Files
Bubberstation/code/game/objects/structures/janicart.dm
Cruix ac0bad5d61 Added priority overlay system. (#18225)
Added priority overlays to atoms, which will not be removed when overlays are cut and will always remain on top when new overlays are added. This requires everyone to use add_overlay() and cut_overlays() instead of overlays += and overlays.Cut(). These procs are found in __HELPERS/icons.dm, and the priority overlay list is found in game/atoms.dm. Everything else is replacing deprecated overlay manipulation.
2016-06-17 10:11:53 +12:00

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/obj/structure/janitorialcart
name = "janitorial cart"
desc = "This is the alpha and omega of sanitation."
icon = 'icons/obj/janitor.dmi'
icon_state = "cart"
anchored = 0
density = 1
flags = OPENCONTAINER
//copypaste sorry
var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
var/obj/item/weapon/storage/bag/trash/mybag = null
var/obj/item/weapon/mop/mymop = null
var/obj/item/weapon/reagent_containers/spray/cleaner/myspray = null
var/obj/item/device/lightreplacer/myreplacer = null
var/signs = 0
var/const/max_signs = 4
/obj/structure/janitorialcart/New()
create_reagents(100)
/obj/structure/janitorialcart/proc/wet_mop(obj/item/weapon/mop, mob/user)
if(reagents.total_volume < 1)
user << "<span class='warning'>[src] is out of water!</span>"
return 0
else
reagents.trans_to(mop, 5)
user << "<span class='notice'>You wet [mop] in [src].</span>"
playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
return 1
/obj/structure/janitorialcart/proc/put_in_cart(obj/item/I, mob/user)
if(!user.drop_item())
return
I.loc = src
updateUsrDialog()
user << "<span class='notice'>You put [I] into [src].</span>"
return
/obj/structure/janitorialcart/attackby(obj/item/I, mob/user, params)
var/fail_msg = "<span class='warning'>There is already one of those in [src]!</span>"
if(istype(I, /obj/item/weapon/mop))
var/obj/item/weapon/mop/m=I
if(m.reagents.total_volume < m.reagents.maximum_volume)
if (wet_mop(m, user))
return
if(!mymop)
m.janicart_insert(user, src)
else
user << fail_msg
else if(istype(I, /obj/item/weapon/storage/bag/trash))
if(!mybag)
var/obj/item/weapon/storage/bag/trash/t=I
t.janicart_insert(user, src)
else
user << fail_msg
else if(istype(I, /obj/item/weapon/reagent_containers/spray/cleaner))
if(!myspray)
put_in_cart(I, user)
myspray=I
update_icon()
else
user << fail_msg
else if(istype(I, /obj/item/device/lightreplacer))
if(!myreplacer)
var/obj/item/device/lightreplacer/l=I
l.janicart_insert(user,src)
else
user << fail_msg
else if(istype(I, /obj/item/weapon/caution))
if(signs < max_signs)
put_in_cart(I, user)
signs++
update_icon()
else
user << "<span class='warning'>[src] can't hold any more signs!</span>"
else if(mybag)
mybag.attackby(I, user)
else if(istype(I, /obj/item/weapon/crowbar))
user.visible_message("[user] begins to empty the contents of [src].", "<span class='notice'>You begin to empty the contents of [src]...</span>")
if(do_after(user, 30/I.toolspeed, target = src))
usr << "<span class='notice'>You empty the contents of [src]'s bucket onto the floor.</span>"
reagents.reaction(src.loc)
src.reagents.clear_reagents()
else
return ..()
/obj/structure/janitorialcart/attack_hand(mob/user)
user.set_machine(src)
var/dat
if(mybag)
dat += "<a href='?src=\ref[src];garbage=1'>[mybag.name]</a><br>"
if(mymop)
dat += "<a href='?src=\ref[src];mop=1'>[mymop.name]</a><br>"
if(myspray)
dat += "<a href='?src=\ref[src];spray=1'>[myspray.name]</a><br>"
if(myreplacer)
dat += "<a href='?src=\ref[src];replacer=1'>[myreplacer.name]</a><br>"
if(signs)
dat += "<a href='?src=\ref[src];sign=1'>[signs] sign\s</a><br>"
var/datum/browser/popup = new(user, "janicart", name, 240, 160)
popup.set_content(dat)
popup.open()
/obj/structure/janitorialcart/Topic(href, href_list)
if(!in_range(src, usr))
return
if(!isliving(usr))
return
var/mob/living/user = usr
if(href_list["garbage"])
if(mybag)
user.put_in_hands(mybag)
user << "<span class='notice'>You take [mybag] from [src].</span>"
mybag = null
if(href_list["mop"])
if(mymop)
user.put_in_hands(mymop)
user << "<span class='notice'>You take [mymop] from [src].</span>"
mymop = null
if(href_list["spray"])
if(myspray)
user.put_in_hands(myspray)
user << "<span class='notice'>You take [myspray] from [src].</span>"
myspray = null
if(href_list["replacer"])
if(myreplacer)
user.put_in_hands(myreplacer)
user << "<span class='notice'>You take [myreplacer] from [src].</span>"
myreplacer = null
if(href_list["sign"])
if(signs)
var/obj/item/weapon/caution/Sign = locate() in src
if(Sign)
user.put_in_hands(Sign)
user << "<span class='notice'>You take \a [Sign] from [src].</span>"
signs--
else
WARNING("Signs ([signs]) didn't match contents")
signs = 0
update_icon()
updateUsrDialog()
/obj/structure/janitorialcart/update_icon()
cut_overlays()
if(mybag)
add_overlay("cart_garbage")
if(mymop)
add_overlay("cart_mop")
if(myspray)
add_overlay("cart_spray")
if(myreplacer)
add_overlay("cart_replacer")
if(signs)
add_overlay("cart_sign[signs]")