Logo
Explore Help
Sign In
cyberpresidentvanellope/Bubberstation
1
0
Fork 0
You've already forked Bubberstation
mirror of https://github.com/Bubberstation/Bubberstation.git synced 2026-01-14 10:53:42 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
73005ca98253fffca2877dc04a7e291d8099dc59
Bubberstation/code/game/objects
History
Giacom c8120da49c Merge pull request #2283 from YotaXP/list2text-refactor
Optimized and refactored list2text, text2list, and replacetext.
2014-01-11 10:11:13 -08:00
..
effects
Disabled the game using set background by making all instances of it use a define, which can be changed in code/_compile_options.dm
2014-01-10 18:32:28 +00:00
items
Merge pull request #2283 from YotaXP/list2text-refactor
2014-01-11 10:11:13 -08:00
structures
Merge pull request #2283 from YotaXP/list2text-refactor
2014-01-11 10:11:13 -08:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-03-13 00:08:20 -03:00
explosion_recursive.dm
Explosion Optimizations
2014-01-04 19:29:17 -05:00
explosion.dm
small fixes
2014-01-04 20:03:22 -05:00
items.dm
Partial commit for the cyborg UI upgrade, which gets rid of the pop-up window for module selection, instead displaying the available modules in storage-item like fashion.
2014-01-06 12:17:07 +01:00
objs.dm
Moved Login/Logout to their defined files
2014-01-06 21:25:10 -05:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
Another whack at the defines folder:
2013-01-01 01:25:02 +00:00
Powered by Gitea Version: 1.25.2 Page: 872ms Template: 24ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API