* Basic Shades (#79469)
## About The Pull Request
Makes shades into basic mobs. As they are solely player-controller and
have no AI, this was a very simple conversion.
Things of note:
- I've made shades use the same "theme" system as constructs, to
determine their drops and coloration - as opposed to these things being
manually set by the type of soulstone they're held in.
- I've reorganized files slightly, putting both constructs and shades in
a new "cult" basic mob folder.
That's more or less it. As I said, shades are simple.
## Why It's Good For The Game
Basic-izes another mob and cleans up the code a little. Removes the last
cult-related simplemob, too.
## Changelog
🆑
refactor: Shades now use the basic mob framework. Please report any
bugs.
/🆑
* Basic Shades
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Co-authored-by: lizardqueenlexi <105025397+lizardqueenlexi@users.noreply.github.com>