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Numerous small fixes/changes/balances to devils. Notable changes: It now requires more souls to increase. It is now 3,7,12 souls, up from 3,6,9. Devils now have extra rules, no coercing into signing contracts with violence, and no intentionally physically harming another devil. Burial garment banishment now works on true devils. <--- Unreported issue, can I use that fix for the mergetoken? Renamed all demon files to devil Updated religious supplies to have burial garments. Burial garments re-added to box/meta Increased infernal fireball cooldown Soulsellers can now use a pitchfork without being harmed. Added new book crate, which includes a codex gigas to cargo.
57 lines
1.8 KiB
Plaintext
57 lines
1.8 KiB
Plaintext
//////////////////The Monster
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/mob/living/simple_animal/imp
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name = "imp"
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real_name = "imp"
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desc = "A large, menacing creature covered in armored black scales."
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speak_emote = list("cackles")
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emote_hear = list("cackles","screeches")
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response_help = "thinks better of touching"
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response_disarm = "flails at"
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response_harm = "punches"
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icon = 'icons/mob/mob.dmi'
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icon_state = "imp"
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icon_living = "imp"
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speed = 1
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a_intent = "harm"
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stop_automated_movement = 1
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status_flags = CANPUSH
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attack_sound = 'sound/magic/demon_attack1.ogg'
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atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
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minbodytemp = 250 //Weak to cold
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maxbodytemp = INFINITY
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faction = list("hell")
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attacktext = "wildly tears into"
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maxHealth = 200
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health = 200
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healable = 0
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environment_smash = 1
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melee_damage_lower = 10
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melee_damage_upper = 15
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see_in_dark = 8
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var/boost = 0
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bloodcrawl = BLOODCRAWL_EAT
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see_invisible = SEE_INVISIBLE_MINIMUM
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var/list/consumed_mobs = list()
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var/playstyle_string = "<B><font size=3 color='red'>You are an imp,</font> a mischevious creature from hell. You are the lowest rank on the hellish totem pole \
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Though you are not obligated to help, perhaps by aiding a higher ranking devil, you might just get a promotion. However, you are incapable \
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of intentionally harming a fellow devil.</B>"
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/mob/living/simple_animal/imp/New()
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..()
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boost = world.time + 30
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/mob/living/simple_animal/imp/Life()
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..()
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if(boost<world.time)
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speed = 1
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else
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speed = 0
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/mob/living/simple_animal/imp/death()
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..(1)
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playsound(get_turf(src),'sound/magic/demon_dies.ogg', 200, 1)
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visible_message("<span class='danger'>[src] screams in agony as it sublimates into a sulfurous smoke.</span>")
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ghostize()
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qdel(src)
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