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mirror of https://github.com/Bubberstation/Bubberstation.git synced 2026-01-18 04:55:27 +00:00
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78c26d5d4ff041a373bf434b302186be00a3f8a6
Bubberstation/code/game/objects
History
Matt Smith 0c94121737 Cut through handcuffs with power wirecutters (#33822)
* Cut through handcuffs with power wirecutters

* unbuckle is handled on delete of the handcuffs
2017-12-26 01:14:09 -05:00
..
effects
turns the baseturf var into a part time list (#33705)
2017-12-25 20:10:08 -05:00
items
Cut through handcuffs with power wirecutters (#33822)
2017-12-26 01:14:09 -05:00
structures
turns the baseturf var into a part time list (#33705)
2017-12-25 20:10:08 -05:00
buckling.dm
refactors riding datums to a component, vehicle refactor staging for mech overhaul (#32249)
2017-12-04 10:33:01 +13:00
empulse.dm
Does some code standardization/consistency
2017-10-05 11:13:47 +02:00
items.dm
Prefixed all disability defines with DISABILITY to fix name collision with BYOND built in BLIND define
2017-12-22 23:49:41 -06:00
obj_defense.dm
defines math (#33498)
2017-12-17 11:02:11 -05:00
objs.dm
Fixes bartender suit having an adjust state (#32968)
2017-11-22 13:40:11 -05:00
structures.dm
Fix many instances of "the the"
2017-10-11 21:55:44 -07:00
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