Files
Bubberstation/code/game/objects/effects/decals/misc.dm
Cheridan e72d6c32f9 Lavaland Mapping Volume 3 (#17474)
Tweaks:
-Removes an errant sleeper from the animal hospital
-Fixes invisible walls/weirdness with sandeffect turfs (replaces with sand effect decals), adds breath masks.
-Converts both to TGM format.

And the big one: Completely remodels clown ruin. I won't ruin the surprise. Welcome to clown planet.
2016-05-09 01:59:59 -05:00

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/obj/effect/overlay/temp/point
name = "pointer"
icon = 'icons/mob/screen_gen.dmi'
icon_state = "arrow"
layer = 16
duration = 25
/obj/effect/overlay/temp/point/New(atom/target, set_invis = 0)
..()
loc = get_turf(target)
pixel_x = target.pixel_x
pixel_y = target.pixel_y
invisibility = set_invis
// Used for spray that you spray at walls, tables, hydrovats etc
/obj/effect/decal/spraystill
density = 0
layer = 50
//Used by spraybottles.
/obj/effect/decal/chempuff
name = "chemicals"
icon = 'icons/obj/chempuff.dmi'
pass_flags = PASSTABLE | PASSGRILLE
layer = 5
/obj/effect/decal/sandeffect
name = "sandy tile"
icon = 'icons/turf/floors.dmi'
icon_state = "sandeffect"
layer = 2
/obj/effect/decal/fakelattice
name = "lattice"
desc = "A lightweight support lattice."
icon = 'icons/obj/smooth_structures/lattice.dmi'
icon_state = "lattice"
density = 1