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Fixes gib animation never appearing for carbons. gib() now has a "no_organs" argument to not spill organs on gib(). gib() also no longer waits for the gib animation to finish before actually qdeling the mob (which was causing the possibility of multi-gibbing animation during cult sacrifice. Gibself no longer spill organs. Simple_animal no longer show "X stops moving" when gibbed.
6 lines
111 B
Plaintext
6 lines
111 B
Plaintext
/mob/dead/dust() //ghosts can't be vaporised.
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return
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/mob/dead/gib() //ghosts can't be gibbed.
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return
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