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/obj/item/device/radio/intercom/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, list/spans)
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if(!anyai && !(speaker in ai))
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return
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..()
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/obj/item/device/radio/intercom/process()
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if(((world.timeofday - last_tick) > 30) || ((world.timeofday - last_tick) < 0))
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last_tick = world.timeofday
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var/area/A = get_area_master(src)
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if(!A || emped)
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on = 0
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else
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on = A.powered(EQUIP) // set "on" to the power status
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if(!on)
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icon_state = "intercom-p"
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else
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icon_state = "intercom"
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/obj/item/device/radio/intercom/add_blood(list/blood_dna)
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return 0
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