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## About The Pull Request I added a few quirks to a downstream that I feel fit well with tg so here they are. First up is Poster Boy, a quirk that gives you three mood altering posters, similar to the traitor objective to hang up demoralizing posters. You spawn with a box that has one poster that will uplift the entire crews spirits and 2 that are unique to your department. Captain counts for security and assistants get only neutral posters. Finally, with a crayon or spraycan, if you are any antagonist you can make your poster into one of the ones from the traitor objective.  example of quirk posters Costs 4. Finally, the characterful Throwing Arm quirk, which lets you throw objects further (but not harder) and means you will never miss shots into the disposals bin. Costs 7. previously i had a food subscription quirk here as well but i pulled it out and plan to re-add it as a separate PR in march, where it will now give you ingredients to cook a meal with occasionally. ## Why It's Good For The Game Positive quirk variety is good and fun, I think that these positive quirks are reasonable ones that offer unique things that the current positive quirks do not. Poster boy gives people a reason to run around and claim wall real estate for their department and hopefully can build more solidarity in departments, the hidden antag feature probably has uses but is just for styling on people. Throwing arm offers a fun character trait that probably can have some slight uses and encourages the use of throwing weapons and tools more. Also it is good to have a way to never miss the disposals bin. It's so embarrassing. ## Changelog 🆑 add: Poster boy and Throwing arm positive quirks. imageadd: added posters for poster boy quirk /🆑