Files
Bubberstation/code/game/objects/structures
Sealed101 73fa2dd425 Fixes edge case of animated petrified statues nullspacing the mob if expired during a jaunt (#91662)
## About The Pull Request

also makes the paralyze on a mob exiting the statue work
I guess the most plausible way to get this was by getting a wizard
holopara animate the wizard with a staff after they flesh to stone
themselves then jaunting when their petrifaction timer is about to
expire.
The solution does make the petrifaction drop you out of stuff like
closets or cargo holds of mecha or something, but that doesn't really
seem like a huge problem to me.

## Why It's Good For The Game

Fixes #73062
makes code work lmao

## Changelog

🆑
fix: fixed petrified statues dropping victims into nullspace if they
somehow ended up in a jaunt
fix: mobs exiting petrification actually get paralyzed for 10 seconds
now as intended
/🆑
2025-06-18 15:26:07 +02:00
..
2024-04-16 17:48:03 -06:00
2025-01-28 22:16:16 +01:00