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Bubberstation/code/modules/research/protolathe.dm
Jordan Brown 09ec914dbf Fixes certain material containers (#33370)
* Fixes certain material containers

* Adds missing user parameter to material_container preconditions

* Lies and slander
2017-12-08 19:12:21 +01:00

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/*
Protolathe
Similar to an autolathe, you load glass and metal sheets (but not other objects) into it to be used as raw materials for the stuff
it creates. All the menus and other manipulation commands are in the R&D console.
Note: Must be placed west/left of and R&D console to function.
*/
/obj/machinery/rnd/protolathe
name = "protolathe"
desc = "Converts raw materials into useful objects."
icon_state = "protolathe"
container_type = OPENCONTAINER_1
circuit = /obj/item/circuitboard/machine/protolathe
var/efficiency_coeff
var/console_link = TRUE //allow console link.
var/requires_console = TRUE
var/list/categories = list(
"Power Designs",
"Medical Designs",
"Bluespace Designs",
"Stock Parts",
"Equipment",
"Mining Designs",
"Electronics",
"Weapons",
"Ammo",
"Firing Pins",
"Computer Parts"
)
var/datum/component/material_container/materials //Store for hyper speed!
/obj/machinery/rnd/protolathe/Initialize()
create_reagents(0)
materials = AddComponent(/datum/component/material_container,
list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE), 0,
FALSE, list(/obj/item/stack, /obj/item/ore/bluespace_crystal), CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert))
materials.precise_insertion = TRUE
return ..()
/obj/machinery/rnd/protolathe/RefreshParts()
reagents.maximum_volume = 0
for(var/obj/item/reagent_containers/glass/G in component_parts)
reagents.maximum_volume += G.volume
G.reagents.trans_to(src, G.reagents.total_volume)
GET_COMPONENT(materials, /datum/component/material_container)
materials.max_amount = 0
for(var/obj/item/stock_parts/matter_bin/M in component_parts)
materials.max_amount += M.rating * 75000
var/T = 1.2
for(var/obj/item/stock_parts/manipulator/M in component_parts)
T -= M.rating/10
efficiency_coeff = min(max(0, T), 1)
/obj/machinery/rnd/protolathe/proc/check_mat(datum/design/being_built, M) // now returns how many times the item can be built with the material
var/list/all_materials = being_built.reagents_list + being_built.materials
GET_COMPONENT(materials, /datum/component/material_container)
var/A = materials.amount(M)
if(!A)
A = reagents.get_reagent_amount(M)
return round(A / max(1, (all_materials[M]*efficiency_coeff)))
//we eject the materials upon deconstruction.
/obj/machinery/rnd/protolathe/on_deconstruction()
for(var/obj/item/reagent_containers/glass/G in component_parts)
reagents.trans_to(G, G.reagents.maximum_volume)
GET_COMPONENT(materials, /datum/component/material_container)
materials.retrieve_all()
..()
/obj/machinery/rnd/protolathe/disconnect_console()
linked_console.linked_lathe = null
..()
/obj/machinery/rnd/protolathe/proc/user_try_print_id(id, amount)
if((!istype(linked_console) && requires_console) || !id)
return FALSE
if(istext(amount))
amount = text2num(amount)
if(isnull(amount))
amount = 1
var/datum/design/D = (linked_console || requires_console)? linked_console.stored_research.researched_designs[id] : get_techweb_design_by_id(id)
if(!istype(D))
return FALSE
if(D.make_reagents.len)
return FALSE
var/power = 1000
amount = Clamp(amount, 1, 10)
for(var/M in D.materials)
power += round(D.materials[M] * amount / 5)
power = max(3000, power)
use_power(power)
var/list/efficient_mats = list()
for(var/MAT in D.materials)
efficient_mats[MAT] = D.materials[MAT]*efficiency_coeff
if(!materials.has_materials(efficient_mats, amount))
say("Not enough materials to complete prototype[amount > 1? "s" : ""].")
return FALSE
for(var/R in D.reagents_list)
if(!reagents.has_reagent(R, D.reagents_list[R]*efficiency_coeff))
say("Not enough reagents to complete prototype[amount > 1? "s" : ""].")
return FALSE
materials.use_amount(efficient_mats, amount)
for(var/R in D.reagents_list)
reagents.remove_reagent(R, D.reagents_list[R]*efficiency_coeff)
busy = TRUE
flick("protolathe_n", src)
var/timecoeff = efficiency_coeff * D.lathe_time_factor
addtimer(CALLBACK(src, .proc/reset_busy), (32 * timecoeff * amount) ** 0.8)
addtimer(CALLBACK(src, .proc/do_print, D.build_path, amount, efficient_mats, D.dangerous_construction), (32 * timecoeff * amount) ** 0.8)
return TRUE
/obj/machinery/rnd/protolathe/proc/do_print(path, amount, list/matlist, notify_admins)
if(notify_admins && usr)
investigate_log("[key_name(usr)] built [amount] of [path] at a protolathe.", INVESTIGATE_RESEARCH)
message_admins("[ADMIN_LOOKUPFLW(usr)] has built [amount] of [path] at a protolathe")
for(var/i in 1 to amount)
var/obj/item/I = new path(get_turf(src))
if(!istype(I, /obj/item/stack/sheet) && !istype(I, /obj/item/ore/bluespace_crystal))
I.materials = matlist.Copy()
SSblackbox.record_feedback("nested tally", "item_printed", amount, list("[type]", "[path]"))