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## About The Pull Request There were two variables mixed up. It was `SEND_SOUND(holder, radio_noise)`, though it should be `SEND_SOUND(holder, radio_receive)`. Now everything is in place And also added `COOLDOWN_START(src, audio_cooldown, 0.5 SECONDS)` so that you don't hear two sounds at the same time when you talk into the radio <details> <summary>Screenshots/Videos</summary> https://github.com/user-attachments/assets/1afc1b36-4b6e-41d0-825d-aab6d9bdf694 </details> ## Why It's Good For The Game it's just a code issue ## Changelog 🆑 fix: fix radio sound output when receiving a message sound: the sound of receiving your own messages over the radio is no longer played /🆑