mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-24 00:21:52 +00:00
About The Pull Request This PR add "Bluespace Navigation Gigabeacon" that shuttles can use as a target for the jump computer. You can customize locked status by multitool or name of beacons by multitool with unscrewed beacon. If you, or emp, lock beacon you are still able see it in choice list like a "Locked" destination, but unable to jump to it. Why It's Good For The Game Now any spacemen can construct their own Space station on any Z lvl (that not reserved, centcom, away mission) and dock (by custom dock) his ship to it. Now we actially have some shuttles that have ability to place custom dock. That one is whiteship, but only if its not UFO, 4 ships in caravan ambush(for 2 need sindycate access), +1 for nuclear ops(sindycate access), but dont forgot that Admins can spawn "navigation computer" to any shuttle.). Lavaland safari likers now can land anywhere where they can fit a ship, on lava, basalt, and plating turfs, also asteroid. I drop some bombs to clear spot and land to lavaland. http://recordit.co/qN10qfuift Here i create dry dock near station and dock ship into it. http://recordit.co/R4kXqN8rnt all walls and other floors are forbidden to prevent you landing on the station possibly more random gibberish?) maybe change plating to reinforced (engine) floor. Navigation computer now use trait blacklist to filter out z levels to where it can't place custom dock. This make easy to add new z lvls where it can place dock.
908 lines
30 KiB
Plaintext
908 lines
30 KiB
Plaintext
#define MAX_TRANSIT_REQUEST_RETRIES 10
|
|
|
|
SUBSYSTEM_DEF(shuttle)
|
|
name = "Shuttle"
|
|
wait = 10
|
|
init_order = INIT_ORDER_SHUTTLE
|
|
flags = SS_KEEP_TIMING|SS_NO_TICK_CHECK
|
|
runlevels = RUNLEVEL_SETUP | RUNLEVEL_GAME
|
|
|
|
var/list/mobile = list()
|
|
var/list/stationary = list()
|
|
var/list/beacons = list()
|
|
var/list/transit = list()
|
|
|
|
var/list/transit_requesters = list()
|
|
var/list/transit_request_failures = list()
|
|
|
|
//emergency shuttle stuff
|
|
var/obj/docking_port/mobile/emergency/emergency
|
|
var/obj/docking_port/mobile/arrivals/arrivals
|
|
var/obj/docking_port/mobile/emergency/backup/backup_shuttle
|
|
var/emergencyCallTime = 6000 //time taken for emergency shuttle to reach the station when called (in deciseconds)
|
|
var/emergencyDockTime = 1800 //time taken for emergency shuttle to leave again once it has docked (in deciseconds)
|
|
var/emergencyEscapeTime = 1200 //time taken for emergency shuttle to reach a safe distance after leaving station (in deciseconds)
|
|
var/area/emergencyLastCallLoc
|
|
var/emergencyCallAmount = 0 //how many times the escape shuttle was called
|
|
var/emergencyNoEscape
|
|
var/emergencyNoRecall = FALSE
|
|
var/list/hostileEnvironments = list() //Things blocking escape shuttle from leaving
|
|
var/list/tradeBlockade = list() //Things blocking cargo from leaving.
|
|
var/supplyBlocked = FALSE
|
|
|
|
//supply shuttle stuff
|
|
var/obj/docking_port/mobile/supply/supply
|
|
var/ordernum = 1 //order number given to next order
|
|
var/points = 5000 //number of trade-points we have
|
|
var/centcom_message = "" //Remarks from CentCom on how well you checked the last order.
|
|
var/list/discoveredPlants = list() //Typepaths for unusual plants we've already sent CentCom, associated with their potencies
|
|
|
|
var/list/supply_packs = list()
|
|
var/list/shoppinglist = list()
|
|
var/list/requestlist = list()
|
|
var/list/orderhistory = list()
|
|
|
|
var/list/hidden_shuttle_turfs = list() //all turfs hidden from navigation computers associated with a list containing the image hiding them and the type of the turf they are pretending to be
|
|
var/list/hidden_shuttle_turf_images = list() //only the images from the above list
|
|
|
|
var/datum/round_event/shuttle_loan/shuttle_loan
|
|
|
|
var/shuttle_purchased = FALSE //If the station has purchased a replacement escape shuttle this round
|
|
var/list/shuttle_purchase_requirements_met = list() //For keeping track of ingame events that would unlock new shuttles, such as defeating a boss or discovering a secret item
|
|
|
|
var/lockdown = FALSE //disallow transit after nuke goes off
|
|
|
|
var/datum/map_template/shuttle/selected
|
|
|
|
var/obj/docking_port/mobile/existing_shuttle
|
|
|
|
var/obj/docking_port/mobile/preview_shuttle
|
|
var/datum/map_template/shuttle/preview_template
|
|
|
|
var/datum/turf_reservation/preview_reservation
|
|
|
|
/datum/controller/subsystem/shuttle/Initialize(timeofday)
|
|
ordernum = rand(1, 9000)
|
|
|
|
for(var/pack in subtypesof(/datum/supply_pack))
|
|
var/datum/supply_pack/P = new pack()
|
|
if(!P.contains)
|
|
continue
|
|
supply_packs[P.type] = P
|
|
|
|
initial_load()
|
|
|
|
if(!arrivals)
|
|
WARNING("No /obj/docking_port/mobile/arrivals placed on the map!")
|
|
if(!emergency)
|
|
WARNING("No /obj/docking_port/mobile/emergency placed on the map!")
|
|
if(!backup_shuttle)
|
|
WARNING("No /obj/docking_port/mobile/emergency/backup placed on the map!")
|
|
if(!supply)
|
|
WARNING("No /obj/docking_port/mobile/supply placed on the map!")
|
|
return ..()
|
|
|
|
/datum/controller/subsystem/shuttle/proc/initial_load()
|
|
for(var/s in stationary)
|
|
var/obj/docking_port/stationary/S = s
|
|
S.load_roundstart()
|
|
CHECK_TICK
|
|
|
|
/datum/controller/subsystem/shuttle/fire()
|
|
for(var/thing in mobile)
|
|
if(!thing)
|
|
mobile.Remove(thing)
|
|
continue
|
|
var/obj/docking_port/mobile/P = thing
|
|
P.check()
|
|
for(var/thing in transit)
|
|
var/obj/docking_port/stationary/transit/T = thing
|
|
if(!T.owner)
|
|
qdel(T, force=TRUE)
|
|
// This next one removes transit docks/zones that aren't
|
|
// immediately being used. This will mean that the zone creation
|
|
// code will be running a lot.
|
|
var/obj/docking_port/mobile/owner = T.owner
|
|
if(owner)
|
|
var/idle = owner.mode == SHUTTLE_IDLE
|
|
var/not_centcom_evac = owner.launch_status == NOLAUNCH
|
|
var/not_in_use = (!T.get_docked())
|
|
if(idle && not_centcom_evac && not_in_use)
|
|
qdel(T, force=TRUE)
|
|
CheckAutoEvac()
|
|
|
|
if(!SSmapping.clearing_reserved_turfs)
|
|
while(transit_requesters.len)
|
|
var/requester = popleft(transit_requesters)
|
|
var/success = generate_transit_dock(requester)
|
|
if(!success) // BACK OF THE QUEUE
|
|
transit_request_failures[requester]++
|
|
if(transit_request_failures[requester] < MAX_TRANSIT_REQUEST_RETRIES)
|
|
transit_requesters += requester
|
|
else
|
|
var/obj/docking_port/mobile/M = requester
|
|
M.transit_failure()
|
|
if(MC_TICK_CHECK)
|
|
break
|
|
|
|
/datum/controller/subsystem/shuttle/proc/CheckAutoEvac()
|
|
if(emergencyNoEscape || emergencyNoRecall || !emergency || !SSticker.HasRoundStarted())
|
|
return
|
|
|
|
var/threshold = CONFIG_GET(number/emergency_shuttle_autocall_threshold)
|
|
if(!threshold)
|
|
return
|
|
|
|
var/alive = 0
|
|
for(var/I in GLOB.player_list)
|
|
var/mob/M = I
|
|
if(M.stat != DEAD)
|
|
++alive
|
|
|
|
var/total = GLOB.joined_player_list.len
|
|
if(total <= 0)
|
|
return //no players no autoevac
|
|
|
|
if(alive / total <= threshold)
|
|
var/msg = "Automatically dispatching shuttle due to crew death."
|
|
message_admins(msg)
|
|
log_game("[msg] Alive: [alive], Roundstart: [total], Threshold: [threshold]")
|
|
emergencyNoRecall = TRUE
|
|
priority_announce("Catastrophic casualties detected: crisis shuttle protocols activated - jamming recall signals across all frequencies.")
|
|
if(emergency.timeLeft(1) > emergencyCallTime * 0.4)
|
|
emergency.request(null, set_coefficient = 0.4)
|
|
|
|
/datum/controller/subsystem/shuttle/proc/block_recall(lockout_timer)
|
|
emergencyNoRecall = TRUE
|
|
addtimer(CALLBACK(src, .proc/unblock_recall), lockout_timer)
|
|
|
|
/datum/controller/subsystem/shuttle/proc/unblock_recall()
|
|
emergencyNoRecall = FALSE
|
|
|
|
/datum/controller/subsystem/shuttle/proc/getShuttle(id)
|
|
for(var/obj/docking_port/mobile/M in mobile)
|
|
if(M.id == id)
|
|
return M
|
|
WARNING("couldn't find shuttle with id: [id]")
|
|
|
|
/datum/controller/subsystem/shuttle/proc/getDock(id)
|
|
for(var/obj/docking_port/stationary/S in stationary)
|
|
if(S.id == id)
|
|
return S
|
|
WARNING("couldn't find dock with id: [id]")
|
|
|
|
/datum/controller/subsystem/shuttle/proc/requestEvac(mob/user, call_reason)
|
|
if(!emergency)
|
|
WARNING("requestEvac(): There is no emergency shuttle, but the \
|
|
shuttle was called. Using the backup shuttle instead.")
|
|
if(!backup_shuttle)
|
|
CRASH("requestEvac(): There is no emergency shuttle, \
|
|
or backup shuttle! The game will be unresolvable. This is \
|
|
possibly a mapping error, more likely a bug with the shuttle \
|
|
manipulation system, or badminry. It is possible to manually \
|
|
resolve this problem by loading an emergency shuttle template \
|
|
manually, and then calling register() on the mobile docking port. \
|
|
Good luck.")
|
|
return
|
|
emergency = backup_shuttle
|
|
var/srd = CONFIG_GET(number/shuttle_refuel_delay)
|
|
if(world.time - SSticker.round_start_time < srd)
|
|
to_chat(user, "The emergency shuttle is refueling. Please wait [DisplayTimeText(srd - (world.time - SSticker.round_start_time))] before trying again.")
|
|
return
|
|
|
|
switch(emergency.mode)
|
|
if(SHUTTLE_RECALL)
|
|
to_chat(user, "The emergency shuttle may not be called while returning to CentCom.")
|
|
return
|
|
if(SHUTTLE_CALL)
|
|
to_chat(user, "The emergency shuttle is already on its way.")
|
|
return
|
|
if(SHUTTLE_DOCKED)
|
|
to_chat(user, "The emergency shuttle is already here.")
|
|
return
|
|
if(SHUTTLE_IGNITING)
|
|
to_chat(user, "The emergency shuttle is firing its engines to leave.")
|
|
return
|
|
if(SHUTTLE_ESCAPE)
|
|
to_chat(user, "The emergency shuttle is moving away to a safe distance.")
|
|
return
|
|
if(SHUTTLE_STRANDED)
|
|
to_chat(user, "The emergency shuttle has been disabled by CentCom.")
|
|
return
|
|
|
|
call_reason = trim(html_encode(call_reason))
|
|
|
|
if(length(call_reason) < CALL_SHUTTLE_REASON_LENGTH && seclevel2num(get_security_level()) > SEC_LEVEL_GREEN)
|
|
to_chat(user, "You must provide a reason.")
|
|
return
|
|
|
|
var/area/signal_origin = get_area(user)
|
|
var/emergency_reason = "\nNature of emergency:\n\n[call_reason]"
|
|
var/security_num = seclevel2num(get_security_level())
|
|
switch(security_num)
|
|
if(SEC_LEVEL_RED,SEC_LEVEL_DELTA)
|
|
emergency.request(null, signal_origin, html_decode(emergency_reason), 1) //There is a serious threat we gotta move no time to give them five minutes.
|
|
else
|
|
emergency.request(null, signal_origin, html_decode(emergency_reason), 0)
|
|
|
|
var/datum/radio_frequency/frequency = SSradio.return_frequency(FREQ_STATUS_DISPLAYS)
|
|
|
|
if(!frequency)
|
|
return
|
|
|
|
var/datum/signal/status_signal = new(list("command" = "update")) // Start processing shuttle-mode displays to display the timer
|
|
frequency.post_signal(src, status_signal)
|
|
|
|
var/area/A = get_area(user)
|
|
|
|
log_game("[key_name(user)] has called the shuttle.")
|
|
deadchat_broadcast(" has called the shuttle at <span class='name'>[A.name]</span>.", "<span class='name'>[user.real_name]</span>", user)
|
|
if(call_reason)
|
|
SSblackbox.record_feedback("text", "shuttle_reason", 1, "[call_reason]")
|
|
log_game("Shuttle call reason: [call_reason]")
|
|
message_admins("[ADMIN_LOOKUPFLW(user)] has called the shuttle. (<A HREF='?_src_=holder;[HrefToken()];trigger_centcom_recall=1'>TRIGGER CENTCOM RECALL</A>)")
|
|
|
|
/datum/controller/subsystem/shuttle/proc/centcom_recall(old_timer, admiral_message)
|
|
if(emergency.mode != SHUTTLE_CALL || emergency.timer != old_timer)
|
|
return
|
|
emergency.cancel()
|
|
|
|
if(!admiral_message)
|
|
admiral_message = pick(GLOB.admiral_messages)
|
|
var/intercepttext = "<font size = 3><b>Nanotrasen Update</b>: Request For Shuttle.</font><hr>\
|
|
To whom it may concern:<br><br>\
|
|
We have taken note of the situation upon [station_name()] and have come to the \
|
|
conclusion that it does not warrant the abandonment of the station.<br>\
|
|
If you do not agree with our opinion we suggest that you open a direct \
|
|
line with us and explain the nature of your crisis.<br><br>\
|
|
<i>This message has been automatically generated based upon readings from long \
|
|
range diagnostic tools. To assure the quality of your request every finalized report \
|
|
is reviewed by an on-call rear admiral.<br>\
|
|
<b>Rear Admiral's Notes:</b> \
|
|
[admiral_message]"
|
|
print_command_report(intercepttext, announce = TRUE)
|
|
|
|
// Called when an emergency shuttle mobile docking port is
|
|
// destroyed, which will only happen with admin intervention
|
|
/datum/controller/subsystem/shuttle/proc/emergencyDeregister()
|
|
// When a new emergency shuttle is created, it will override the
|
|
// backup shuttle.
|
|
src.emergency = src.backup_shuttle
|
|
|
|
/datum/controller/subsystem/shuttle/proc/cancelEvac(mob/user)
|
|
if(canRecall())
|
|
emergency.cancel(get_area(user))
|
|
log_game("[key_name(user)] has recalled the shuttle.")
|
|
message_admins("[ADMIN_LOOKUPFLW(user)] has recalled the shuttle.")
|
|
deadchat_broadcast(" has recalled the shuttle from <span class='name'>[get_area_name(user, TRUE)]</span>.", "<span class='name'>[user.real_name]</span>", user)
|
|
return 1
|
|
|
|
/datum/controller/subsystem/shuttle/proc/canRecall()
|
|
if(!emergency || emergency.mode != SHUTTLE_CALL || emergencyNoRecall || SSticker.mode.name == "meteor")
|
|
return
|
|
var/security_num = seclevel2num(get_security_level())
|
|
switch(security_num)
|
|
if(SEC_LEVEL_GREEN)
|
|
if(emergency.timeLeft(1) < emergencyCallTime)
|
|
return
|
|
if(SEC_LEVEL_BLUE)
|
|
if(emergency.timeLeft(1) < emergencyCallTime * 0.5)
|
|
return
|
|
else
|
|
if(emergency.timeLeft(1) < emergencyCallTime * 0.25)
|
|
return
|
|
return 1
|
|
|
|
/datum/controller/subsystem/shuttle/proc/autoEvac()
|
|
if (!SSticker.IsRoundInProgress())
|
|
return
|
|
|
|
var/callShuttle = 1
|
|
|
|
for(var/thing in GLOB.shuttle_caller_list)
|
|
if(isAI(thing))
|
|
var/mob/living/silicon/ai/AI = thing
|
|
if(AI.deployed_shell && !AI.deployed_shell.client)
|
|
continue
|
|
if(AI.stat || !AI.client)
|
|
continue
|
|
else if(istype(thing, /obj/machinery/computer/communications))
|
|
var/obj/machinery/computer/communications/C = thing
|
|
if(C.stat & BROKEN)
|
|
continue
|
|
|
|
var/turf/T = get_turf(thing)
|
|
if(T && is_station_level(T.z))
|
|
callShuttle = 0
|
|
break
|
|
|
|
if(callShuttle)
|
|
if(EMERGENCY_IDLE_OR_RECALLED)
|
|
emergency.request(null, set_coefficient = 2.5)
|
|
log_game("There is no means of calling the shuttle anymore. Shuttle automatically called.")
|
|
message_admins("All the communications consoles were destroyed and all AIs are inactive. Shuttle called.")
|
|
|
|
/datum/controller/subsystem/shuttle/proc/registerHostileEnvironment(datum/bad)
|
|
hostileEnvironments[bad] = TRUE
|
|
checkHostileEnvironment()
|
|
|
|
/datum/controller/subsystem/shuttle/proc/clearHostileEnvironment(datum/bad)
|
|
hostileEnvironments -= bad
|
|
checkHostileEnvironment()
|
|
|
|
|
|
/datum/controller/subsystem/shuttle/proc/registerTradeBlockade(datum/bad)
|
|
tradeBlockade[bad] = TRUE
|
|
checkTradeBlockade()
|
|
|
|
/datum/controller/subsystem/shuttle/proc/clearTradeBlockade(datum/bad)
|
|
tradeBlockade -= bad
|
|
checkTradeBlockade()
|
|
|
|
|
|
/datum/controller/subsystem/shuttle/proc/checkTradeBlockade()
|
|
for(var/datum/d in tradeBlockade)
|
|
if(!istype(d) || QDELETED(d))
|
|
tradeBlockade -= d
|
|
supplyBlocked = tradeBlockade.len
|
|
|
|
if(supplyBlocked && (supply.mode == SHUTTLE_IGNITING))
|
|
supply.mode = SHUTTLE_STRANDED
|
|
supply.timer = null
|
|
//Make all cargo consoles speak up
|
|
if(!supplyBlocked && (supply.mode == SHUTTLE_STRANDED))
|
|
supply.mode = SHUTTLE_DOCKED
|
|
//Make all cargo consoles speak up
|
|
|
|
/datum/controller/subsystem/shuttle/proc/checkHostileEnvironment()
|
|
for(var/datum/d in hostileEnvironments)
|
|
if(!istype(d) || QDELETED(d))
|
|
hostileEnvironments -= d
|
|
emergencyNoEscape = hostileEnvironments.len
|
|
|
|
if(emergencyNoEscape && (emergency.mode == SHUTTLE_IGNITING))
|
|
emergency.mode = SHUTTLE_STRANDED
|
|
emergency.timer = null
|
|
emergency.sound_played = FALSE
|
|
priority_announce("Hostile environment detected. \
|
|
Departure has been postponed indefinitely pending \
|
|
conflict resolution.", null, 'sound/misc/notice1.ogg', "Priority")
|
|
if(!emergencyNoEscape && (emergency.mode == SHUTTLE_STRANDED))
|
|
emergency.mode = SHUTTLE_DOCKED
|
|
emergency.setTimer(emergencyDockTime)
|
|
priority_announce("Hostile environment resolved. \
|
|
You have 3 minutes to board the Emergency Shuttle.",
|
|
null, 'sound/ai/shuttledock.ogg', "Priority")
|
|
|
|
//try to move/request to dockHome if possible, otherwise dockAway. Mainly used for admin buttons
|
|
/datum/controller/subsystem/shuttle/proc/toggleShuttle(shuttleId, dockHome, dockAway, timed)
|
|
var/obj/docking_port/mobile/M = getShuttle(shuttleId)
|
|
if(!M)
|
|
return 1
|
|
var/obj/docking_port/stationary/dockedAt = M.get_docked()
|
|
var/destination = dockHome
|
|
if(dockedAt && dockedAt.id == dockHome)
|
|
destination = dockAway
|
|
if(timed)
|
|
if(M.request(getDock(destination)))
|
|
return 2
|
|
else
|
|
if(M.initiate_docking(getDock(destination)) != DOCKING_SUCCESS)
|
|
return 2
|
|
return 0 //dock successful
|
|
|
|
|
|
/datum/controller/subsystem/shuttle/proc/moveShuttle(shuttleId, dockId, timed)
|
|
var/obj/docking_port/mobile/M = getShuttle(shuttleId)
|
|
var/obj/docking_port/stationary/D = getDock(dockId)
|
|
|
|
if(!M)
|
|
return 1
|
|
if(timed)
|
|
if(M.request(D))
|
|
return 2
|
|
else
|
|
if(M.initiate_docking(D) != DOCKING_SUCCESS)
|
|
return 2
|
|
return 0 //dock successful
|
|
|
|
/datum/controller/subsystem/shuttle/proc/request_transit_dock(obj/docking_port/mobile/M)
|
|
if(!istype(M))
|
|
CRASH("[M] is not a mobile docking port")
|
|
|
|
if(M.assigned_transit)
|
|
return
|
|
else
|
|
if(!(M in transit_requesters))
|
|
transit_requesters += M
|
|
|
|
/datum/controller/subsystem/shuttle/proc/generate_transit_dock(obj/docking_port/mobile/M)
|
|
// First, determine the size of the needed zone
|
|
// Because of shuttle rotation, the "width" of the shuttle is not
|
|
// always x.
|
|
var/travel_dir = M.preferred_direction
|
|
// Remember, the direction is the direction we appear to be
|
|
// coming from
|
|
var/dock_angle = dir2angle(M.preferred_direction) + dir2angle(M.port_direction) + 180
|
|
var/dock_dir = angle2dir(dock_angle)
|
|
|
|
var/transit_width = SHUTTLE_TRANSIT_BORDER * 2
|
|
var/transit_height = SHUTTLE_TRANSIT_BORDER * 2
|
|
|
|
// Shuttles travelling on their side have their dimensions swapped
|
|
// from our perspective
|
|
switch(dock_dir)
|
|
if(NORTH, SOUTH)
|
|
transit_width += M.width
|
|
transit_height += M.height
|
|
if(EAST, WEST)
|
|
transit_width += M.height
|
|
transit_height += M.width
|
|
|
|
/*
|
|
to_chat(world, "The attempted transit dock will be [transit_width] width, and \)
|
|
[transit_height] in height. The travel dir is [travel_dir]."
|
|
*/
|
|
|
|
var/transit_path = /turf/open/space/transit
|
|
switch(travel_dir)
|
|
if(NORTH)
|
|
transit_path = /turf/open/space/transit/north
|
|
if(SOUTH)
|
|
transit_path = /turf/open/space/transit/south
|
|
if(EAST)
|
|
transit_path = /turf/open/space/transit/east
|
|
if(WEST)
|
|
transit_path = /turf/open/space/transit/west
|
|
|
|
var/datum/turf_reservation/proposal = SSmapping.RequestBlockReservation(transit_width, transit_height, null, /datum/turf_reservation/transit, transit_path)
|
|
|
|
if(!istype(proposal))
|
|
return FALSE
|
|
|
|
var/turf/bottomleft = locate(proposal.bottom_left_coords[1], proposal.bottom_left_coords[2], proposal.bottom_left_coords[3])
|
|
// Then create a transit docking port in the middle
|
|
var/coords = M.return_coords(0, 0, dock_dir)
|
|
/* 0------2
|
|
| |
|
|
| |
|
|
| x |
|
|
3------1
|
|
*/
|
|
|
|
var/x0 = coords[1]
|
|
var/y0 = coords[2]
|
|
var/x1 = coords[3]
|
|
var/y1 = coords[4]
|
|
// Then we want the point closest to -infinity,-infinity
|
|
var/x2 = min(x0, x1)
|
|
var/y2 = min(y0, y1)
|
|
|
|
// Then invert the numbers
|
|
var/transit_x = bottomleft.x + SHUTTLE_TRANSIT_BORDER + abs(x2)
|
|
var/transit_y = bottomleft.y + SHUTTLE_TRANSIT_BORDER + abs(y2)
|
|
|
|
var/turf/midpoint = locate(transit_x, transit_y, bottomleft.z)
|
|
if(!midpoint)
|
|
return FALSE
|
|
var/area/shuttle/transit/A = new()
|
|
A.parallax_movedir = travel_dir
|
|
A.contents = proposal.reserved_turfs
|
|
var/obj/docking_port/stationary/transit/new_transit_dock = new(midpoint)
|
|
new_transit_dock.reserved_area = proposal
|
|
new_transit_dock.name = "Transit for [M.id]/[M.name]"
|
|
new_transit_dock.owner = M
|
|
new_transit_dock.assigned_area = A
|
|
|
|
// Add 180, because ports point inwards, rather than outwards
|
|
new_transit_dock.setDir(angle2dir(dock_angle))
|
|
|
|
M.assigned_transit = new_transit_dock
|
|
return new_transit_dock
|
|
|
|
/datum/controller/subsystem/shuttle/Recover()
|
|
if (istype(SSshuttle.mobile))
|
|
mobile = SSshuttle.mobile
|
|
if (istype(SSshuttle.stationary))
|
|
stationary = SSshuttle.stationary
|
|
if (istype(SSshuttle.transit))
|
|
transit = SSshuttle.transit
|
|
if (istype(SSshuttle.transit_requesters))
|
|
transit_requesters = SSshuttle.transit_requesters
|
|
if (istype(SSshuttle.transit_request_failures))
|
|
transit_request_failures = SSshuttle.transit_request_failures
|
|
|
|
if (istype(SSshuttle.emergency))
|
|
emergency = SSshuttle.emergency
|
|
if (istype(SSshuttle.arrivals))
|
|
arrivals = SSshuttle.arrivals
|
|
if (istype(SSshuttle.backup_shuttle))
|
|
backup_shuttle = SSshuttle.backup_shuttle
|
|
|
|
if (istype(SSshuttle.emergencyLastCallLoc))
|
|
emergencyLastCallLoc = SSshuttle.emergencyLastCallLoc
|
|
|
|
if (istype(SSshuttle.hostileEnvironments))
|
|
hostileEnvironments = SSshuttle.hostileEnvironments
|
|
|
|
if (istype(SSshuttle.supply))
|
|
supply = SSshuttle.supply
|
|
|
|
if (istype(SSshuttle.discoveredPlants))
|
|
discoveredPlants = SSshuttle.discoveredPlants
|
|
|
|
if (istype(SSshuttle.shoppinglist))
|
|
shoppinglist = SSshuttle.shoppinglist
|
|
if (istype(SSshuttle.requestlist))
|
|
requestlist = SSshuttle.requestlist
|
|
if (istype(SSshuttle.orderhistory))
|
|
orderhistory = SSshuttle.orderhistory
|
|
|
|
if (istype(SSshuttle.shuttle_loan))
|
|
shuttle_loan = SSshuttle.shuttle_loan
|
|
|
|
if (istype(SSshuttle.shuttle_purchase_requirements_met))
|
|
shuttle_purchase_requirements_met = SSshuttle.shuttle_purchase_requirements_met
|
|
|
|
var/datum/bank_account/D = SSeconomy.get_dep_account(ACCOUNT_CAR)
|
|
centcom_message = SSshuttle.centcom_message
|
|
ordernum = SSshuttle.ordernum
|
|
points = D.account_balance
|
|
emergencyNoEscape = SSshuttle.emergencyNoEscape
|
|
emergencyCallAmount = SSshuttle.emergencyCallAmount
|
|
shuttle_purchased = SSshuttle.shuttle_purchased
|
|
lockdown = SSshuttle.lockdown
|
|
|
|
selected = SSshuttle.selected
|
|
|
|
existing_shuttle = SSshuttle.existing_shuttle
|
|
|
|
preview_shuttle = SSshuttle.preview_shuttle
|
|
preview_template = SSshuttle.preview_template
|
|
|
|
preview_reservation = SSshuttle.preview_reservation
|
|
|
|
/datum/controller/subsystem/shuttle/proc/is_in_shuttle_bounds(atom/A)
|
|
var/area/current = get_area(A)
|
|
if(istype(current, /area/shuttle) && !istype(current, /area/shuttle/transit))
|
|
return TRUE
|
|
for(var/obj/docking_port/mobile/M in mobile)
|
|
if(M.is_in_shuttle_bounds(A))
|
|
return TRUE
|
|
|
|
/datum/controller/subsystem/shuttle/proc/get_containing_shuttle(atom/A)
|
|
var/list/mobile_cache = mobile
|
|
for(var/i in 1 to mobile_cache.len)
|
|
var/obj/docking_port/port = mobile_cache[i]
|
|
if(port.is_in_shuttle_bounds(A))
|
|
return port
|
|
|
|
/datum/controller/subsystem/shuttle/proc/get_containing_dock(atom/A)
|
|
. = list()
|
|
var/list/stationary_cache = stationary
|
|
for(var/i in 1 to stationary_cache.len)
|
|
var/obj/docking_port/port = stationary_cache[i]
|
|
if(port.is_in_shuttle_bounds(A))
|
|
. += port
|
|
|
|
/datum/controller/subsystem/shuttle/proc/get_dock_overlap(x0, y0, x1, y1, z)
|
|
. = list()
|
|
var/list/stationary_cache = stationary
|
|
for(var/i in 1 to stationary_cache.len)
|
|
var/obj/docking_port/port = stationary_cache[i]
|
|
if(!port || port.z != z)
|
|
continue
|
|
var/list/bounds = port.return_coords()
|
|
var/list/overlap = get_overlap(x0, y0, x1, y1, bounds[1], bounds[2], bounds[3], bounds[4])
|
|
var/list/xs = overlap[1]
|
|
var/list/ys = overlap[2]
|
|
if(xs.len && ys.len)
|
|
.[port] = overlap
|
|
|
|
/datum/controller/subsystem/shuttle/proc/update_hidden_docking_ports(list/remove_turfs, list/add_turfs)
|
|
var/list/remove_images = list()
|
|
var/list/add_images = list()
|
|
|
|
if(remove_turfs)
|
|
for(var/T in remove_turfs)
|
|
var/list/L = hidden_shuttle_turfs[T]
|
|
if(L)
|
|
remove_images += L[1]
|
|
hidden_shuttle_turfs -= remove_turfs
|
|
|
|
if(add_turfs)
|
|
for(var/V in add_turfs)
|
|
var/turf/T = V
|
|
var/image/I
|
|
if(remove_images.len)
|
|
//we can just reuse any images we are about to delete instead of making new ones
|
|
I = remove_images[1]
|
|
remove_images.Cut(1, 2)
|
|
I.loc = T
|
|
else
|
|
I = image(loc = T)
|
|
add_images += I
|
|
I.appearance = T.appearance
|
|
I.override = TRUE
|
|
hidden_shuttle_turfs[T] = list(I, T.type)
|
|
|
|
hidden_shuttle_turf_images -= remove_images
|
|
hidden_shuttle_turf_images += add_images
|
|
|
|
for(var/V in GLOB.navigation_computers)
|
|
var/obj/machinery/computer/camera_advanced/shuttle_docker/C = V
|
|
C.update_hidden_docking_ports(remove_images, add_images)
|
|
|
|
QDEL_LIST(remove_images)
|
|
|
|
|
|
/datum/controller/subsystem/shuttle/proc/action_load(datum/map_template/shuttle/loading_template, obj/docking_port/stationary/destination_port)
|
|
// Check for an existing preview
|
|
if(preview_shuttle && (loading_template != preview_template))
|
|
preview_shuttle.jumpToNullSpace()
|
|
preview_shuttle = null
|
|
preview_template = null
|
|
QDEL_NULL(preview_reservation)
|
|
|
|
if(!preview_shuttle)
|
|
if(load_template(loading_template))
|
|
preview_shuttle.linkup(loading_template, destination_port)
|
|
preview_template = loading_template
|
|
|
|
// get the existing shuttle information, if any
|
|
var/timer = 0
|
|
var/mode = SHUTTLE_IDLE
|
|
var/obj/docking_port/stationary/D
|
|
|
|
if(istype(destination_port))
|
|
D = destination_port
|
|
else if(existing_shuttle)
|
|
timer = existing_shuttle.timer
|
|
mode = existing_shuttle.mode
|
|
D = existing_shuttle.get_docked()
|
|
|
|
if(!D)
|
|
D = generate_transit_dock(preview_shuttle)
|
|
|
|
if(!D)
|
|
CRASH("No dock found for preview shuttle ([preview_template.name]), aborting.")
|
|
|
|
var/result = preview_shuttle.canDock(D)
|
|
// truthy value means that it cannot dock for some reason
|
|
// but we can ignore the someone else docked error because we'll
|
|
// be moving into their place shortly
|
|
if((result != SHUTTLE_CAN_DOCK) && (result != SHUTTLE_SOMEONE_ELSE_DOCKED))
|
|
WARNING("Template shuttle [preview_shuttle] cannot dock at [D] ([result]).")
|
|
return
|
|
|
|
if(existing_shuttle)
|
|
existing_shuttle.jumpToNullSpace()
|
|
|
|
var/list/force_memory = preview_shuttle.movement_force
|
|
preview_shuttle.movement_force = list("KNOCKDOWN" = 0, "THROW" = 0)
|
|
preview_shuttle.initiate_docking(D)
|
|
preview_shuttle.movement_force = force_memory
|
|
|
|
. = preview_shuttle
|
|
|
|
// Shuttle state involves a mode and a timer based on world.time, so
|
|
// plugging the existing shuttles old values in works fine.
|
|
preview_shuttle.timer = timer
|
|
preview_shuttle.mode = mode
|
|
|
|
preview_shuttle.register()
|
|
|
|
// TODO indicate to the user that success happened, rather than just
|
|
// blanking the modification tab
|
|
preview_shuttle = null
|
|
preview_template = null
|
|
existing_shuttle = null
|
|
selected = null
|
|
QDEL_NULL(preview_reservation)
|
|
|
|
/datum/controller/subsystem/shuttle/proc/load_template(datum/map_template/shuttle/S)
|
|
. = FALSE
|
|
// load shuttle template, centred at shuttle import landmark,
|
|
preview_reservation = SSmapping.RequestBlockReservation(S.width, S.height, SSmapping.transit.z_value, /datum/turf_reservation/transit)
|
|
if(!preview_reservation)
|
|
CRASH("failed to reserve an area for shuttle template loading")
|
|
var/turf/BL = TURF_FROM_COORDS_LIST(preview_reservation.bottom_left_coords)
|
|
S.load(BL, centered = FALSE, register = FALSE)
|
|
|
|
var/affected = S.get_affected_turfs(BL, centered=FALSE)
|
|
|
|
var/found = 0
|
|
// Search the turfs for docking ports
|
|
// - We need to find the mobile docking port because that is the heart of
|
|
// the shuttle.
|
|
// - We need to check that no additional ports have slipped in from the
|
|
// template, because that causes unintended behaviour.
|
|
for(var/T in affected)
|
|
for(var/obj/docking_port/P in T)
|
|
if(istype(P, /obj/docking_port/mobile))
|
|
found++
|
|
if(found > 1)
|
|
qdel(P, force=TRUE)
|
|
log_world("Map warning: Shuttle Template [S.mappath] has multiple mobile docking ports.")
|
|
else
|
|
preview_shuttle = P
|
|
if(istype(P, /obj/docking_port/stationary))
|
|
log_world("Map warning: Shuttle Template [S.mappath] has a stationary docking port.")
|
|
if(!found)
|
|
var/msg = "load_template(): Shuttle Template [S.mappath] has no mobile docking port. Aborting import."
|
|
for(var/T in affected)
|
|
var/turf/T0 = T
|
|
T0.empty()
|
|
|
|
message_admins(msg)
|
|
WARNING(msg)
|
|
return
|
|
//Everything fine
|
|
S.post_load(preview_shuttle)
|
|
return TRUE
|
|
|
|
/datum/controller/subsystem/shuttle/proc/unload_preview()
|
|
if(preview_shuttle)
|
|
preview_shuttle.jumpToNullSpace()
|
|
preview_shuttle = null
|
|
|
|
|
|
/datum/controller/subsystem/shuttle/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.admin_state)
|
|
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
|
if(!ui)
|
|
ui = new(user, src, ui_key, "shuttle_manipulator", name, 800, 600, master_ui, state)
|
|
ui.open()
|
|
|
|
/proc/shuttlemode2str(mode)
|
|
switch(mode)
|
|
if(SHUTTLE_IDLE)
|
|
. = "idle"
|
|
if(SHUTTLE_IGNITING)
|
|
. = "engines charging"
|
|
if(SHUTTLE_RECALL)
|
|
. = "recalled"
|
|
if(SHUTTLE_CALL)
|
|
. = "called"
|
|
if(SHUTTLE_DOCKED)
|
|
. = "docked"
|
|
if(SHUTTLE_STRANDED)
|
|
. = "stranded"
|
|
if(SHUTTLE_ESCAPE)
|
|
. = "escape"
|
|
if(SHUTTLE_ENDGAME)
|
|
. = "endgame"
|
|
if(!.)
|
|
CRASH("shuttlemode2str(): invalid mode [mode]")
|
|
|
|
|
|
/datum/controller/subsystem/shuttle/ui_data(mob/user)
|
|
var/list/data = list()
|
|
data["tabs"] = list("Status", "Templates", "Modification")
|
|
|
|
// Templates panel
|
|
data["templates"] = list()
|
|
var/list/templates = data["templates"]
|
|
data["templates_tabs"] = list()
|
|
data["selected"] = list()
|
|
|
|
for(var/shuttle_id in SSmapping.shuttle_templates)
|
|
var/datum/map_template/shuttle/S = SSmapping.shuttle_templates[shuttle_id]
|
|
|
|
if(!templates[S.port_id])
|
|
data["templates_tabs"] += S.port_id
|
|
templates[S.port_id] = list(
|
|
"port_id" = S.port_id,
|
|
"templates" = list())
|
|
|
|
var/list/L = list()
|
|
L["name"] = S.name
|
|
L["shuttle_id"] = S.shuttle_id
|
|
L["port_id"] = S.port_id
|
|
L["description"] = S.description
|
|
L["admin_notes"] = S.admin_notes
|
|
|
|
if(selected == S)
|
|
data["selected"] = L
|
|
|
|
templates[S.port_id]["templates"] += list(L)
|
|
|
|
data["templates_tabs"] = sortList(data["templates_tabs"])
|
|
|
|
data["existing_shuttle"] = null
|
|
|
|
// Status panel
|
|
data["shuttles"] = list()
|
|
for(var/i in mobile)
|
|
var/obj/docking_port/mobile/M = i
|
|
var/timeleft = M.timeLeft(1)
|
|
var/list/L = list()
|
|
L["name"] = M.name
|
|
L["id"] = M.id
|
|
L["timer"] = M.timer
|
|
L["timeleft"] = M.getTimerStr()
|
|
if (timeleft > 1 HOURS)
|
|
L["timeleft"] = "Infinity"
|
|
L["can_fast_travel"] = M.timer && timeleft >= 50
|
|
L["can_fly"] = TRUE
|
|
if(istype(M, /obj/docking_port/mobile/emergency))
|
|
L["can_fly"] = FALSE
|
|
else if(!M.destination)
|
|
L["can_fast_travel"] = FALSE
|
|
if (M.mode != SHUTTLE_IDLE)
|
|
L["mode"] = capitalize(shuttlemode2str(M.mode))
|
|
L["status"] = M.getDbgStatusText()
|
|
if(M == existing_shuttle)
|
|
data["existing_shuttle"] = L
|
|
|
|
data["shuttles"] += list(L)
|
|
|
|
return data
|
|
|
|
/datum/controller/subsystem/shuttle/ui_act(action, params)
|
|
if(..())
|
|
return
|
|
|
|
var/mob/user = usr
|
|
|
|
// Preload some common parameters
|
|
var/shuttle_id = params["shuttle_id"]
|
|
var/datum/map_template/shuttle/S = SSmapping.shuttle_templates[shuttle_id]
|
|
|
|
switch(action)
|
|
if("select_template")
|
|
if(S)
|
|
existing_shuttle = getShuttle(S.port_id)
|
|
selected = S
|
|
. = TRUE
|
|
if("jump_to")
|
|
if(params["type"] == "mobile")
|
|
for(var/i in mobile)
|
|
var/obj/docking_port/mobile/M = i
|
|
if(M.id == params["id"])
|
|
user.forceMove(get_turf(M))
|
|
. = TRUE
|
|
break
|
|
|
|
if("fly")
|
|
for(var/i in mobile)
|
|
var/obj/docking_port/mobile/M = i
|
|
if(M.id == params["id"])
|
|
. = TRUE
|
|
M.admin_fly_shuttle(user)
|
|
break
|
|
|
|
if("fast_travel")
|
|
for(var/i in mobile)
|
|
var/obj/docking_port/mobile/M = i
|
|
if(M.id == params["id"] && M.timer && M.timeLeft(1) >= 50)
|
|
M.setTimer(50)
|
|
. = TRUE
|
|
message_admins("[key_name_admin(usr)] fast travelled [M]")
|
|
log_admin("[key_name(usr)] fast travelled [M]")
|
|
SSblackbox.record_feedback("text", "shuttle_manipulator", 1, "[M.name]")
|
|
break
|
|
|
|
if("preview")
|
|
if(S)
|
|
. = TRUE
|
|
unload_preview()
|
|
load_template(S)
|
|
if(preview_shuttle)
|
|
preview_template = S
|
|
user.forceMove(get_turf(preview_shuttle))
|
|
if("load")
|
|
if(existing_shuttle == backup_shuttle)
|
|
// TODO make the load button disabled
|
|
WARNING("The shuttle that the selected shuttle will replace \
|
|
is the backup shuttle. Backup shuttle is required to be \
|
|
intact for round sanity.")
|
|
else if(S)
|
|
. = TRUE
|
|
// If successful, returns the mobile docking port
|
|
var/obj/docking_port/mobile/mdp = action_load(S)
|
|
if(mdp)
|
|
user.forceMove(get_turf(mdp))
|
|
message_admins("[key_name_admin(usr)] loaded [mdp] with the shuttle manipulator.")
|
|
log_admin("[key_name(usr)] loaded [mdp] with the shuttle manipulator.</span>")
|
|
SSblackbox.record_feedback("text", "shuttle_manipulator", 1, "[mdp.name]")
|