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2016-04-28 15:33:40 +00:00

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<div align='center'><font size='3'><b>Traditional Games Space Station 13</b></font></div>
<p><div align='center'><font size='3'><a href="http://www.tgstation13.org/phpBB/">Forum</a> | <a href="http://www.tgstation13.org/wiki/Main_Page">Wiki</a> | <a href="https://github.com/tgstation/-tg-station">Source</a></font></div></p>
<font size='2'><b>Visit our IRC channel:</b> #tgstation13 on irc.rizon.net</font>
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<font size='2'><b>Current Project Maintainers:</b> <a href='https://github.com/tgstation?tab=members'>-Click Here-</a><br></font>
<font size='2'><b>Currently Active GitHub contributor list:</b> <a href='https://github.com/tgstation/-tg-station/graphs/contributors'>-Click Here-</a><br></font>
<font size='2'><b>Coders:</b> TLE, NEO, Errorage, muskets, veryinky, Skie, Noise, Numbers, Agouri, Noka, Urist McDorf, Uhangi, Darem, Mport, rastaf0, Doohl, Superxpdude, Rockdtben, ConstantA, Petethegoat, Kor, Polymorph, Carn, Nodrak, Donkie, Sieve, Giacom, Ikarrus, trubble_bass, Aranclanos, Cael_Aislinn, Cheridan, Intigracy, Malkevin, SuperSayu, DumpDavidson, Tastyfish, Yvar, Elo001, Fleure, ManeaterMildred, Miauw, MrPerson<br></font>
<font size='2'><b>Spriters:</b> Agouri, Cheridan, Cruazy Guest, Deeaych, Deuryn, Matty406, Microwave, ShiftyEyesShady, Skie, Uhangi, Veyveyr, Petethegoat, Kor, Ricotez, Ausops, TankNut, Pewtershmitz, Firecage, Nienhaus2<br></font>
<font size='2'><b>Sounds:</b> Skie, Lasty/Vinyl<br></font>
<font size='2'><b>Main Testers:</b> Tenebrosity, Anyone who has submitted a bug to the issue tracker<br></font>
<font size='2'><b>Thanks to:</b> Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers and Invisty for the title image.<br> Also a thanks to anybody who has contributed who is not listed here :( Ask to be added here on irc.</font>
<font size='2' color='red'><b><br>Have a bug to report?</b> Visit our <a href="https://github.com/tgstation/-tg-station/issues?labels=Bug&state=open">Issue Tracker</a>.<br></font>
<font size='2'>Please ensure that the bug has not already been reported and <u><a href="https://github.com/tgstation/-tg-station/issues/724"><b>use the template provided here</b></a></u>.</font>
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<div class="commit sansserif">
<h2 class="date">28 April 2016</h2>
<h3 class="author">Bawhoppen updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Sandbags are no longer tablecrafted. Now you just put in sand (or ash) by hand to make them.</li>
<li class="rscadd">Miners and Engis now get boxes of empty sandbags in their lockers. Miners also get a few premade aswell.</li>
<li class="rscadd">You can now break sandstone down into normal sand.</li>
</ul>
<h3 class="author">Joan updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Attacking a blob with an analyzer will tell you what its chemical does, its health, and a small fact about the blob analyzed.</li>
<li class="rscdel">NERFS:</li>
<li class="tweak">Zombifying Feelers does less toxin damage.</li>
<li class="tweak">Adaptive Nexuses does slightly less brute damage.</li>
<li class="tweak">Replicating Foam does slightly less brute damage.</li>
<li class="tweak">Blob Sorium does slightly less brute damage.</li>
<li class="tweak">Blob Dark Matter does slightly less brute damage.</li>
<li class="tweak">Cyrogenic Liquid injects slightly less frost oil and ice and does slightly less stamina damage.</li>
<li class="tweak">Pressurized Slime does less brute, oxygen, and stamina damage, and extinguishes objects and people on turfs it wets.</li>
<li class="rscdel">Blob core strong blobs no longer give points when removed.</li>
<li class="wip">PROBABLY BUFFS:</li>
<li class="tweak">Flammable Goo now does slightly more burn damage and applies more firestacks, but applies fire to blob tiles that don't share its chemical.</li>
<li class="tweak">Energized Fibers does slightly more burn damage, slightly less stamina damage, and now takes damage from EMPs.</li>
<li class="rscadd">BUFFS:</li>
<li class="tweak">Boiling Oil does slightly more burn damage and applies more firestacks.</li>
<li class="tweak">Reactive Gelatin does slightly more damage on average.</li>
<li class="tweak">Penetrating Spines now also ignores bio resistance in addition to armor.</li>
<li class="tweak">Hallucinogenic Nectar causes more hallucinations.</li>
<li class="tweak">Normal strong blobs now refund 4 points when removed, from 2.</li>
<li class="rscadd">Charger holoparasites now play a sound when hitting a target, as well as shaking the target's camera.</li>
</ul>
<h3 class="author">PKPenguin321 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">The warden's locker now contains krav maga gloves.</li>
</ul>
<h3 class="author">TechnoAlchemisto updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">You can now craft skull helmets from bones.</li>
<li class="rscadd">Syndicate bombs are now harder to detect</li>
</ul>
<h2 class="date">27 April 2016</h2>
<h3 class="author">TechnoAlchemisto updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Miners can now select explorer belts from the mining vendor using their vouchers, or mining points.</li>
</ul>
<h2 class="date">26 April 2016</h2>
<h3 class="author">Iamgoofball & Super Aggro Crag updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Fluorosulfuric Acid now has doubled acid power.</li>
<li class="experiment">Fluorosulfuric Acid now does BONUS burn damage scaling on the time it's been inside the consumer.</li>
</ul>
<h3 class="author">Joan updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Blobbernauts now spawn at half health.</li>
<li class="tweak">Blobbernauts regeneration on blob is now 2.5 health per tick, from 5.</li>
<li class="tweak">Blobbernauts now cost 40 resources to produce, from 30.</li>
<li class="rscdel">Factories supporting blobbernauts do not spawn spores.</li>
</ul>
<h3 class="author">Lati updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Syndicate bomb can be only delayed once by pulsing the delay wire. Time gained from this is changed from 10 seconds to 30 seconds.</li>
</ul>
<h3 class="author">TechnoAlchemisto updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Goliath plates can now be stacked.</li>
</ul>
<h3 class="author">phil235 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">More structures and machines are now breakable and/or destroyable with melee weapon. Additionally, Some structures and machines that are already breakable/destroyable are now affected by more attack methods (gun projectiles, thrown items, melee weapons, xeno/animal attacks, explosions).</li>
<li class="rscadd">Hitting any machine now always makes a sound.</li>
<li class="rscadd">You can hit closed closets/crates and doors by using an item on harm intent (but it doesn't actually hurt them).</li>
<li class="rscadd">you can now burst filled water balloons with sharp items.</li>
<li class="bugfix">Wooden barricade drops wood when destroyed.</li>
<li class="bugfix">Slot machines with coins inside are deconstructable now.</li>
</ul>
<h2 class="date">25 April 2016</h2>
<h3 class="author">Joan updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">You can once again hit a closet or crate with an item to open it.</li>
</ul>
<h3 class="author">Kor Razharas updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds support for autoclicking.</li>
<li class="rscadd">The Shock Revolver has been added to RnD.</li>
<li class="rscadd">The Laser Gatling Gun has been added to RnD. The Gatling Gun uses autoclick to fire as you hold down the mouse.</li>
<li class="rscadd">The Research Director now starts with a box of firing pins.</li>
<li class="rscadd">The SABR and Stun Revolver recipes have been removed from RnD</li>
</ul>
<h3 class="author">coiax updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Laughter demons are like slaughter demons, but they tickle people to death</li>
<li class="tweak">Slaughter demons are no longer able to cast spells while phased.</li>
<li class="tweak">Wizards can now speak while ethereal, but still cannot cast spells while ethereal.</li>
<li class="rscadd">Centcom's "drone expert" reports that drones vision filters have been upgraded to include the option of making all beings appear as harmless animals. info: As always, all drone filters are togglable.</li>
<li class="rscadd">As a sign of friendship between the Free Golems and Centcom, they have modified Centcom's jaunter to be worn around a user's waist, which will save them from falling to their death in a chasm.</li>
<li class="experiment">The Golems warn that these modifications have created a risk of accidental activation when exposed to heavy electromagnetic fields.</li>
<li class="tweak">Renamed hivelord stabilizer to stabilizing serum.</li>
<li class="rscadd">Centcom regret to inform you that new instabilities with nearby gas giants are causing exospheric bubbles to affect the telecommunications processors. Please contact your supervisor for further instructions.</li>
<li class="rscadd">The Janitor's Union has mandated additional features to station light replacer devices.</li>
<li class="rscadd">The light replacer now can be used on the floor to replace the bulbs of any lights on that tile.</li>
<li class="rscadd">The light replacer now eats replaced bulbs, and after a certain number of bulb fragments (four) will recycle them into a new bulb.</li>
<li class="tweak">The description of the light replacer is now more informative.</li>
<li class="rscadd">Clown mask appearance toggle now has an action button.</li>
</ul>
<h2 class="date">23 April 2016</h2>
<h3 class="author">Joan updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Aliens can now open crates and lockers.</li>
<li class="bugfix">Aliens and monkeys can now climb climbable objects, such as crates and sandbags.</li>
<li class="rscadd">Aliens climb very, very fast.</li>
</ul>
<h3 class="author">Kor updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Running HE pipes over lava will now heat the gas inside.</li>
<li class="rscadd">Alt+clicking on your mecha (while inside it) will toggle strafing mode.</li>
</ul>
<h3 class="author">Mercenaryblue updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Allowed all corgis to wear red wizard hats.</li>
</ul>
<h3 class="author">TechnoAlchemisto updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Goliaths now drop bones, and Watchers drop sinews.</li>
<li class="rscadd">You can craft primitive gear from bone and sinew.</li>
</ul>
<h3 class="author">coiax updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Non-humans are now able to interact with bee boxes.</li>
</ul>
<h2 class="date">22 April 2016</h2>
<h3 class="author">Bawhoppen updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Security belts can now hold any type of grenade. This includes barrier grenades.</li>
<li class="rscadd">Janitorial belts are now able to store chem grenades.</li>
<li class="rscadd">Military belts have been given a size upgrade, so they can now hold larger items.</li>
<li class="rscadd">Bandoliers have been given a buff and now can hold a much larger amount of ammunition.</li>
</ul>
<h3 class="author">nullbear updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">xenobio console is deconstructable again.</li>
<li class="tweak">syndibomb recipe calls for any matter bin, scaling effectiveness with tier.</li>
</ul>
<h2 class="date">21 April 2016</h2>
<h3 class="author">Kor updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Mechas can now toggle strafing mode.</li>
</ul>
<h2 class="date">20 April 2016</h2>
<h3 class="author">Erwgd updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">The autolathe can now make trays.</li>
</ul>
<h3 class="author">Fox McCloud updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes abductor vests having no cooldown between uses</li>
</ul>
<h3 class="author">Kor updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">You can now craft boats and oars out of goliath hides. These boats can move in lava.</li>
<li class="rscadd">Added a spooky, upgraded boat to necropolis chests.</li>
</ul>
<h3 class="author">coiax updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Slime grinders now cease suction of new slimes while grinding</li>
</ul>
<h3 class="author">coiax, Joan updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Drone dufflebags now have their own sprite.</li>
</ul>
<h3 class="author">kevinz000 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Admin Detection Multitool: A multitool that shows when administrators are watching you! Now you can grief in safety!</li>
<li class="tweak">Syndicate R&D scientists have significantly increased the range of their "AI detection multitools", making them turn yellow when an AI's tracking is near, but not on you just yet!</li>
</ul>
<h2 class="date">18 April 2016</h2>
<h3 class="author">Joan updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Crates are now dense even when open.</li>
<li class="rscadd">You can now climb onto crates in the same way as table and sandbags, though climbing onto crates is very fast and does not stun you.</li>
<li class="wip">You can walk on crates, provided both are closed/open or the crate you're on is closed.</li>
<li class="rscdel">You can't close or open a crate if there's a large mob on top of it.</li>
<li class="rscadd">Stuffing items into a closet or crate is now instant and does not close the closet or crate. Stuffing mobs into a closet or crate still takes time and closes the closet/crate in question.</li>
<li class="imageadd">Crowbars and wirecutters have new inhand sprites. Crowbars can now be distinguished from wrenches in-hand.</li>
</ul>
<h3 class="author">RandomMarine updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Cloth items removed from biogenerator. Instead, it can create stacking cloth that crafts those items.</li>
<li class="rscadd">In addition, cloth can be used to create grey jumpsuits, backpacks, dufflebags, bio bags, black shoes, bedsheets, and bandages.</li>
<li class="tweak">Bedsheets now tear into cloth instead of directly into bandages.</li>
</ul>
<h3 class="author">Shadowlight213 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">AI will be notified when one of their cyborgs is detonated.</li>
</ul>
<h3 class="author">coiax updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed slime grinders not sucking up more than one slime</li>
<li class="rscadd">Drones now start with a spacious dufflebag full of tools, so they will stop stealing the captain's</li>
<li class="bugfix">Fixed issues with drones wearing chameleon headgear.</li>
<li class="rscadd">Added admin-only "snowflake drone" (also known as drone camogear) headgear.</li>
</ul>
<h3 class="author">nullbear updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes air canisters being silent when bashed.</li>
</ul>
<h2 class="date">16 April 2016</h2>
<h3 class="author">Bawhoppen updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Cryo is no longer god-awful.</li>
</ul>
<h3 class="author">CoreOverload updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">A lot of items are now exportable in cargo.</li>
<li class="rscadd">Use Export Scanner to check any item's export value.</li>
</ul>
<h3 class="author">Erwgd updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Forks, bowls, drinking glasses, shot glasses and shakers can now be made and recycled in the autolathe! Access the designs in the new 'Dinnerware' category.</li>
<li class="tweak">Kitchen knives have been moved to the Dinnerware category of the autolathe.</li>
<li class="rscadd">Butcher's cleavers can now be made in a hacked autolathe.</li>
</ul>
<h3 class="author">Fox McCloud updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Slime batteries now self-recharge.</li>
<li class="rscadd">Adds transference potion. A potion that allows the user to transfer their consciousness to a simple mob.</li>
<li class="rscadd">Adds rainbow slime core reaction that generates a consciousness transference potion when injected with blood.</li>
</ul>
<h3 class="author">Iamgoofball, Lati, Geo_Jerkal, Tanquetsunami25 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Lati requested that the Slime Processor will now automatically scoop up any dead slimes into itself for processing.</li>
<li class="rscadd">Geo_Jerkal requested that you be able to mix Arnold Palmers with Tea and Lemon Juice.</li>
<li class="rscadd">Tanquetsunami25 requested that cyborg be able to boop.</li>
</ul>
<h3 class="author">Incoming5643 updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed the horrible meme skeletons, please don't sue us.</li>
</ul>
<h3 class="author">Kor updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adrenals, no slips, surplus crates and SUHTANDOS now have minimum population requirements before they can be purchased.</li>
</ul>
<h3 class="author">KorPhaeron updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">You now need to butcher goliaths and watchers on lavaland to receive their loot. Use the combat knives to do so.</li>
</ul>
<h3 class="author">Lati updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Custom floor tiles can now be added to floorbots. They will start replacing other tiles with these tiles if the option is toggled on.</li>
</ul>
<h3 class="author">coiax updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Boxstation, not to be outdone by all the other competing station designs, has installed a drone shell dispenser in the Testing Lab, which makes automated drones to help fix the station.</li>
<li class="rscadd">Toy fans, rejoyce! The famous skeleton brothers from the beloved game Belowyarn now have toys that you can win from the arcade machines!</li>
<li class="rscadd">Airlock painters can be printed at your local autolathe</li>
<li class="rscadd">Please do not attempt suicide with the airlock painter or the medical wrench.</li>
<li class="rscadd">Metastation now has a plant DNA manipulator in Botany.</li>
<li class="rscadd">Using the fire extinguisher on yourself or others while in HELP intent will spray you or them, rather than beat their probably flaming body with a metal object.</li>
<li class="tweak">Alt-clicking extinguishers to empty them now wets the floor underneath them.</li>
</ul>
<h3 class="author">lordpidey updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Meth labs can now blow up if you don't purify the ingredients or over-heat the end product.</li>
</ul>
<h3 class="author">nullbear updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added attack verbs for heart and tongue organs</li>
<li class="tweak">Maximum output of air pumps has been raised.</li>
</ul>
<h2 class="date">12 April 2016</h2>
<h3 class="author">Incoming5643 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Leading scientists have finally proven that humans (and xenos) in fact have tongues in their mouths.</li>
<li class="rscadd">Swapping out tongues allows the various races to change their speech impediments. Putting a xeno tongue in someone allows them to make the hissing sound like a xeno whenever they speak.</li>
<li class="rscdel">There are no erp mechanics tied to this feature.</li>
<li class="experiment">Remember that tongues are stored in the MOUTH, selecting the head isn't good enough.</li>
</ul>
<h3 class="author">Kor updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Ash walker starting gear has been rebalanced.</li>
<li class="rscadd">Ash walkers can no longer use guns.</li>
</ul>
<h3 class="author">TrustyGun updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">After carefully investing in the market, the Captain had enough money to replace his silver flask with a golden one!</li>
<li class="rscadd">The Detective is now bringing his personalized flask to work, due to the grim work he has to do.</li>
<li class="rscadd">The Booze-O-Mat now stocks 3 flasks.</li>
</ul>
<h2 class="date">11 April 2016</h2>
<h3 class="author">Joan updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Blob cores will take slight brute damage from explosions.</li>
</ul>
<h3 class="author">RandomMarine updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Additional luxuries have been added to golem ships. Including new rewards. Praise be to The Liberator!</li>
<li class="rscdel">However, jaunters are no longer easily obtained by free golems.</li>
</ul>
<h3 class="author">RemieRichards updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">The Station Blueprints now display the piping/wiring and some of the machinery the station started with, to assist in repairs</li>
</ul>
<h3 class="author">coiax updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Emagging the cargo console also unlocks regular contraband, in addition to syndicate gear</li>
<li class="rscadd">A working drone shell dispenser is now on display in MetaStation's museum, displaying the virtue of the tireless little workers!</li>
<li class="rscadd">Dreamstation now has a drone shell dispenser in the Toxins Launch Room</li>
</ul>
<h2 class="date">09 April 2016</h2>
<h3 class="author">GunHog updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Aliens may now force open unbolted, unwelded airlocks. Unpowered airlocks open faster than powered ones. Has a cool sound provided by @Ultimate-Chimera!</li>
<li class="tweak">Alien Drone health increased to 125 hp.</li>
<li class="tweak">Alien drone is now faster!</li>
<li class="tweak">Alien egg and larva maturation times halved.</li>
<li class="tweak">Resin membrane health increased to 160 hp.</li>
<li class="rscadd">Aliens may now open firelocks.</li>
<li class="rscadd">Aliens may now unweld scrubbers and vents. (From the outside!)</li>
<li class="tweak">Droppers no longer affect aliens.</li>
</ul>
<h3 class="author">Joan updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">You can no longer drop survival capsules on top of dense objects, such as the windows in the emergency shuttle. You can still drop them on non-dense objects and mobs, however.</li>
<li class="tweak">Swarmers can now deconstruct objects simply by clicking.</li>
<li class="rscadd">Swarmers can still teleport mobs away via ctrl-click.</li>
<li class="bugfix">Emps will now properly damage swarmers.</li>
</ul>
<h3 class="author">Kor updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added wisp lanterns to necropolis chests.</li>
<li class="rscadd">Added red/blue cube pairs to necropolis chests.</li>
<li class="rscadd">Added meat hooks to necropolis chests.</li>
<li class="rscadd">Added immortality talismans to necropolis chests.</li>
<li class="rscadd">Added paradox bags to necropolis chests.</li>
<li class="rscadd">Ripley drills work again. Go tear up lavaland.</li>
</ul>
<h3 class="author">PKPenguin321 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Goofball's grab nerf has been reverted.</li>
</ul>
<h3 class="author">TechnoAlchemisto updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Pickaxe upgrades are now better.</li>
</ul>
<h3 class="author">coiax updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Efficiency Station Testing Lab now has a Drone Shell Dispenser</li>
<li class="tweak">Fixed an issue with a door on the Golem Ship</li>
<li class="rscadd">The unfathomable entity Carp'sie has blessed vir followers with mysterious carp guardians.</li>
<li class="rscadd">Nanotrasen Cyborgs are now able to empty ore boxes without human assistance</li>
<li class="rscadd">Ore boxes are now craftable with 4 planks of wood</li>
<li class="tweak">Ore boxes now drop their contents when destroyed, or dismantled with a crowbar</li>
</ul>
<h3 class="author">coiax, bobdobbington, Core0verload updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">An experimental plant DNA manipulator, based on machinery recovered from ancient seed vaults, has been installed in the Botany department.</li>
</ul>
<h2 class="date">07 April 2016</h2>
<h3 class="author">Kor updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">The Laser Cannon in RD has been replaced with the Accelerator Laser Cannon. Try it out!</li>
<li class="rscadd">Mechas now have armour facings. Attacking the front will deal far less damage, while attacking the back will deal massive bonus damage.</li>
<li class="rscadd">EMPs now deal far less damage/drain to mechas.</li>
</ul>
<h3 class="author">Kor and Ausops updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Survival pod interiors have been redone.</li>
<li class="rscadd">Survival pods now contain a stationary GPS computer.</li>
<li class="rscadd">You can now toggle your GPS off with alt+click.</li>
</ul>
<h3 class="author">bgobandit updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Due to budget cuts, Nanotrasen is no longer utilizing copy-protected paper for its classified documents. Fortunately, our world-class security team has always prevented any thefts or photocopies from being made!</li>
<li class="rscadd">Secret documents can be photocopied. If you have an objective to steal any set of documents, a photocopy will be accepted. If you must steal red or blue documents, a photocopy will NOT be accepted. Enterprising traitors can forge the red/blue seal with a crayon to take advantage of this.</li>
</ul>
<h2 class="date">06 April 2016</h2>
<h3 class="author">CoreOverload updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">You can now put slimes in stasis by exposing them to room temp CO2. Useful for both fighting the slimes and safely storing them.</li>
</ul>
<h3 class="author">Erwgd updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">The autolathe can now make hydroponics tools! Access the design routines in the Misc. category of the machine.</li>
</ul>
<h3 class="author">LanCartwright updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Custom viruses with stealth values of 3 or above are now invisible on the PANDEMIC and no longer visible on health huds.</li>
</ul>
<h3 class="author">MrStonedOne updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Centcom is happy to report that our single sided windows and our windoors should once again create an airtight seal.</li>
</ul>
<h3 class="author">bgobandit updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Honk! Nanotrasen's clowning and development department has invented the clown megaphone, standard in all clowning loadouts! Honk honk!</li>
</ul>
<h2 class="date">05 April 2016</h2>
<h3 class="author">Erwgd updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Utility belts of all kinds can now accept gloves. Most belts, except janitorial belts, may now also hold station bounced radios.</li>
<li class="rscadd">Hazard vests and most jackets can carry a station bounced radio as well. Labcoats can be used to store a handheld crew monitor.</li>
<li class="rscadd">The autolathe can now make toolboxes.</li>
</ul>
<h3 class="author">Joan updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds protector holoparasites to traitor holoparasite injectors.</li>
<li class="rscadd">Protector holoparasites cause the summoner to teleport to them when out of range, instead of the other way around.</li>
<li class="rscadd">Protector holoparasites have two modes; Combat, where they do and take medium damage, and Protection, where they do and take almost no damage, but move slightly slower.</li>
<li class="tweak">Explosive Holoparasites no longer teleport non-mobs when attacking, but have a higher chance to teleport mobs.</li>
<li class="rscdel">Explosive Holoparasite bombs no longer trigger on their summoner or any other parasites their summoner has.</li>
<li class="bugfix">Ranged Holoparasites no longer have nightvision active by default. It can still be toggled on.</li>
<li class="tweak">Ranged Holoparasite snares no longer alert if the crossing mob is their summoner or one of the parasites their summoner has.</li>
<li class="tweak">Ranged Holoparasites are slightly less visible in scout mode.</li>
<li class="tweak">Standard Holoparasites attack 20% faster than other parasite types.</li>
<li class="rscdel">Support Holoparasite beacons no longer require safe atmospheric conditions, but the warp channel takes slightly longer, and is preceded with a visible message.</li>
<li class="tweak">Zombies can no longer destroy more than one airlock at a time.</li>
<li class="rscadd">The mining station has been updated.</li>
</ul>
<h3 class="author">MrStonedOne updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Centcom is glad to announce the end of sending workers to our control group for space exposure testing, a fake station in "space" that noticeably had air in "space".</li>
</ul>
<h3 class="author">TechnoAlchemisto updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Detective scanners are now smaller.</li>
<li class="tweak">Pickaxes now fit in explorer suit exosuit slots.</li>
</ul>
<h3 class="author">bgobandit updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Alt-clicking a fire extinguisher cabinet opens and closes it. That is all.</li>
</ul>
<h2 class="date">04 April 2016</h2>
<h3 class="author">TechnoAlchemisto updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">The recipes for some Trekchems are now back in the game</li>
<li class="rscadd">Bicaridine can be made with carbon, oxygen, and sugar.</li>
<li class="rscadd">Kelotane can be made with silicon and carbon.</li>
<li class="rscadd">Antitoxin can be made with nitrogen, silicon, and potassium</li>
<li class="rscadd">tricordrazine can be made by combining all three.</li>
</ul>
<h2 class="date">03 April 2016</h2>
<h3 class="author">Erwgd updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Our valued colleagues in the security department are reminded to search boots for hidden items (such as knives or syringes) as part of standard search procedures. Alt-click a pair of boots to remove any hidden items.</li>
</ul>
<h3 class="author">Isratosh updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed rudimentary transform not working properly on ghosts with minds.</li>
<li class="rscadd">Admin logs for bluespace capsules not activated on the mining Z level.</li>
</ul>
<h2 class="date">02 April 2016</h2>
<h3 class="author">Eaglendia updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Central Command has released a new, more functional run of their most stylish fashion line.</li>
<li class="rscadd">Head of Staff cloaks can now hold specific items - the antique laser gun for the Captain, the replica energy gun for the Head of Security, the hypospray for the Chief Medical Officer, the Hand Teleporter or RPED for the Research Director, and the RCD or RPD for the Chief Engineer.</li>
</ul>
<h2 class="date">01 April 2016</h2>
<h3 class="author">Erwgd updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Weed Killer bottles and Pest Killer bottles now contain 50 units.</li>
<li class="rscadd">The biogenerator can now make empty bottles and black pepper.</li>
</ul>
<h3 class="author">Isratosh updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added an admin jump button to explosion logs.</li>
</ul>
<h3 class="author">Joan updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Traitors can now buy charger holoparasites.</li>
<li class="rscadd">Charger holoparasites move extremely fast, do medium damage, and can charge at a location, damaging the first target it hits and forcing them to drop any items they're holding.</li>
</ul>
<h3 class="author">Kor updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Mechas are now storm proof</li>
<li class="rscadd">Kinetic Accelerators now require two hands to fire, but are free standard gear for miners.</li>
<li class="rscadd">All mining scanners are now automatic, with the advanced version having longer range.</li>
<li class="rscadd">The QM and HoP no longer have spare vouchers.</li>
<li class="rscadd">You can buy a pack of two survival capsules with your mining voucher.</li>
<li class="rscadd">Mining Bots will no longer cause friendly fire incidents. They'll hold fire if you are between them and their target</li>
<li class="rscadd">There are now four different mining drone upgrades available in the vendor.</li>
<li class="rscadd">Resonators can now have more fields and deal more melee damage.</li>
<li class="rscadd">Lavaland miners now have explorer's suits instead of hardsuits. Sprites by Ausops.</li>
<li class="rscadd">You can now butcher Goliath's for their meat. It cooks well in lava.</li>
</ul>
<h3 class="author">Shadowlight213 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Clients now have a volume preference for admin-played sounds.</li>
</ul>
<h3 class="author">TehZombehz updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">The 'Plasteel Chef' program has provided station chefs with complimentary ingredient packages. There are several package themes, and chefs are provided a random package on arrival.</li>
</ul>
<h3 class="author">coiax updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Free Golems on Lavaland have been naming their newborn siblings with a wider range of geology terms</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
<div class = "top">
<b>Coders:</b> Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion<br>
<b>Spriters:</b> Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No<br>
</div>
<br>
<p class="lic"><a name="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/"><img src="88x31.png" alt="Creative Commons License" /></a><br><i>Except where otherwise noted, Goon Station 13 is licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-Noncommercial-Share Alike 3.0 License</a>.<br>Rights are currently extended to <a href="http://forums.somethingawful.com/">SomethingAwful Goons</a> only.</i></p>
<p class="lic">Some icons by <a href="http://p.yusukekamiyamane.com/">Yusuke Kamiyamane</a>. All rights reserved. Licensed under a <a href="http://creativecommons.org/licenses/by/3.0/">Creative Commons Attribution 3.0 License</a>.</p>
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