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Bubberstation/code/modules/mining
GPeckman 5d3fe6e0cb Moves Flightpotion wings from species datum to chest bodypart, other flightpotion tweaks (#79360)
## About The Pull Request

Flightpotion wings have for a long time been on the species datum,
rather than being tied to a specific bodypart. This means that, for
example, a lizard who had all of their bodyparts turned human due to a
freak bioscrambler accident would still get lizard flightpotion wings,
not the human ones. Now its based solely on what chest bodypart you
have. A human chest means angel wings, a lizard chest means dragon
wings, a skeletal chest means skeletal wings, etcetera.

All flightpotion wings can now be ground up to get the flightpotion
back. If a lizard (or rather, someone with a lizard chest) mugs a human
and surgically steals their angel wings, then the lizard can now
actually get cool dragon wings instead of being stuck with lame angel
wings.

## Why It's Good For The Game

Moving species-level behavior to bodypart/organ level has been a general
design goal for some time now, and it just makes sense to tie the
flightpotion to the chest.

Being able to grind wings up to get the flight potion back is nice for
allowing people to get different wing variants and can lead to
interesting IC interactions in much the same way that lizard wine can.

## Changelog
🆑
refactor: The wings you get from a flight potion (if any) are now
determined by your chest bodypart, not your species.
qol: Functional wings can now be ground up to get the flight potion
back, if you want to get a different wing variant.
/🆑
2023-10-31 19:16:53 +00:00
..
2023-10-20 07:44:27 +02:00
2023-07-02 20:25:48 +02:00
2023-09-04 21:37:16 -06:00