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cyberpresidentvanellope
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Bubberstation
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6dffc8a72fb290e31617455c25e8bad733ef69f7
Bubberstation
/
code
/
game
/
objects
/
effects
/
decals
History
Giacomand
11bca59614
Refactored the code to remove most icon operations for changing an icon's colour. I had to manually set all the icons, which are subject to colour change, to be have a white/grey icon, so that the colours added properly, and then have them coloured in the code. This means the icons for runes, the reagent beaker overlay, smoke and etc will all be white. They now all use the new 500+ color variable.
...
The only noticeable gameplay difference is that you can't choose your graffiti's shade.
2014-01-15 21:30:55 +00:00
..
Cleanable
Makes decals disappear after an explosion
2013-09-30 20:19:41 +02:00
cleanable.dm
More file structuring.
2012-09-05 22:44:48 +00:00
contraband.dm
Forgot a .
2013-12-18 00:11:26 -06:00
crayon.dm
Refactored the code to remove most icon operations for changing an icon's colour. I had to manually set all the icons, which are subject to colour change, to be have a white/grey icon, so that the colours added properly, and then have them coloured in the code. This means the icons for runes, the reagent beaker overlay, smoke and etc will all be white. They now all use the new 500+ color variable.
2014-01-15 21:30:55 +00:00
decal.dm
Removes extra var from decals
2013-09-30 22:32:42 +02:00
misc.dm
Fixes
#609
- decal/point is now unclickable.
2013-05-21 08:41:50 +01:00
remains.dm
code/game/objects/effects/* lowercase pass
2013-11-20 18:03:41 +01:00