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About The Pull Request Drone shells have been refactored to use mob spawners, and now show up in the ghost spawner menu. Seasonal hats were sacrificed in the process. The spawners are also anchored to prevent players moving them off the derelict. The derelict drone flavor text and laws have been relaxed slightly, and made more clear as to whats allowed for derelict drones in particular. Effectively: drones are not allowed to leave KS13, the no interaction restriction has been limited to sentient beings, and interaction is now allowed while on KS13. Going to the main station for any reason is explicitly disallowed. image The derelict itself has gotten a slight overhaul to make fixing it slightly more feasible. There is a vault you can get into after setting up power which contains materials to help fix KS13. The amount of air mix has been greatly increased. Why It's Good For The Game The derelict has great potential for allowing players to learn about construction, as well as taking up the challenge of properly fixing the station. These changes makes that more realistically achievable without relying on random asteroid spawns close by that you werent really supposed to go harvest from. Fixes #30379 Changelog cl Skoglol & Naloac tweak: Make Kosmicheskaya Stantsiya 13 great again! No I mean it, go do it. The derelict has gotten a slight overhaul, and it is now more feasible. tweak: Derelict drones has had their laws laxed slightly while on the derelict. It should now be harder to be forced into breaking them. refactor: Drone shells are now mob spawners and show up in the ghost spawner window. /cl