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Bubberstation/code/modules/surgery/organs/internal/appendix/_appendix.dm
ChungusGamer666 6da96bef84 SPECIES NUKING 2023: Mein leber! Allows livers to handle reagents in special ways, instead of the species datum doing it (#76184)
## About The Pull Request

Refactors livers so special chemical handling can be done by them,
instead of the species datum.
Plasmamen, skeletons and golems all use the liver for all their species
specific chem handling now.

## Why It's Good For The Game

SPECIES DATUM I HATE YOU!
Also, being able to handle reagents like any species if you have their
liver is REALLY FREAKING COOL and allows for emergent gameplay by mixing
various organs from various sources.

## Changelog

🆑
refactor: Mutant livers can now handle chemicals in special ways.
Currently, only plasmaman, skeleton and golem livers do it. Every other
species is the same.
/🆑

---------

Co-authored-by: Time-Green <7501474+Time-Green@users.noreply.github.com>
2023-06-24 21:05:29 +02:00

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// A 10% chance that out of a group of 25 people, one person will get appendicitis in 1 hour.
#define APPENDICITIS_PROB 100 * (0.1 * (1 / 25) / 3600)
#define INFLAMATION_ADVANCEMENT_PROB 2
/obj/item/organ/internal/appendix
name = "appendix"
icon_state = "appendix"
base_icon_state = "appendix"
visual = FALSE
zone = BODY_ZONE_PRECISE_GROIN
slot = ORGAN_SLOT_APPENDIX
food_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/toxin/bad_food = 5)
grind_results = list(/datum/reagent/toxin/bad_food = 5)
healing_factor = STANDARD_ORGAN_HEALING
decay_factor = STANDARD_ORGAN_DECAY
now_failing = "<span class='warning'>An explosion of pain erupts in your lower right abdomen!</span>"
now_fixed = "<span class='info'>The pain in your abdomen has subsided.</span>"
var/inflamation_stage = 0
/obj/item/organ/internal/appendix/update_name()
. = ..()
name = "[inflamation_stage ? "inflamed " : null][initial(name)]"
/obj/item/organ/internal/appendix/update_icon_state()
icon_state = "[base_icon_state][inflamation_stage ? "inflamed" : ""]"
return ..()
/obj/item/organ/internal/appendix/on_life(seconds_per_tick, times_fired)
..()
var/mob/living/carbon/organ_owner = owner
if(!organ_owner)
return
if(organ_flags & ORGAN_FAILING)
// forced to ensure people don't use it to gain tox as slime person
organ_owner.adjustToxLoss(2 * seconds_per_tick, updating_health = TRUE, forced = TRUE)
else if(inflamation_stage)
inflamation(seconds_per_tick)
else if(SPT_PROB(APPENDICITIS_PROB, seconds_per_tick))
become_inflamed()
/obj/item/organ/internal/appendix/proc/become_inflamed()
inflamation_stage = 1
update_appearance()
if(owner)
ADD_TRAIT(owner, TRAIT_DISEASELIKE_SEVERITY_MEDIUM, type)
owner.med_hud_set_status()
notify_ghosts("[owner] has developed spontaneous appendicitis!", source = owner, action = NOTIFY_ORBIT, header = "Whoa, Sick!")
/obj/item/organ/internal/appendix/proc/inflamation(seconds_per_tick)
var/mob/living/carbon/organ_owner = owner
if(inflamation_stage < 3 && SPT_PROB(INFLAMATION_ADVANCEMENT_PROB, seconds_per_tick))
inflamation_stage += 1
switch(inflamation_stage)
if(1)
if(SPT_PROB(2.5, seconds_per_tick))
organ_owner.emote("cough")
if(2)
if(SPT_PROB(1.5, seconds_per_tick))
to_chat(organ_owner, span_warning("You feel a stabbing pain in your abdomen!"))
organ_owner.adjustOrganLoss(ORGAN_SLOT_APPENDIX, 5)
organ_owner.Stun(rand(40, 60))
organ_owner.adjustToxLoss(1, updating_health = TRUE, forced = TRUE)
if(3)
if(SPT_PROB(0.5, seconds_per_tick))
organ_owner.vomit(95)
organ_owner.adjustOrganLoss(ORGAN_SLOT_APPENDIX, 15)
/obj/item/organ/internal/appendix/get_availability(datum/species/owner_species, mob/living/owner_mob)
return owner_species.mutantappendix
/obj/item/organ/internal/appendix/on_remove(mob/living/carbon/organ_owner)
. = ..()
REMOVE_TRAIT(organ_owner, TRAIT_DISEASELIKE_SEVERITY_MEDIUM, type)
organ_owner.med_hud_set_status()
/obj/item/organ/internal/appendix/on_insert(mob/living/carbon/organ_owner)
. = ..()
if(inflamation_stage)
ADD_TRAIT(organ_owner, TRAIT_DISEASELIKE_SEVERITY_MEDIUM, type)
organ_owner.med_hud_set_status()
/obj/item/organ/internal/appendix/get_status_text()
if((!(organ_flags & ORGAN_FAILING)) && inflamation_stage)
return "<font color='#ff9933'>Inflamed</font>"
else
return ..()
#undef APPENDICITIS_PROB
#undef INFLAMATION_ADVANCEMENT_PROB