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711af982e4
Due to how byond maps start at 1,1 and not 0,0 when loading a map that is the same size as the world the map will start loading at 0,0 in the world which is outside the map. load_map defaults the x and y offsets to 1 for a reason! Though you can load a map that is larger (257 x 257) than the world as a band aid for issue.