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* TGUI list conversions + bug fixes * Fixing conflicts * Maintaining a few modular files while we're at it... Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
179 lines
6.1 KiB
Plaintext
179 lines
6.1 KiB
Plaintext
/client/proc/jumptoarea(area/A in GLOB.sortedAreas)
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set name = "Jump to Area"
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set desc = "Area to jump to"
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set category = "Admin.Game"
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if(!src.holder)
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to_chat(src, "Only administrators may use this command.", confidential = TRUE)
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return
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if(!A)
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return
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var/list/turfs = list()
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for(var/turf/T in A)
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if(T.density)
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continue
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turfs.Add(T)
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if(length(turfs))
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var/turf/T = pick(turfs)
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usr.forceMove(T)
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log_admin("[key_name(usr)] jumped to [AREACOORD(T)]")
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message_admins("[key_name_admin(usr)] jumped to [AREACOORD(T)]")
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Area") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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else
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to_chat(src, "Nowhere to jump to!", confidential = TRUE)
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return
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/client/proc/jumptoturf(turf/T in world)
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set name = "Jump to Turf"
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set category = "Admin.Game"
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if(!src.holder)
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to_chat(src, "Only administrators may use this command.", confidential = TRUE)
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return
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log_admin("[key_name(usr)] jumped to [AREACOORD(T)]")
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message_admins("[key_name_admin(usr)] jumped to [AREACOORD(T)]")
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usr.forceMove(T)
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Turf") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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return
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/client/proc/jumptomob(mob/M in GLOB.mob_list)
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set category = "Admin.Game"
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set name = "Jump to Mob"
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if(!src.holder)
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to_chat(src, "Only administrators may use this command.", confidential = TRUE)
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return
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log_admin("[key_name(usr)] jumped to [key_name(M)]")
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message_admins("[key_name_admin(usr)] jumped to [ADMIN_LOOKUPFLW(M)] at [AREACOORD(M)]")
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if(src.mob)
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var/mob/A = src.mob
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var/turf/T = get_turf(M)
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if(T && isturf(T))
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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A.forceMove(M.loc)
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else
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to_chat(A, "This mob is not located in the game world.", confidential = TRUE)
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/client/proc/jumptocoord(tx as num, ty as num, tz as num)
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set category = "Admin.Game"
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set name = "Jump to Coordinate"
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if (!holder)
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to_chat(src, "Only administrators may use this command.", confidential = TRUE)
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return
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if(src.mob)
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var/mob/A = src.mob
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var/turf/T = locate(tx,ty,tz)
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A.forceMove(T)
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Coordiate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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message_admins("[key_name_admin(usr)] jumped to coordinates [tx], [ty], [tz]")
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/client/proc/jumptokey()
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set category = "Admin.Game"
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set name = "Jump to Key"
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if(!src.holder)
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to_chat(src, "Only administrators may use this command.", confidential = TRUE)
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return
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var/list/keys = list()
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for(var/mob/M in GLOB.player_list)
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keys += M.client
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var/client/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in sort_key(keys)
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if(!selection)
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to_chat(src, "No keys found.", confidential = TRUE)
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return
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var/mob/M = selection.mob
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log_admin("[key_name(usr)] jumped to [key_name(M)]")
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message_admins("[key_name_admin(usr)] jumped to [ADMIN_LOOKUPFLW(M)]")
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usr.forceMove(M.loc)
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/Getmob(mob/M in GLOB.mob_list - GLOB.dummy_mob_list)
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set category = "Admin.Game"
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set name = "Get Mob"
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set desc = "Mob to teleport"
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if(!src.holder)
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to_chat(src, "Only administrators may use this command.", confidential = TRUE)
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return
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var/atom/loc = get_turf(usr)
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M.admin_teleport(loc)
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Get Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/// Proc to hook user-enacted teleporting behavior and keep logging of the event.
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/atom/movable/proc/admin_teleport(atom/new_location)
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if(isnull(new_location))
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log_admin("[key_name(usr)] teleported [key_name(src)] to nullspace")
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moveToNullspace()
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else
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log_admin("[key_name(usr)] teleported [key_name(src)] to [AREACOORD(loc)]")
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forceMove(new_location)
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/mob/admin_teleport(atom/new_location)
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var/msg = "[key_name_admin(usr)] teleported [ADMIN_LOOKUPFLW(src)] to [isnull(new_location) ? "nullspace" : ADMIN_VERBOSEJMP(loc)]"
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message_admins(msg)
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admin_ticket_log(src, msg)
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return ..()
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/client/proc/Getkey()
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set category = "Admin.Game"
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set name = "Get Key"
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set desc = "Key to teleport"
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if(!src.holder)
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to_chat(src, "Only administrators may use this command.", confidential = TRUE)
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return
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var/list/keys = list()
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for(var/mob/M in GLOB.player_list)
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keys += M.client
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var/client/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in sort_key(keys)
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if(!selection)
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return
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var/mob/M = selection.mob
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if(!M)
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return
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log_admin("[key_name(usr)] teleported [key_name(M)]")
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var/msg = "[key_name_admin(usr)] teleported [ADMIN_LOOKUPFLW(M)]"
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message_admins(msg)
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admin_ticket_log(M, msg)
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if(M)
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M.forceMove(get_turf(usr))
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usr.forceMove(M.loc)
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Get Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/sendmob(mob/jumper in sort_mobs())
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set category = "Admin.Game"
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set name = "Send Mob"
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if(!src.holder)
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to_chat(src, "Only administrators may use this command.", confidential = TRUE)
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return
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if(!length(GLOB.sortedAreas))
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to_chat(src, "No areas found.", confidential = TRUE)
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return
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var/area/target_area = tgui_input_list(src, "Pick an area", "Send Mob", GLOB.sortedAreas)
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if(isnull(target_area))
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return
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if(!istype(target_area))
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return
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var/list/turfs = get_area_turfs(target_area)
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if(length(turfs) && jumper.forceMove(pick(turfs)))
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log_admin("[key_name(usr)] teleported [key_name(jumper)] to [AREACOORD(jumper)]")
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var/msg = "[key_name_admin(usr)] teleported [ADMIN_LOOKUPFLW(jumper)] to [AREACOORD(jumper)]"
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message_admins(msg)
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admin_ticket_log(jumper, msg)
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else
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to_chat(src, "Failed to move mob to a valid location.", confidential = TRUE)
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Send Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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