Files
Bubberstation/code/LINDA/LINDA_system.dm
Aranclanos ea5ec6aec2 Some changes to Linda, self_compare() removed and added N2O to the air group merge.
Once the air group gets to the 20 ticks with no big changes, it will dismantle itself with no compares. At the 10 ticks the group will still merge itself.
2014-03-03 01:29:42 -03:00

263 lines
6.8 KiB
Plaintext

var/kill_air = 0
var/global/datum/controller/air_system/air_master
datum/controller/air_system
var/list/excited_groups = list()
var/list/active_turfs = list()
var/list/hotspots = list()
var/speed = 1
//Special functions lists
var/list/turf/simulated/active_super_conductivity = list()
var/list/turf/simulated/high_pressure_delta = list()
var/current_cycle = 0
/datum/controller/air_system/proc/setup()
set background = BACKGROUND_ENABLED
world << "\red \b Processing Geometry..."
sleep(1)
var/start_time = world.timeofday
setup_allturfs()
global_activeturfs = active_turfs.len
world << "\red \b Geometry processed in [(world.timeofday-start_time)/10] seconds!"
/datum/controller/air_system/proc/process()
if(kill_air)
return 1
if(speed > 1)
for(var/i=0,i<speed,i++)
spawn((10/speed)*i)
process_air()
else
process_air()
return 1
/datum/controller/air_system/proc/process_air()
current_cycle++
process_active_turfs()
process_excited_groups()
process_high_pressure_delta()
process_hotspots()
process_super_conductivity()
/datum/controller/air_system/proc/process_hotspots()
for(var/obj/effect/hotspot/H in hotspots)
H.process()
/datum/controller/air_system/proc/process_super_conductivity()
for(var/turf/simulated/T in active_super_conductivity)
T.super_conduct()
/datum/controller/air_system/proc/process_high_pressure_delta()
for(var/turf/T in high_pressure_delta)
T.high_pressure_movements()
T.pressure_difference = 0
high_pressure_delta.len = 0
/datum/controller/air_system/proc/process_active_turfs()
for(var/turf/simulated/T in active_turfs)
T.process_cell()
/datum/controller/air_system/proc/remove_from_active(var/turf/simulated/T)
if(istype(T))
T.excited = 0
active_turfs -= T
if(T.excited_group)
T.excited_group.garbage_collect()
/datum/controller/air_system/proc/add_to_active(var/turf/simulated/T, var/blockchanges = 1)
if(istype(T) && T.air)
T.excited = 1
active_turfs |= T
if(blockchanges && T.excited_group)
T.excited_group.garbage_collect()
else
for(var/direction in cardinal)
if(!(T.atmos_adjacent_turfs & direction))
continue
var/turf/simulated/S = get_step(T, direction)
if(istype(S))
air_master.add_to_active(S)
/datum/controller/air_system/proc/setup_allturfs()
for(var/turf/simulated/T in world)
T.CalculateAdjacentTurfs()
if(!T.blocks_air)
if(T.air.check_tile_graphic())
T.update_visuals(T.air)
for(var/direction in cardinal)
if(!(T.atmos_adjacent_turfs & direction))
continue
var/turf/enemy_tile = get_step(T, direction)
if(istype(enemy_tile,/turf/simulated/))
var/turf/simulated/enemy_simulated = enemy_tile
if(!T.air.compare(enemy_simulated.air))
T.excited = 1
active_turfs |= T
break
else
if(!T.air.check_turf(enemy_tile))
T.excited = 1
active_turfs |= T
/datum/controller/air_system/proc/process_excited_groups()
for(var/datum/excited_group/EG in excited_groups)
EG.breakdown_cooldown ++
if(EG.breakdown_cooldown == 10)
EG.self_breakdown()
return
if(EG.breakdown_cooldown > 20)
EG.dismantle()
/turf/proc/CanAtmosPass(var/turf/T)
if(!istype(T)) return 0
var/R
if(blocks_air || T.blocks_air)
R = 1
for(var/obj/O in contents)
if(!O.CanAtmosPass(T))
R = 1
if(O.BlockSuperconductivity()) //the direction and open/closed are already checked on CanAtmosPass() so there are no arguments
var/D = get_dir(src, T)
atmos_supeconductivity |= D
D = get_dir(T, src)
T.atmos_supeconductivity |= D
return 0 //no need to keep going, we got all we asked
for(var/obj/O in T.contents)
if(!O.CanAtmosPass(src))
R = 1
if(O.BlockSuperconductivity())
var/D = get_dir(src, T)
atmos_supeconductivity |= D
D = get_dir(T, src)
T.atmos_supeconductivity |= D
return 0
var/D = get_dir(src, T)
atmos_supeconductivity &= ~D
D = get_dir(T, src)
T.atmos_supeconductivity &= ~D
if(!R)
return 1
atom/movable/proc/CanAtmosPass()
return 1
atom/proc/CanPass(atom/movable/mover, turf/target, height=1.5, air_group = 0)
return (!density || !height || air_group)
turf/CanPass(atom/movable/mover, turf/target, height=1.5,air_group=0)
if(!target) return 0
if(istype(mover)) // turf/Enter(...) will perform more advanced checks
return !density
else // Now, doing more detailed checks for air movement and air group formation
if(target.blocks_air||blocks_air)
return 0
for(var/obj/obstacle in src)
if(!obstacle.CanPass(mover, target, height, air_group))
return 0
for(var/obj/obstacle in target)
if(!obstacle.CanPass(mover, src, height, air_group))
return 0
return 1
/atom/movable/proc/BlockSuperconductivity() // objects that block air and don't let superconductivity act. Only firelocks atm.
return 0
/turf/proc/CalculateAdjacentTurfs()
atmos_adjacent_turfs_amount = 0
for(var/direction in cardinal)
var/turf/T = get_step(src, direction)
if(!istype(T))
continue
var/counterdir = get_dir(T, src)
if(CanAtmosPass(T))
atmos_adjacent_turfs_amount += 1
atmos_adjacent_turfs |= direction
if(!(T.atmos_adjacent_turfs & counterdir))
T.atmos_adjacent_turfs_amount += 1
T.atmos_adjacent_turfs |= counterdir
else
atmos_adjacent_turfs &= ~direction
if(T.atmos_adjacent_turfs & counterdir)
T.atmos_adjacent_turfs_amount -= 1
T.atmos_adjacent_turfs &= ~counterdir
/atom/movable/proc/air_update_turf(var/command = 0)
if(!istype(loc,/turf) && command)
return
for(var/turf/T in locs) // used by double wide doors and other nonexistant multitile structures
T.air_update_turf(command)
/turf/proc/air_update_turf(var/command = 0)
if(command)
CalculateAdjacentTurfs()
if(air_master)
air_master.add_to_active(src,command)
/atom/movable/proc/move_update_air(var/turf/T)
if(istype(T,/turf))
T.air_update_turf(1)
air_update_turf(1)
/atom/movable/proc/atmos_spawn_air(var/text, var/amount) //because a lot of people loves to copy paste awful code lets just make a easy proc to spawn your plasma fires
var/turf/simulated/T = get_turf(src)
if(!istype(T))
return
T.atmos_spawn_air(text, amount)
var/const/SPAWN_HEAT = 1
var/const/SPAWN_TOXINS = 4
var/const/SPAWN_OXYGEN = 8
var/const/SPAWN_CO2 = 16
var/const/SPAWN_NITROGEN = 32
var/const/SPAWN_N2O = 64
var/const/SPAWN_AIR = 256
/turf/simulated/proc/atmos_spawn_air(var/flag, var/amount)
if(!text || !amount || !air)
return
var/datum/gas_mixture/G = new
if(flag & SPAWN_HEAT)
G.temperature += 1000
if(flag & SPAWN_TOXINS)
G.toxins += amount
if(flag & SPAWN_OXYGEN)
G.oxygen += amount
if(flag & SPAWN_CO2)
G.carbon_dioxide += amount
if(flag & SPAWN_NITROGEN)
G.nitrogen += amount
if(flag & SPAWN_N2O)
var/datum/gas/sleeping_agent/T = new
T.moles += amount
G.trace_gases += T
if(flag & SPAWN_AIR)
G.oxygen += MOLES_O2STANDARD * amount
G.nitrogen += MOLES_N2STANDARD * amount
air.merge(G)
air_master.add_to_active(src, 0)