mirror of
https://github.com/Bubberstation/Bubberstation.git
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Blood drips icons are now in blood.dmi instead of drip.dmi (which only had the 5 drip sprites). Moved projectiles, guns, casings and ammo boxes to be in the right files. Please don't put your gun with its projectile, ammo casing and ammo box all the same file. I split growing.dmi into 5 smaller files so we don't get close to the 512 icon limit again. Each seed has a var to indicate which icon file to use when planted. Fixes code for heavy pulse laser projectile to be less awful.
97 lines
2.5 KiB
Plaintext
97 lines
2.5 KiB
Plaintext
// Weeds
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/obj/item/seeds/weeds
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name = "pack of weed seeds"
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desc = "Yo mang, want some weeds?"
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icon_state = "seed"
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species = "weeds"
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plantname = "Starthistle"
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lifespan = 100
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endurance = 50 // damm pesky weeds
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maturation = 5
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production = 1
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yield = -1
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potency = -1
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oneharvest = 1
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growthstages = 4
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plant_type = PLANT_WEED
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// Cabbage
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/obj/item/seeds/cabbage
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name = "pack of cabbage seeds"
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desc = "These seeds grow into cabbages."
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icon_state = "seed-cabbage"
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species = "cabbage"
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plantname = "Cabbages"
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product = /obj/item/weapon/reagent_containers/food/snacks/grown/cabbage
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lifespan = 50
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endurance = 25
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maturation = 3
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production = 5
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yield = 4
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growthstages = 1
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growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi'
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mutatelist = list(/obj/item/seeds/replicapod)
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reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
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/obj/item/weapon/reagent_containers/food/snacks/grown/cabbage
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seed = /obj/item/seeds/cabbage
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name = "cabbage"
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desc = "Ewwwwwwwwww. Cabbage."
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icon_state = "cabbage"
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filling_color = "#90EE90"
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bitesize_mod = 2
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// Sugarcane
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/obj/item/seeds/sugarcane
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name = "pack of sugarcane seeds"
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desc = "These seeds grow into sugarcane."
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icon_state = "seed-sugarcane"
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species = "sugarcane"
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plantname = "Sugarcane"
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product = /obj/item/weapon/reagent_containers/food/snacks/grown/sugarcane
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lifespan = 60
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endurance = 50
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maturation = 3
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yield = 4
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growthstages = 3
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reagents_add = list("sugar" = 0.25)
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/obj/item/weapon/reagent_containers/food/snacks/grown/sugarcane
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seed = /obj/item/seeds/sugarcane
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name = "sugarcane"
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desc = "Sickly sweet."
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icon_state = "sugarcane"
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filling_color = "#FFD700"
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bitesize_mod = 2
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// Gatfruit
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/obj/item/seeds/gatfruit
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name = "pack of gatfruit seeds"
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desc = "These seeds grow into .357 revolvers."
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icon_state = "seed-gatfruit"
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species = "gatfruit"
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plantname = "gatfruit"
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product = /obj/item/weapon/reagent_containers/food/snacks/grown/shell/gatfruit
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lifespan = 20
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endurance = 20
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maturation = 40
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production = 10
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yield = 2
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potency = 60
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growthstages = 2
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rarity = 60 // Obtainable only with xenobio+superluck.
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growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
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reagents_add = list("sulfur" = 0.1, "carbon" = 0.1, "nitrogen" = 0.07, "potassium" = 0.05)
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/obj/item/weapon/reagent_containers/food/snacks/grown/shell/gatfruit
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seed = /obj/item/seeds/gatfruit
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name = "gatfruit"
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desc = "It smells like burning."
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icon_state = "gatfruit"
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origin_tech = "combat=6"
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trash = /obj/item/weapon/gun/projectile/revolver
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bitesize_mod = 2
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