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## About The Pull Request If an event is not found in the list, it will be null, so the stack trace when there is an invalid one in there will always return "Invalid event attempting to be configured." AKA nothing useful to indicate which event in the config is actually causing the failure. Also stops stack trace from declaring 'invalid' config when they are simply not loaded due to the current map. It should be printing out [variable] instead. Also removes a bunch of non existent events from the events.json and fixes a few inconsistencies with the default weights. ## Why It's Good For The Game Stack traces with useful information are good. ## Changelog Nothing player-facing