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## About The Pull Request Improves how the loadout menu looks by switching it to the new ImageButton component, converting recolorable/reskinnable to use icons with tooltips, and allowing items within a category to be grouped up together (only used by pocket items as of now) <details> <summary>How it looks:</summary>   </details> Monocles have been made prescription, and prescription, contains pens, hair color, and other misc tags have been removed. <details> <summary>Additionally, plushies now have better baked-in sprites for loadouts, with randomized lizard plushie receiving a coat of rainbow paint in place of the removed tooltip.</summary>  </details> ## Why It's Good For The Game Blue button make it hard to figure out details on certain items, and tiny grey text is borderline unreadable. Also our pocket items category is horribly bloated. ## Changelog 🆑 qol: Redesigned the loadout UI balance: Monocles now work as prescription glasses image: Loadout plushies no longer use mapper previews for their images /🆑