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* Refactors atom/Initialize Captialized for compiling correctness and to be more inline with Destroy Will now be called from atom/New if the world initialization loop in SSobj has already run. Should always call the base. Now comes with the `roundstart` parameter indicating whether or not it was called by SSobj or atom/New Other fixes/tweaks: - Renamed a proc called Initialize in abduction consoles to Setup - Removed /obj/item/device/radio/headset/headset_sec/department: Broken and referenced literally nowhere in the code - Removed a spawn from the Initialize of turbine_computer which made literally zero sense - Generalized the proc which fixes RND servers with no id set Reasoning: It's better to check roundstart per function than to have to duplicate code in New and Initialize. Think of it as a safer New for atoms. If we move enough stuff to it, initial map load performance will increase due to less New calls * Fixed a thing * Actually, fuck the police * >Expecting a merge without errors * >Not calling ..() in New * Sanic * Fix the headset bug * Makes sure the map loaders dew it right * Fixes ruins being initialized twice * Rename roundstart -> mapload * Revert "Rename roundstart -> mapload" This reverts commit 667c327fd2ccfa3ce4f4db52eac03f9e8b0f6812. * Remove unrelated change * A more direct solution to map loads * And now we shouldnt need this warning * Add the new var to SSobj recovery * Revert "Revert "Rename roundstart -> mapload"" This reverts commit dee07dbd5e4696554ac43aae5b91cce743b9b9e0. * Line endings
66 lines
1.7 KiB
Plaintext
66 lines
1.7 KiB
Plaintext
/obj/item/radio/integrated
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name = "\improper PDA radio module"
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desc = "An electronic radio system of nanotrasen origin."
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icon = 'icons/obj/module.dmi'
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icon_state = "power_mod"
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var/obj/item/device/pda/hostpda = null
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var/on = 0 //Are we currently active??
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var/menu_message = ""
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/obj/item/radio/integrated/New()
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..()
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if (istype(loc.loc, /obj/item/device/pda))
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hostpda = loc.loc
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/obj/item/radio/integrated/Destroy()
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hostpda = null
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return ..()
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/*
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* Radio Cartridge, essentially a signaler.
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*/
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/obj/item/radio/integrated/signal
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var/frequency = 1457
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var/code = 30
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var/last_transmission
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var/datum/radio_frequency/radio_connection
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/obj/item/radio/integrated/signal/Destroy()
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if(SSradio)
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SSradio.remove_object(src, frequency)
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radio_connection = null
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return ..()
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/obj/item/radio/integrated/signal/Initialize()
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..()
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if (src.frequency < 1200 || src.frequency > 1600)
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src.frequency = sanitize_frequency(src.frequency)
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set_frequency(frequency)
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/obj/item/radio/integrated/signal/proc/set_frequency(new_frequency)
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SSradio.remove_object(src, frequency)
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frequency = new_frequency
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radio_connection = SSradio.add_object(src, frequency)
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/obj/item/radio/integrated/signal/proc/send_signal(message="ACTIVATE")
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if(last_transmission && world.time < (last_transmission + 5))
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return
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last_transmission = world.time
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var/time = time2text(world.realtime,"hh:mm:ss")
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var/turf/T = get_turf(src)
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lastsignalers.Add("[time] <B>:</B> [usr.key] used [src] @ location ([T.x],[T.y],[T.z]) <B>:</B> [format_frequency(frequency)]/[code]")
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var/datum/signal/signal = new
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signal.source = src
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signal.encryption = code
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signal.data["message"] = message
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radio_connection.post_signal(src, signal)
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return |